PRTS 天赋: 「攻击力+80%,持有4个【断刃】 / 每次成功攻击后消耗1个【断刃】,攻击结束时若已耗尽【断刃】,则立刻切换为无断刃模式并
失去攻击力加成」 (the switch clears the attack interval: it attacks again at once). The kit stacked one more layer per
attack and never removed any (新硎 1350 → 3510 after two hits). Now one layer of AtkUp.atk 0.8 (新硎) / Atkup.atk 0.7
(沉沙, blackboard over the PRTS page's 80 %) from the spawn, removed by the 4th attack, whose cooldown is cleared; the
death spawn (max(1, unspent blades)) is unchanged.
Golden: roster-011 / -012 / -025 / -048 and bond-soloShip-high (their waves bring 沉沙 or 新硎), coop3-ABYSS-5,
coop2-NORMAL-8-serverrun and coop2-ABYSS-10-boosted (matches whose waves bring them) moved: different ATK over time.
PRTS 技能2 备注: placement range x-6 (range_table "x-6": her tile and two tiles in each of the four directions); "若放置
范围内存在敌人,则按攻击索敌规律放置香槟至其所在地块,否则随机放置香槟至可部署的地块". The client charpack (char_1033_swire2,
mode S2) makes her attack a priority composite: SpawnToken (Skill_2) when a free x-6 tile exists and she holds a coin,
else the normal attack. So a coin plus a free x-6 tile takes her attack's turn whether or not an enemy is near; the
tile is the first ground enemy's on a free x-6 tile in her attack target order, else a random free tile. Until now
every attack dropped a bomb at random on her 1-1 attack range. [ASSUMED] the throw costs her attack one tick.
Golden: roster-006 / roster-008, bond-investShip-low, bond-kjeragShip-low, bond-siracusaShip-low,
bond-victoriaShip-low, bond-yanShip-high (each fields 琳琅诗怀雅 with S2) and coop4-ABYSS-7 (a bot fields her from
round 6) moved: her bombs land on x-6 / enemy tiles and are thrown without an enemy.
The prep scout of another player's board carries their 整备区 hand and 临时整备区 as units on the bench rows (like the own prep bench), the equipped items of their operators, their strategy in the drawer and their effects column (the official mode shows a teammate's hand too). The scout signature includes the hand / temp slots, so a moved card refreshes the watcher. Closes#128. Contributed by @2321Robin.
Pure move: every line of a kit, of a helper and of the tier headers is copied verbatim (only the headers' first
line names the new file); a helper used by one kit moved into that kit's file. Glue only: the generated imports,
`export default { … }` around each registry entry, `export { … }` lists in shared/tier2..6.js, and tier4's
`(bb, chess, def)` default-argument wrapper as shared/tier4.js `withDefaults` (applied in each tier-4 kit file).
kits/index.js loads every kit file with a guarded dynamic import (browser-safe, no directory listing); tierN.js
re-export the tier registry (TIER_KITS) and their old named exports (tier1 helpers + tinmanKit, tier6
PITHST_ELEMENTS). The merged registry, every tier default and named export have the same keys, order, frozenness
and function sources as before. test/docs-consistency.test.js reads the moved code at its new paths.
Golden: GOLDEN_FULL=1 node --test test/golden.test.js unchanged.
Same order of construction, listeners and headers as before; a scripted fingerprint (export list, 51 HTTP requests'
status / header order / body hash, raw upgrade and malformed-request replies) and the process run (banner, port in
use, SIGINT) match the pre-split server exactly. test/version.test.js reads the banner and /healthz from their new
files; module headers describe each piece.
Only changes besides the move: `export` on helpers another module now needs (sendError, sendJson, splitUrl, GzipCache,
isNotModified, serveFile, serveMedia, noopLog, makeLogger), ROOT resolves two levels up from server/http/config.js
(same path), and short headers on the new files.
The official trait buffs fire on output damage, not only on a normal attack (buff_template_data vendla_tr / reed2_tr / titi_tr ON_AFTER_OUTPUT_DAMAGE; etlchi_trait etc. ON_OUTPUT_DAMAGE, attackType BUFF filtered for 隐德来希). Skill damage now heals: 缇缇's 凝固的时光 ticks, 焰影苇草 S2 fireballs and 刺玫 S2's counter heal the one ally the skill names (DamageInfo.traitAlly); 隐德来希's S2 blood sickles heal her, capped at her block count per instant. PRTS 分支特性信息 §咒愈师: the heal depends only on the damage value. Contributed by @shanzhaikabi.
The trait line is on every hookmaster and is not trusted. Placement is the loadout at place time: golden 歌蕾蒂娅 carrying uniequip_003_glady may use a ranged tile; everyone else stays on the ground.
The same pass also stops 漩涡形态 attacking and dealing spin damage while it cannot attack, stops 拥霜羽兽 attacking after it loses its egg (and at flyers), and disarms 碎铳之簧 for its dash at the official 0.35 trample radius.