+事件连琐

+对话框分化完毕
+打包Resources文件夹
This commit is contained in:
2024-09-18 13:16:54 +08:00
parent 5e7e7bbb0e
commit d4a9b7e0a3
34 changed files with 2580 additions and 251 deletions

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@@ -1,2 +0,0 @@
index,content,type,animation,character,event
0,我会一直视奸你,永远..永远…..,screen,typeing,,
1 index content type animation character event
2 0 我会一直视奸你,永远..永远….. screen typeing

8
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@@ -2,20 +2,24 @@
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@@ -67,6 +71,7 @@ Material:
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@@ -148,6 +153,7 @@ Material:
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--- !u!114 &11400000
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@@ -165,15 +171,16 @@ MonoBehaviour:
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m_SourceFontFile_EditorRef: {fileID: 12800000, guid: e3265ab4bf004d28a9537516768c1c75,
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m_SourceFontFile: {fileID: 12800000, guid: e3265ab4bf004d28a9537516768c1c75, type: 3}
m_AtlasPopulationMode: 1
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@@ -335,9 +348,11 @@ Texture2D:
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@@ -0,0 +1,3 @@
index,content,type,animation,character,event,arg
0,我会一直视奸你..,screen,typeing,,OnDialogPop,1
1,永远..永远…,box,Idle,Test,,
1 index content type animation character event arg
2 0 我会一直视奸你.. screen typeing OnDialogPop 1
3 1 永远..永远… box Idle Test

File diff suppressed because it is too large Load Diff

View File

@@ -1,7 +1,97 @@
namespace Dialog
using System.Collections;
using Event;
using Event.EventArgs;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Dialog
{
public class BoxDialog
public class BoxDialog : MonoBehaviour
{
public float typingSpeed = 0.05f;
public string introduceText;
private string _currentText = "";
private float _timer;
private int _currentIndex;
private bool _start;
public TMP_Text textMeshPro;
public float printTime;
public float maxPrintTime = 10;
public bool isTime2Break;
private string _eventToBeExc;
private string _eventArg;
[SerializeField] private GameObject dialogBox;
[SerializeField] private RawImage head;
[SerializeField] private RawImage face;
private void Update()
{
if (!_start) return;
printTime += Time.deltaTime;
if (printTime > maxPrintTime)
{
isTime2Break = true;
StartCoroutine(Delay());
}
Time2Break();
if (_currentText == introduceText)
{
return;
}
_timer += Time.deltaTime;
if (!(_timer >= typingSpeed)) return;
_timer = 0f;
_currentText += introduceText[_currentIndex];
textMeshPro.text = _currentText;
_currentIndex++;
}
// 沟槽的生命周期
private IEnumerator Delay()
{
yield return new WaitForSeconds(0.5f);
EventManager.Instance.DialogEventSwitch(_eventToBeExc, _eventArg);
}
private void Start()
{
EventManager.Instance.DialogPop += StartPrinting;
}
private void Time2Break()
{
if (!isTime2Break) return;
_start = false;
printTime = 0;
isTime2Break = false;
textMeshPro.text = "";
dialogBox.SetActive(false);
}
private void StartPrinting(DialogPopArgs e)
{
if (!DialogManager.Instance.GetDialogByIndex(e.Index).Type.Equals("box")) return;
if (printTime != 0) return;
dialogBox.SetActive(true);
_start = true;
_currentText = "";
introduceText = DialogManager.Instance.GetDialogByIndex(e.Index).Content;
_eventToBeExc = DialogManager.Instance.GetDialogByIndex(e.Index).DialogEvent;
_eventArg = DialogManager.Instance.GetDialogByIndex(e.Index).DialogEventArg;
head.texture = Resources.Load<Texture2D>("Character/Head" + "/" +
DialogManager.Instance.GetDialogByIndex(e.Index).Character +
"_Head");
face.texture = Resources.Load<Texture2D>("Character/Face" + "/" +
DialogManager.Instance.GetDialogByIndex(e.Index).Character + "_" +
DialogManager.Instance.GetDialogByIndex(e.Index).Animation +
"_Face");
_currentIndex = 0;
_timer = 0f;
textMeshPro.fontSize = 80;
}
}
}

View File

@@ -1,9 +1,8 @@
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEngine;
namespace Data
namespace Dialog
{
public class Dialog
{
@@ -15,7 +14,8 @@ namespace Data
public readonly string DialogEvent;
public readonly string DialogEventArg;
public Dialog(int index, string content, string type, string animation, string character, string dialogEvent, string dialogEventArg)
public Dialog(int index, string content, string type, string animation, string character, string dialogEvent,
string dialogEventArg)
{
Index = index;
Content = content;
@@ -29,10 +29,9 @@ namespace Data
public class DialogManager : MonoBehaviour
{
public string filePath = "Assets/Dialog/DialogData.csv";
private readonly List<Dialog> _dialog = new();
private readonly List<Dialog> _dialog = new();
private static DialogManager _instance;
public static DialogManager Instance
{
get
@@ -44,6 +43,7 @@ namespace Data
return _instance;
}
}
private void Awake()
{
if (_instance != null && _instance != this)
@@ -52,18 +52,25 @@ namespace Data
}
else
{
LoadCsv(filePath);
LoadCsv("Dialog/DialogData");
_instance = this;
}
}
private void LoadCsv(string path)
private void LoadCsv(string resourcePath)
{
var lines = File.ReadAllLines(path);
var textAsset = Resources.Load<TextAsset>(resourcePath);
if (textAsset == null)
{
Debug.LogError($"Unable to find CSV file at path: {resourcePath}");
return;
}
var lines = textAsset.text.Split('\n');
for (var i = 1; i < lines.Length; i++)
{
var values = lines[i].Split(',');
if (values.Length < 7) continue;
var dialog = new Dialog(
int.Parse(values[0]),
values[1],
@@ -73,11 +80,11 @@ namespace Data
values[5],
values[6]
);
_dialog.Add(dialog);
}
}
public Dialog GetDialogByIndex(int index)
{
foreach (var dialog in _dialog.Where(dialogue => dialogue.Index == index))

View File

@@ -1,11 +1,10 @@
using System.Collections;
using Dialog;
using Event;
using Event.EventArgs;
using TMPro;
using UnityEngine;
namespace UI
namespace Dialog
{
public class ScreenDialog : MonoBehaviour
{
@@ -18,7 +17,7 @@ namespace UI
private bool _isBlinking;
public TMP_Text textMeshPro;
public float printTime;
public float maxPrintTime=10;
public float maxPrintTime = 10;
public bool isTime2Break;
private string _eventToBeExc;
private string _eventArg;
@@ -32,10 +31,12 @@ namespace UI
isTime2Break = true;
StartCoroutine(Delay());
}
if (_currentText == introduceText)
{
return;
}
_timer += Time.deltaTime;
if (!(_timer >= typingSpeed)) return;
_timer = 0f;
@@ -48,8 +49,9 @@ namespace UI
private IEnumerator Delay()
{
yield return new WaitForSeconds(1f);
EventManager.Instance.DialogEventSwitch(_eventToBeExc,_eventArg);
EventManager.Instance.DialogEventSwitch(_eventToBeExc, _eventArg);
}
private void Start()
{
EventManager.Instance.DialogPop += StartPrinting;
@@ -68,6 +70,7 @@ namespace UI
textMeshPro.text = "+";
break;
}
if (!_isBlinking)
{
textMeshPro.text += "|";
@@ -78,14 +81,15 @@ namespace UI
textMeshPro.text = textMeshPro.text[..^1];
_isBlinking = false;
}
yield return new WaitForSeconds(0.3f);
}
}
private void StartPrinting(DialogPopArgs e)
{
if(!DialogManager.Instance.GetDialogByIndex(e.Index).Type.Equals("screen")) return;
if(printTime != 0) return;
if (!DialogManager.Instance.GetDialogByIndex(e.Index).Type.Equals("screen")) return;
if (printTime != 0) return;
_start = true;
_currentText = "";
introduceText = DialogManager.Instance.GetDialogByIndex(e.Index).Content;

View File

@@ -3,7 +3,6 @@
public class DialogPopArgs : System.EventArgs
{
public int Index { get; private set; }
public bool IsScreenDialog { get;private set; }
public DialogPopArgs(int index)
{

View File

@@ -43,6 +43,18 @@ namespace Event
public event PlayerWalkStopHandler PlayerWalkStop;
public event PlayerWalkingHandler PlayerWalking;
public void DialogEventSwitch(string eventName, string args)
{
switch (eventName)
{
case "OnDialogPop":
OnDialogPop(int.Parse(args));
break;
default:
break;
}
}
public void OnCameraInterAct(GameObject item)
{
CameraInterAct?.Invoke(new CameraInterActArgs(item));

View File

@@ -6,6 +6,8 @@ namespace Items.Abstract
{
public abstract class ItemBase : MonoBehaviour
{
public int index;
private void Start()
{
EventManager.Instance.CameraInterAct += ReceiveEvent;

View File

@@ -9,7 +9,7 @@ namespace Items
protected override void ActivateItem()
{
base.ActivateItem();
EventManager.Instance.OnDialogPop(0);
EventManager.Instance.OnDialogPop(index);
}
}
}

View File

@@ -0,0 +1,26 @@
using System;
using UnityEngine;
namespace UI
{
public class PauseButton : MonoBehaviour
{
[SerializeField] private GameObject pauseMenu;
private void Update()
{
if (Input.GetKeyDown(KeyCode.Escape))
{
Pause();
Cursor.lockState = CursorLockMode.None;
}
}
public void Pause()
{
pauseMenu.SetActive(true);
Time.timeScale = 0;
gameObject.SetActive(false);
}
}
}

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@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 1c0f94546ebb4d1291e84e1867586885
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View File

@@ -0,0 +1,41 @@
using UnityEngine;
namespace UI
{
public class PausePanel : MonoBehaviour
{
[SerializeField] private GameObject pauseButton;
private void Start()
{
Time.timeScale = 1;
gameObject.SetActive(false);
}
private void Update()
{
if (Input.GetKeyDown(KeyCode.Escape))
{
Continue();
}
}
public void Continue()
{
pauseButton.SetActive(true);
Time.timeScale = 1;
Cursor.lockState = CursorLockMode.Locked;
gameObject.SetActive(false);
}
public void Exit()
{
Application.Quit();
}
public void MainMenu()
{
Time.timeScale = 1;
}
}
}

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@@ -0,0 +1,3 @@
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timeCreated: 1726632456

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@@ -125,9 +125,9 @@
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.modules.audio": "1.0.0",
"com.unity.modules.director": "1.0.0",
"com.unity.modules.animation": "1.0.0",
"com.unity.modules.audio": "1.0.0",
"com.unity.modules.particlesystem": "1.0.0"
},
"url": "https://packages.unity.com"

View File

@@ -4,5 +4,8 @@
EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes: []
m_Scenes:
- enabled: 1
path: Assets/Scenes/SampleScene.unity
guid: 9fc0d4010bbf28b4594072e72b8655ab
m_configObjects: {}

View File

@@ -161,7 +161,7 @@ PlayerSettings:
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier:
Standalone: com.DefaultCompany.Dontback
Standalone: com.CrashWork.Dontback
buildNumber:
Standalone: 0
VisionOS: 0
@@ -233,7 +233,6 @@ PlayerSettings:
iOSMetalForceHardShadows: 0
metalEditorSupport: 1
metalAPIValidation: 1
metalCompileShaderBinary: 0
iOSRenderExtraFrameOnPause: 0
iosCopyPluginsCodeInsteadOfSymlink: 0
appleDeveloperTeamID:
@@ -755,9 +754,10 @@ PlayerSettings:
additionalCompilerArguments: {}
platformArchitecture: {}
scriptingBackend:
Standalone: 1
Standalone: 0
il2cppCompilerConfiguration: {}
il2cppCodeGeneration: {}
il2cppCodeGeneration:
Standalone: 1
managedStrippingLevel:
EmbeddedLinux: 1
GameCoreScarlett: 1
@@ -775,7 +775,7 @@ PlayerSettings:
tvOS: 1
incrementalIl2cppBuild: {}
suppressCommonWarnings: 1
allowUnsafeCode: 0
allowUnsafeCode: 1
useDeterministicCompilation: 1
additionalIl2CppArgs:
scriptingRuntimeVersion: 1
@@ -805,7 +805,6 @@ PlayerSettings:
metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0}
metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, a: 1}
metroSplashScreenUseBackgroundColor: 0
syncCapabilities: 0
platformCapabilities: {}
metroTargetDeviceFamilies: {}
metroFTAName:

View File

@@ -4,14 +4,12 @@
UnityConnectSettings:
m_ObjectHideFlags: 0
serializedVersion: 1
m_Enabled: 0
m_Enabled: 1
m_TestMode: 0
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
m_ConfigUrl: https://config.uca.cloud.unity3d.com
m_DashboardUrl: https://dashboard.unity3d.com
m_CNEventUrl: https://cdp.cloud.unity.cn/v1/events
m_CNConfigUrl: https://cdp.cloud.unity.cn/config
m_TestInitMode: 0
CrashReportingSettings:
m_EventUrl: https://perf-events.cloud.unity.cn