17 Commits
Author SHA1 Message Date
cneicy d26f1a94ef chore: exclude .NET metadata from UPM packages
Publish UPM package / publish (push) Successful in 2s
Publish NuGet packages / publish (push) Successful in 31s
2026-09-05 04:06:49 +08:00
cneicy 7e66aaff9f ci: trust bundled CAs during NuGet publish 2026-09-05 04:04:49 +08:00
cneicy b509335f72 ci: provide OpenSSL for .NET packaging 2026-09-05 04:01:22 +08:00
cneicy d12f8344e2 ci: run .NET packaging in invariant mode 2026-09-05 03:57:02 +08:00
cneicy c26267e8c4 ci: bootstrap .NET SDK without system packages 2026-09-05 03:54:41 +08:00
cneicy 8f1adc8f1e ci: publish NuGet without external actions 2026-09-05 03:49:43 +08:00
cneicy 82e496d7ed ci: install .NET prerequisites for package publishing 2026-09-05 03:45:18 +08:00
cneicy 422cf9a48b feat: add NuGet and Godot distribution 2026-09-05 03:41:37 +08:00
cneicy 0030f5b794 feat: add cross-engine platform services 2026-09-05 02:33:55 +08:00
cneicy 1bfb99d4c3 feat(settings): 优先加载标准 ShrinkSDK 资源路径
Publish UPM package / publish (push) Successful in 2s
2026-08-28 03:44:10 +08:00
cneicy ec87b0bde3 chore(editor): unify data saver settings menu
Publish UPM package / publish (push) Successful in 2s
2026-08-26 12:48:31 +08:00
cneicy b111c5f437 test(host): allow Unity test runner completion 2026-08-26 08:22:51 +08:00
cneicy 7cfa6bf8e3 ci: mirror Git package dependencies 2026-08-26 07:07:01 +08:00
cneicy 65a1553612 test: enable standalone host discovery 2026-08-26 06:56:03 +08:00
cneicy c39314acbc ci: stabilize standalone Unity host 2026-08-26 06:36:34 +08:00
ShrinkSDK Automation 81ab5c09cb ci: fetch immutable release archive 2026-08-26 04:29:37 +08:00
ShrinkSDK Automation 3be3503cb2 ci: install Git in package publisher 2026-08-26 03:09:48 +08:00
27 changed files with 566 additions and 59 deletions
+123
View File
@@ -0,0 +1,123 @@
name: Publish NuGet packages
on:
push:
tags:
- 'v*'
workflow_dispatch:
jobs:
publish:
runs-on: ubuntu-latest
permissions:
contents: read
packages: write
env:
NUGET_AUTH_TOKEN: ${{ secrets.SHRINKSDK_PACKAGE_TOKEN }}
DOTNET_SYSTEM_GLOBALIZATION_INVARIANT: '1'
DOTNET_CLI_TELEMETRY_OPTOUT: '1'
LD_LIBRARY_PATH: /opt/dotnet-libs/usr/lib/x86_64-linux-gnu
SSL_CERT_FILE: /opt/ca-certificates.crt
steps:
- name: Fetch exact tagged source
env:
GITEA_REF: ${{ gitea.ref }}
GITEA_REPOSITORY: ${{ gitea.repository }}
shell: bash
run: |
set -euo pipefail
tag="${GITEA_REF#refs/tags/}"
case "$tag" in
v[0-9]*) ;;
*) echo "Expected a version tag ref, got: $GITEA_REF" >&2; exit 1 ;;
esac
export SHRINKSDK_ARCHIVE_URL="https://git.crash.work/${GITEA_REPOSITORY}/archive/${tag}.tar.gz"
node --input-type=module <<'NODE'
import { writeFile } from 'node:fs/promises';
const response = await fetch(process.env.SHRINKSDK_ARCHIVE_URL);
if (!response.ok) {
throw new Error(`Release archive download failed: ${response.status} ${response.statusText}`);
}
await writeFile('release.tar.gz', new Uint8Array(await response.arrayBuffer()));
NODE
mkdir release
tar -xzf release.tar.gz --strip-components=1 -C release
rm -f release.tar.gz
printf '%s' "$tag" > release/.shrink-sdk-release-tag
- name: Install .NET 8 SDK
shell: bash
run: |
set -euo pipefail
node --input-type=module <<'NODE'
import { writeFile } from 'node:fs/promises';
import { rootCertificates } from 'node:tls';
await writeFile('/opt/ca-certificates.crt', rootCertificates.join('\n'));
const metadataResponse = await fetch('https://dotnetcli.blob.core.windows.net/dotnet/release-metadata/8.0/releases.json');
if (!metadataResponse.ok) throw new Error(`Release metadata download failed: ${metadataResponse.status}`);
const metadata = await metadataResponse.json();
const sdkVersion = metadata['latest-sdk'];
const release = metadata.releases.find(item => item.sdk?.version === sdkVersion);
const file = release?.sdk?.files?.find(item => item.rid === 'linux-x64' && item.name.endsWith('.tar.gz'));
if (!file) throw new Error(`Linux x64 SDK archive not found for ${sdkVersion}`);
const archiveResponse = await fetch(file.url);
if (!archiveResponse.ok) throw new Error(`SDK download failed: ${archiveResponse.status}`);
await writeFile('/tmp/dotnet-sdk.tar.gz', new Uint8Array(await archiveResponse.arrayBuffer()));
const poolUrl = 'https://deb.debian.org/debian-security/pool/updates/main/o/openssl/';
const poolResponse = await fetch(poolUrl);
if (!poolResponse.ok) throw new Error(`OpenSSL package index download failed: ${poolResponse.status}`);
const poolIndex = await poolResponse.text();
const packages = [...poolIndex.matchAll(/href="(libssl3_[^"]+_amd64\.deb)"/g)].map(match => match[1]).sort();
const packageName = packages.at(-1);
if (!packageName) throw new Error('Debian libssl3 package was not found');
const packageResponse = await fetch(poolUrl + packageName);
if (!packageResponse.ok) throw new Error(`OpenSSL package download failed: ${packageResponse.status}`);
await writeFile('/tmp/libssl3.deb', new Uint8Array(await packageResponse.arrayBuffer()));
NODE
mkdir -p /opt/dotnet
tar -xzf /tmp/dotnet-sdk.tar.gz -C /opt/dotnet
mkdir -p /opt/dotnet-libs
dpkg-deb -x /tmp/libssl3.deb /opt/dotnet-libs
rm -f /tmp/dotnet-sdk.tar.gz
rm -f /tmp/libssl3.deb
/opt/dotnet/dotnet --info
- name: Validate, pack and publish
shell: bash
run: |
set -euo pipefail
: "${NUGET_AUTH_TOKEN:?SHRINKSDK_PACKAGE_TOKEN is required}"
export PATH="/opt/dotnet:$PATH"
cd release
tag="$(cat .shrink-sdk-release-tag)"
projects=()
if [[ -d DotNet~ ]]; then
while IFS= read -r -d '' project; do projects+=("$project"); done < <(find DotNet~ -type f -name '*.csproj' -print0)
fi
if [[ -d Godot~ ]]; then
while IFS= read -r -d '' project; do projects+=("$project"); done < <(find Godot~ -type f -name '*.csproj' -print0)
fi
if [[ "${#projects[@]}" -eq 0 ]]; then
while IFS= read -r -d '' project; do projects+=("$project"); done < <(find . -maxdepth 1 -type f -name '*.csproj' -print0)
fi
test "${#projects[@]}" -gt 0
if [[ -f package.json ]]; then
version="$(node -p "require('./package.json').version")"
else
version="$(dotnet msbuild "${projects[0]}" -getProperty:Version -nologo)"
fi
test "$tag" = "v$version"
mkdir -p packages
for project in "${projects[@]}"; do
dotnet restore "$project" --configfile NuGet.Config
dotnet pack "$project" --configuration Release --no-restore --output "$PWD/packages" --include-symbols --include-source
done
find packages -maxdepth 1 -name '*.nupkg' -type f | grep -q .
dotnet nuget push 'packages/*.nupkg' --api-key "$NUGET_AUTH_TOKEN" --source https://git.crash.work/api/packages/ShrinkSDK/nuget/index.json --skip-duplicate
if compgen -G 'packages/*.snupkg' > /dev/null; then
dotnet nuget push 'packages/*.snupkg' --api-key "$NUGET_AUTH_TOKEN" --source https://git.crash.work/api/packages/ShrinkSDK/nuget/index.json --skip-duplicate
fi
+27 -9
View File
@@ -15,22 +15,39 @@ jobs:
env:
NODE_AUTH_TOKEN: ${{ secrets.SHRINKSDK_PACKAGE_TOKEN }}
steps:
- name: Fetch tagged revision
- name: Fetch exact tagged release archive
env:
GITEA_REF: ${{ gitea.ref }}
shell: bash
run: |
set -eu
ref="${{ gitea.sha }}"
test -n "$ref"
git init .
git remote add origin "https://git.crash.work/ShrinkSDK/ShrinkDataSaver.git"
git fetch --depth=1 origin "$ref"
git checkout --detach FETCH_HEAD
tag="${GITEA_REF#refs/tags/}"
case "$tag" in
v[0-9]*) ;;
*) echo "Expected a version tag ref, got: $GITEA_REF" >&2; exit 1 ;;
esac
export SHRINKSDK_ARCHIVE_URL="https://git.crash.work/ShrinkSDK/ShrinkDataSaver/archive/${tag}.tar.gz"
node --input-type=module <<'NODE'
import { writeFile } from 'node:fs/promises';
const response = await fetch(process.env.SHRINKSDK_ARCHIVE_URL);
if (!response.ok) {
throw new Error(`Release archive download failed: ${response.status} ${response.statusText}`);
}
await writeFile('release.tar.gz', new Uint8Array(await response.arrayBuffer()));
NODE
mkdir release
tar -xzf release.tar.gz --strip-components=1 -C release
rm -f release.tar.gz
printf '%s' "$tag" > release/.shrink-sdk-release-tag
- name: Validate immutable release version
shell: bash
run: |
set -eu
tag="$(git describe --exact-match --tags HEAD)"
cd release
tag="$(cat .shrink-sdk-release-tag)"
version="$(node -p "require('./package.json').version")"
test "$tag" = "v$version"
npm pack --dry-run
@@ -40,10 +57,11 @@ jobs:
run: |
set -eu
: "${NODE_AUTH_TOKEN:?SHRINKSDK_PACKAGE_TOKEN is required}"
cd release
npmrc="$HOME/.npmrc"
cleanup() { rm -f "$npmrc"; }
trap cleanup EXIT
printf '%s\n' \
'registry=https://git.crash.work/api/packages/ShrinkSDK/npm/' \
'//git.crash.work/api/packages/ShrinkSDK/npm/:_authToken=${NODE_AUTH_TOKEN}' > "$npmrc"
npm publish --registry=https://git.crash.work/api/packages/ShrinkSDK/npm/
npm publish --registry=https://git.crash.work/api/packages/ShrinkSDK/npm/
+6 -1
View File
@@ -26,12 +26,17 @@ jobs:
shell: bash
run: |
set -eu
machine_id_file="/root/.local/share/unity3d/Unity/.machine-id"
if test -s "$machine_id_file"; then
cat "$machine_id_file" > /etc/machine-id
echo "Unity machine identity restored"
fi
git config --global url."https://ghfast.top/https://github.com/".insteadOf "https://github.com/"
unity_bin="$(command -v unity-editor || command -v unity || command -v Unity || true)"
test -n "$unity_bin"
"$unity_bin" \
-batchmode \
-nographics \
-quit \
-projectPath "$PWD/Development~/UnityProject" \
-runTests \
-testPlatform EditMode \
+8
View File
@@ -8,3 +8,11 @@
/Tools~/**/[Oo]bj/
*.user
*.DotSettings.user
/DotNet~/**/[Bb]in/
/DotNet~/**/[Oo]bj/
/Godot~/**/[Bb]in/
/Godot~/**/[Oo]bj/
/artifacts/
/packages/
!DotNet~/**/*.csproj
!Godot~/**/*.csproj
+6
View File
@@ -6,3 +6,9 @@ Tools~/
*.sln
*.user
*.DotSettings.user
DotNet~/
Godot~/
NuGet.Config
Directory.Build.props
NuGet.Config.meta
Directory.Build.props.meta
+7
View File
@@ -2,6 +2,13 @@
本文件记录 `ShrinkDataSaver` 在当前工作区中的包内变更。
## [2.2.2] - 2026-08-28
### Changed
- `ShrinkDataSaverSettings` 优先从 `GameAssets/Runtime/Data/ShrinkSDK/ShrinkDataSaverSettings` 加载,并保留旧根路径回退。
- 新增 `ShrinkSDK/存档/创建设置`,统一在标准资源目录创建配置。
## [2.2.0] - 2026-05-18
### Added
@@ -10,6 +10,10 @@
],
"dependencies": {
"com.unity.test-framework": "1.1.33",
"com.cneicy.shrink-datasaver": "file:../../.."
}
"com.cneicy.shrink-datasaver": "file:../../..",
"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#7c0f199fe0d3fc528024488ccd671e6c7b27745b"
},
"testables": [
"com.cneicy.shrink-datasaver"
]
}
+13
View File
@@ -0,0 +1,13 @@
<Project>
<PropertyGroup>
<LangVersion>latest</LangVersion>
<Nullable>enable</Nullable>
<Deterministic>true</Deterministic>
<ContinuousIntegrationBuild>true</ContinuousIntegrationBuild>
<Authors>ShrinkSDK</Authors>
<Company>ShrinkSDK</Company>
<RepositoryUrl>https://git.crash.work/ShrinkSDK</RepositoryUrl>
<IncludeSymbols>true</IncludeSymbols>
<SymbolPackageFormat>snupkg</SymbolPackageFormat>
</PropertyGroup>
</Project>
+7
View File
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 5e806df0724397542b78a8347188b8bd
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+43
View File
@@ -0,0 +1,43 @@
#nullable enable
using System.IO;
using Cysharp.Threading.Tasks;
using ShrinkSDK.Runtime;
namespace ShrinkDataSaver;
public sealed class ShrinkDataSaverRuntimeConfig
{
public string? RootPath { get; set; }
public string SaveFileExtension { get; set; } = ".sav";
public string SettingsFileName { get; set; } = "settings.json";
public int CurrentSaveVersion { get; set; } = 1;
public int MaxSlots { get; set; } = 3;
public float SettingsWriteDebounceSeconds { get; set; } = 0.35f;
public bool DontDestroyOnLoadDriver { get; set; }
}
public static class ShrinkDataSaverRuntime
{
public static bool IsInitialized { get; private set; }
public static void Initialize(ShrinkDataSaverRuntimeConfig? config = null)
{
if (IsInitialized) return;
config ??= new ShrinkDataSaverRuntimeConfig();
var root = string.IsNullOrWhiteSpace(config.RootPath)
? ShrinkRuntimeServices.Paths.PersistentDataPath
: config.RootPath!;
Directory.CreateDirectory(root);
var storage = new LocalStorageProvider(root);
ShrinkDataSaverPlatform.SettingsWriteDebounceSeconds = config.SettingsWriteDebounceSeconds;
ShrinkDataSaverPlatform.MaxSlots = config.MaxSlots;
ShrinkSettings.Initialize(storage, Path.Combine(root, config.SettingsFileName));
ShrinkSave.Initialize(storage, Path.Combine(root, "saves"), config.SaveFileExtension,
config.CurrentSaveVersion);
ShrinkSettings.LoadAsync().Forget();
IsInitialized = true;
ShrinkRuntimeServices.Logger.Log(ShrinkLogLevel.Information,
$"[ShrinkDataSaver] Runtime initialized. Root: {root}");
}
}
+29
View File
@@ -0,0 +1,29 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
<AssemblyName>ShrinkDataSaver.Runtime</AssemblyName>
<RootNamespace>ShrinkDataSaver</RootNamespace>
<PackageId>ShrinkSDK.DataSaver</PackageId>
<Version>2.3.0</Version>
<Description>ShrinkSDK engine-neutral versioned save and settings runtime.</Description>
<ShrinkCodeGenEnabled>false</ShrinkCodeGenEnabled>
<Nullable>disable</Nullable>
</PropertyGroup>
<ItemGroup>
<Compile Include="Runtime\ShrinkDataSaverRuntime.cs" />
<Compile Include="..\Runtime\AssemblyInfo.cs" />
<Compile Include="..\Runtime\DataSerializer.cs" />
<Compile Include="..\Runtime\IStorageProvider.cs" />
<Compile Include="..\Runtime\LocalStorageProvider.cs" />
<Compile Include="..\Runtime\MigrationChain.cs" />
<Compile Include="..\Runtime\SaveEncryptor.cs" />
<Compile Include="..\Runtime\SaveTypes.cs" />
<Compile Include="..\Runtime\ShrinkDataSaverPlatform.cs" />
<Compile Include="..\Runtime\ShrinkSave.cs" />
<Compile Include="..\Runtime\ShrinkSettings.cs" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="UniTask" Version="2.5.10" />
<PackageReference Include="ShrinkSDK.Runtime.Abstractions" Version="0.1.0" />
</ItemGroup>
</Project>
+49
View File
@@ -0,0 +1,49 @@
#if UNITY_EDITOR
using UnityEditor;
using UnityEngine;
namespace ShrinkDataSaver.Editor
{
public static class ShrinkDataSaverSettingsMenu
{
private const string SettingsDirectory =
"Assets/Resources/GameAssets/Runtime/Data/ShrinkSDK";
private const string SettingsAssetPath =
SettingsDirectory + "/ShrinkDataSaverSettings.asset";
[MenuItem("ShrinkSDK/存档/创建设置")]
public static void CreateSettingsAsset()
{
EnsureFolder(SettingsDirectory);
var existing = AssetDatabase.LoadAssetAtPath<ShrinkDataSaverSettings>(SettingsAssetPath);
if (existing != null)
{
Selection.activeObject = existing;
EditorGUIUtility.PingObject(existing);
return;
}
var asset = ScriptableObject.CreateInstance<ShrinkDataSaverSettings>();
AssetDatabase.CreateAsset(asset, SettingsAssetPath);
AssetDatabase.SaveAssets();
Selection.activeObject = asset;
EditorGUIUtility.PingObject(asset);
Debug.Log("[ShrinkDataSaver] 已创建 ShrinkDataSaverSettings.asset");
}
private static void EnsureFolder(string path)
{
var segments = path.Split('/');
var current = segments[0];
for (var i = 1; i < segments.Length; i++)
{
var next = current + "/" + segments[i];
if (!AssetDatabase.IsValidFolder(next))
AssetDatabase.CreateFolder(current, segments[i]);
current = next;
}
}
}
}
#endif
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: fcd9a64a8a5541eba481189d9c887c5c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<packageSources>
<clear />
<add key="ShrinkSDK" value="https://git.crash.work/api/packages/ShrinkSDK/nuget/index.json" />
<add key="nuget.org" value="https://api.nuget.org/v3/index.json" protocolVersion="3" />
</packageSources>
</configuration>
+32
View File
@@ -0,0 +1,32 @@
fileFormatVersion: 2
guid: 8d396317cc7d3294683c90786f2b3289
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 0
isExplicitlyReferenced: 0
validateReferences: 1
platformData:
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
enabled: 0
settings:
DefaultValueInitialized: true
- first:
Windows Store Apps: WindowsStoreApps
second:
enabled: 1
settings: {}
userData:
assetBundleName:
assetBundleVariant:
+7 -3
View File
@@ -1,6 +1,8 @@
# ShrinkDataSaver
一个 Unity C# 项目设计的模块化存档与设置管理系统。支持多存档槽、链式版本迁移、可选 AES-256 加密、关键模块保护、跨模块只读查询,以及完整的事件驱动架构。
一个可用于 Unity、Godot 和普通 .NET 宿主的模块化存档与设置管理系统。支持多存档槽、链式版本迁移、可选 AES-256 加密、关键模块保护、跨模块只读查询,以及完整的事件驱动架构。
Godot 和普通 .NET 项目安装 `ShrinkSDK.DataSaver`;可打包源码位于 `DotNet~`,持久化路径与生命周期由宿主平台服务注入。
## ✨ 特性概览
@@ -50,9 +52,11 @@ https://git.crash.work/ShrinkSDK/ShrinkDataSaver.git
### 第一步:创建配置资产
菜单 `Assets``Create``ShrinkDataSaver``Settings`
菜单 `ShrinkSDK``存档``创建设置`
配置文件可放置在项目**任意目录**下,编辑器会通过 `AssetDatabase` 自动搜索。也可放在 `Resources/` 下供运行时加载,或在 Bootstrap 组件上手动指定
菜单会创建 `Assets/Resources/GameAssets/Runtime/Data/ShrinkSDK/ShrinkDataSaverSettings.asset`
运行时优先从该路径加载,并保留旧的 `Assets/Resources/ShrinkDataSaverSettings.asset`
回退;也可以在 Bootstrap 组件上手动指定。
> ⚠️ 未找到配置文件时,控制台会输出警告并使用默认配置。
+16 -12
View File
@@ -3,8 +3,8 @@ using System.Collections.Concurrent;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using UnityEngine;
namespace ShrinkDataSaver
{
@@ -21,7 +21,11 @@ namespace ShrinkDataSaver
public LocalStorageProvider(string rootPath = null)
{
_rootPath = rootPath ?? Application.persistentDataPath;
_rootPath = rootPath ?? ShrinkDataSaverPlatform.Paths?.PersistentDataPath
#if UNITY_5_3_OR_NEWER
?? UnityEngine.Application.persistentDataPath
#endif
?? throw new InvalidOperationException("ShrinkDataSaver persistent path is not configured.");
}
private string Resolve(string path) =>
@@ -33,7 +37,7 @@ namespace ShrinkDataSaver
var dir = Path.GetDirectoryName(fullPath);
if (!string.IsNullOrEmpty(dir))
{
await UniTask.RunOnThreadPool(() => Directory.CreateDirectory(dir), cancellationToken: ct);
await Task.Run(() => Directory.CreateDirectory(dir), ct);
}
var tempPath = fullPath + TempWriteSuffix;
@@ -45,7 +49,7 @@ namespace ShrinkDataSaver
try
{
await WriteFileBytesAsync(tempPath, data, ct);
await UniTask.RunOnThreadPool(() =>
await Task.Run(() =>
{
if (File.Exists(fullPath))
{
@@ -65,17 +69,17 @@ namespace ShrinkDataSaver
{
File.Move(tempPath, fullPath);
}
}, cancellationToken: ct);
}, ct);
}
catch
{
await UniTask.RunOnThreadPool(() =>
await Task.Run(() =>
{
if (File.Exists(tempPath))
{
File.Delete(tempPath);
}
}, cancellationToken: CancellationToken.None);
}, CancellationToken.None);
throw;
}
finally
@@ -105,7 +109,7 @@ namespace ShrinkDataSaver
}
public UniTask<bool> ExistsAsync(string path, CancellationToken ct = default) =>
UniTask.RunOnThreadPool(() => File.Exists(Resolve(path)), cancellationToken: ct);
Task.Run(() => File.Exists(Resolve(path)), ct).AsUniTask();
public async UniTask DeleteAsync(string path, CancellationToken ct = default)
{
@@ -114,13 +118,13 @@ namespace ShrinkDataSaver
await pathLock.WaitAsync(ct);
try
{
await UniTask.RunOnThreadPool(() =>
await Task.Run(() =>
{
if (File.Exists(fullPath))
{
File.Delete(fullPath);
}
}, cancellationToken: ct);
}, ct);
}
finally
{
@@ -130,7 +134,7 @@ namespace ShrinkDataSaver
public async UniTask<string[]> ListAsync(string prefix = "", CancellationToken ct = default)
{
return await UniTask.RunOnThreadPool(() =>
return await Task.Run(() =>
{
var dir = string.IsNullOrEmpty(prefix) ? _rootPath : Path.Combine(_rootPath, prefix);
if (!Directory.Exists(dir))
@@ -141,7 +145,7 @@ namespace ShrinkDataSaver
return Directory.GetFiles(dir)
.Select(f => Path.GetRelativePath(_rootPath, f))
.ToArray();
}, cancellationToken: ct);
}, ct);
}
private static SemaphoreSlim GetPathLock(string fullPath)
+4 -5
View File
@@ -1,7 +1,6 @@
using System;
using System.Collections.Generic;
using Newtonsoft.Json.Linq;
using UnityEngine;
namespace ShrinkDataSaver
{
@@ -33,7 +32,7 @@ namespace ShrinkDataSaver
{
if (!Migrations.TryGetValue(version, out var migration))
{
Debug.LogWarning($"[ShrinkDataSaver] 未找到 v{version} → v{version + 1} 的迁移逻辑,数据可能不完整。");
ShrinkDataSaverPlatform.Warning($"[ShrinkDataSaver] 未找到 v{version} → v{version + 1} 的迁移逻辑,数据可能不完整。");
break;
}
@@ -42,11 +41,11 @@ namespace ShrinkDataSaver
var fromV = version;
data = migration.Migrate(data) ?? data;
version = migration.ToVersion;
Debug.Log($"[ShrinkDataSaver] 存档已迁移 v{fromV} → v{version}");
ShrinkDataSaverPlatform.Info($"[ShrinkDataSaver] 存档已迁移 v{fromV} → v{version}");
}
catch (Exception e)
{
Debug.LogError(
ShrinkDataSaverPlatform.Error(
$"[ShrinkDataSaver] 迁移 v{version} → v{migration.ToVersion} 失败: {e.Message},已回滚至 v{currentVersion}");
return (backup, currentVersion);
}
@@ -57,4 +56,4 @@ namespace ShrinkDataSaver
internal static void Clear() => Migrations.Clear();
}
}
}
+4
View File
@@ -63,7 +63,11 @@ namespace ShrinkDataSaver
{
public string SlotName = "New Save";
public bool CaptureScreenshot = false;
#if UNITY_5_3_OR_NEWER
public UnityEngine.Texture2D Screenshot = null;
#else
public byte[] Screenshot;
#endif
public bool Encrypt = false;
public string EncryptionKey = null;
}
+3 -2
View File
@@ -3,7 +3,8 @@
"rootNamespace": "ShrinkDataSaver",
"references": [
"UniTask",
"Newtonsoft.Json"
"Newtonsoft.Json",
"ShrinkRuntime.Abstractions"
],
"optionalUnityReferences": [],
"includePlatforms": [],
@@ -14,4 +15,4 @@
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}
}
+85
View File
@@ -0,0 +1,85 @@
#nullable enable
using System;
using ShrinkSDK.Runtime;
namespace ShrinkDataSaver
{
public static class ShrinkDataSaverPlatform
{
public static IShrinkLogger? Logger { get; private set; }
public static IShrinkClock? Clock { get; private set; }
public static IShrinkPathProvider? Paths { get; private set; }
public static IShrinkScreenshotProvider? Screenshots { get; private set; }
public static float SettingsWriteDebounceSeconds { get; set; } = 0.5f;
public static int MaxSlots { get; set; }
public static void Configure(IShrinkPathProvider paths, IShrinkClock clock,
IShrinkLogger? logger = null, IShrinkScreenshotProvider? screenshots = null)
{
Paths = paths ?? throw new ArgumentNullException(nameof(paths));
Clock = clock ?? throw new ArgumentNullException(nameof(clock));
Logger = logger;
Screenshots = screenshots;
}
public static void Initialize(string? rootPath = null, string saveFileExtension = ".json",
string settingsFileName = "settings.json", int currentSaveVersion = 1)
{
rootPath ??= Paths?.PersistentDataPath;
#if UNITY_5_3_OR_NEWER
rootPath ??= UnityEngine.Application.persistentDataPath;
#endif
if (string.IsNullOrWhiteSpace(rootPath))
throw new InvalidOperationException("ShrinkDataSaver platform paths are not configured.");
var storage = new LocalStorageProvider(rootPath);
ShrinkSettings.Initialize(storage, System.IO.Path.Combine(rootPath, settingsFileName));
ShrinkSave.Initialize(storage, System.IO.Path.Combine(rootPath, "saves"), saveFileExtension, currentSaveVersion);
}
internal static double TimeSeconds
{
get
{
if (Clock != null) return Clock.UnscaledTimeSeconds;
#if UNITY_5_3_OR_NEWER
return UnityEngine.Time.realtimeSinceStartupAsDouble;
#else
return 0d;
#endif
}
}
internal static void Info(string message)
{
if (Logger != null) Logger.Log(ShrinkLogLevel.Information, message);
#if UNITY_5_3_OR_NEWER
else UnityEngine.Debug.Log(message);
#endif
}
internal static void Warning(string message)
{
if (Logger != null) Logger.Log(ShrinkLogLevel.Warning, message);
#if UNITY_5_3_OR_NEWER
else UnityEngine.Debug.LogWarning(message);
#endif
}
internal static void Error(string message)
{
if (Logger != null) Logger.Log(ShrinkLogLevel.Error, message);
#if UNITY_5_3_OR_NEWER
else UnityEngine.Debug.LogError(message);
#endif
}
internal static void Exception(Exception exception)
{
if (Logger != null) Logger.Log(ShrinkLogLevel.Error, exception.Message, exception);
#if UNITY_5_3_OR_NEWER
else UnityEngine.Debug.LogException(exception);
#endif
}
}
}
+11
View File
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: eab4e1dc3c9ba874896f3ec4f39a7ab7
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+3
View File
@@ -38,6 +38,9 @@ namespace ShrinkDataSaver
var settingsPath = Path.Combine(rootPath, cfg.settingsFileName);
var storage = new LocalStorageProvider(rootPath);
ShrinkDataSaverPlatform.SettingsWriteDebounceSeconds = cfg.settingsWriteDebounceSeconds;
ShrinkDataSaverPlatform.MaxSlots = cfg.maxSlots;
ShrinkSettings.Initialize(storage, settingsPath);
ShrinkSave.Initialize(storage, savesDir, cfg.saveFileExtension, config.CurrentSaveVersion);
ShrinkSettings.LoadAsync().Forget();
+13 -2
View File
@@ -2,9 +2,13 @@
namespace ShrinkDataSaver
{
[CreateAssetMenu(fileName = "ShrinkDataSaverSettings", menuName = "ShrinkDataSaver/Settings")]
[CreateAssetMenu(fileName = "ShrinkDataSaverSettings", menuName = "ShrinkSDK/存档/存档设置")]
public class ShrinkDataSaverSettings : ScriptableObject
{
public const string PreferredResourcesPath =
"GameAssets/Runtime/Data/ShrinkSDK/ShrinkDataSaverSettings";
public const string LegacyResourcesPath = "ShrinkDataSaverSettings";
private static ShrinkDataSaverSettings _instance;
public static ShrinkDataSaverSettings Instance
@@ -13,7 +17,9 @@ namespace ShrinkDataSaver
{
if (_instance) return _instance;
_instance = Resources.Load<ShrinkDataSaverSettings>("ShrinkDataSaverSettings");
_instance = Resources.Load<ShrinkDataSaverSettings>(PreferredResourcesPath);
if (!_instance)
_instance = Resources.Load<ShrinkDataSaverSettings>(LegacyResourcesPath);
#if UNITY_EDITOR
if (!_instance)
@@ -41,6 +47,11 @@ namespace ShrinkDataSaver
internal set => _instance = value;
}
internal static void ResetCachedInstance()
{
_instance = null;
}
[Header("Storage")]
public string customSavePath = "";
+34 -13
View File
@@ -4,7 +4,9 @@ using System.IO;
using System.Threading;
using Cysharp.Threading.Tasks;
using Newtonsoft.Json.Linq;
#if UNITY_5_3_OR_NEWER
using UnityEngine;
#endif
namespace ShrinkDataSaver
{
@@ -141,7 +143,7 @@ namespace ShrinkDataSaver
}
catch (Exception e)
{
Debug.LogWarning($"[ShrinkDataSaver] 读取元数据失败 slot_{slotIndex}: {e.Message}");
ShrinkDataSaverPlatform.Warning($"[ShrinkDataSaver] 读取元数据失败 slot_{slotIndex}: {e.Message}");
}
}
@@ -200,7 +202,11 @@ namespace ShrinkDataSaver
}
};
#if UNITY_5_3_OR_NEWER
if (options.Screenshot || options.CaptureScreenshot)
#else
if (options.Screenshot != null || options.CaptureScreenshot)
#endif
{
packet.Meta.ScreenshotBase64 = await CaptureScreenshotAsync(options, ct);
}
@@ -223,7 +229,7 @@ namespace ShrinkDataSaver
throw new InvalidOperationException($"关键模块 '{module.Key}' 序列化失败: {e.Message}", e);
}
Debug.LogError($"[ShrinkDataSaver] 模块 '{module.Key}' 序列化失败(已跳过): {e.Message}");
ShrinkDataSaverPlatform.Error($"[ShrinkDataSaver] 模块 '{module.Key}' 序列化失败(已跳过): {e.Message}");
}
}
@@ -252,7 +258,7 @@ namespace ShrinkDataSaver
ModuleNames = moduleNames.ToArray(),
Timestamp = timestamp
});
Debug.Log($"[ShrinkDataSaver] 槽位 {slotIndex} 已保存。({moduleNames.Count} 个模块)");
ShrinkDataSaverPlatform.Info($"[ShrinkDataSaver] 槽位 {slotIndex} 已保存。({moduleNames.Count} 个模块)");
}
catch (Exception e)
{
@@ -293,13 +299,13 @@ namespace ShrinkDataSaver
}
catch (Exception e)
{
Debug.LogError($"[ShrinkDataSaver] 反序列化模块 '{module.Key}' 失败: {e.Message}");
ShrinkDataSaverPlatform.Error($"[ShrinkDataSaver] 反序列化模块 '{module.Key}' 失败: {e.Message}");
}
}
_loadedSlot = slotIndex;
_storedPlaytime = packet.Meta.PlaytimeSeconds;
_sessionStart = Time.realtimeSinceStartup;
_sessionStart = (float)ShrinkDataSaverPlatform.TimeSeconds;
await PersistRecentSlotIndexAsync(slotIndex, ct);
OnLoadCompleted?.Invoke(new LoadCompletedEventArgs
@@ -309,7 +315,7 @@ namespace ShrinkDataSaver
Version = packet.Meta.SaveVersion,
Timestamp = timestamp
});
Debug.Log($"[ShrinkDataSaver] 槽位 {slotIndex} 已加载。(v{packet.Meta.SaveVersion}, {moduleNames.Count} 个模块)");
ShrinkDataSaverPlatform.Info($"[ShrinkDataSaver] 槽位 {slotIndex} 已加载。(v{packet.Meta.SaveVersion}, {moduleNames.Count} 个模块)");
}
catch (Exception e)
{
@@ -344,7 +350,7 @@ namespace ShrinkDataSaver
}
OnDeleteCompleted?.Invoke(new SlotDeletedEventArgs { SlotIndex = slotIndex });
Debug.Log($"[ShrinkDataSaver] 槽位 {slotIndex} 已删除。");
ShrinkDataSaverPlatform.Info($"[ShrinkDataSaver] 槽位 {slotIndex} 已删除。");
}
public static float GetMinAutoSaveInterval()
@@ -355,7 +361,7 @@ namespace ShrinkDataSaver
{
if (cfg.AutoSaveIntervalSeconds > 0f)
{
min = Mathf.Min(min, cfg.AutoSaveIntervalSeconds);
min = Math.Min(min, cfg.AutoSaveIntervalSeconds);
hasAny = true;
}
}
@@ -406,7 +412,11 @@ namespace ShrinkDataSaver
throw new ArgumentOutOfRangeException(nameof(slotIndex), "槽位索引不能为负数。");
}
#if UNITY_5_3_OR_NEWER
var max = ShrinkDataSaverSettings.Instance.maxSlots;
#else
var max = ShrinkDataSaverPlatform.MaxSlots;
#endif
if (max > 0 && slotIndex >= max)
{
throw new ArgumentOutOfRangeException(nameof(slotIndex), $"超出最大槽位数 ({max})。");
@@ -529,7 +539,7 @@ namespace ShrinkDataSaver
if (!string.Equals(candidatePath, primaryPath, StringComparison.Ordinal))
{
Debug.LogWarning($"[ShrinkDataSaver] 槽位 {slotIndex} 主文件损坏或缺失,已从备份恢复:{candidatePath}");
ShrinkDataSaverPlatform.Warning($"[ShrinkDataSaver] 槽位 {slotIndex} 主文件损坏或缺失,已从备份恢复:{candidatePath}");
await _storage.WriteAsync(primaryPath, bytes, ct);
}
@@ -538,7 +548,7 @@ namespace ShrinkDataSaver
catch (Exception ex)
{
lastError = ex;
Debug.LogWarning($"[ShrinkDataSaver] 读取槽位副本失败:{candidatePath} / {ex.Message}");
ShrinkDataSaverPlatform.Warning($"[ShrinkDataSaver] 读取槽位副本失败:{candidatePath} / {ex.Message}");
}
}
@@ -612,7 +622,7 @@ namespace ShrinkDataSaver
if (!string.Equals(candidatePath, primaryPath, StringComparison.Ordinal))
{
Debug.LogWarning($"[ShrinkDataSaver] 槽位 {slotIndex} 主文件损坏或缺失,已从备份恢复:{candidatePath}");
ShrinkDataSaverPlatform.Warning($"[ShrinkDataSaver] 槽位 {slotIndex} 主文件损坏或缺失,已从备份恢复:{candidatePath}");
await _storage.WriteAsync(primaryPath, bytes, ct);
}
@@ -621,7 +631,7 @@ namespace ShrinkDataSaver
catch (Exception ex)
{
lastError = ex;
Debug.LogWarning($"[ShrinkDataSaver] 加载槽位副本失败:{candidatePath} / {ex.Message}");
ShrinkDataSaverPlatform.Warning($"[ShrinkDataSaver] 加载槽位副本失败:{candidatePath} / {ex.Message}");
}
}
@@ -633,10 +643,11 @@ namespace ShrinkDataSaver
throw new FileNotFoundException($"槽位 {slotIndex} 不存在。");
}
private static float GetCurrentPlaytime() => _loadedSlot < 0 ? 0f : _storedPlaytime + (Time.realtimeSinceStartup - _sessionStart);
private static float GetCurrentPlaytime() => _loadedSlot < 0 ? 0f : _storedPlaytime + ((float)ShrinkDataSaverPlatform.TimeSeconds - _sessionStart);
private static async UniTask<string> CaptureScreenshotAsync(SaveOptions options, CancellationToken ct)
{
#if UNITY_5_3_OR_NEWER
var tex = options.Screenshot;
if (!tex && options.CaptureScreenshot)
{
@@ -668,6 +679,16 @@ namespace ShrinkDataSaver
}
return Convert.ToBase64String(tex.EncodeToJPG(75));
#else
var pngBytes = options.Screenshot;
if (pngBytes == null && options.CaptureScreenshot)
{
var provider = ShrinkDataSaverPlatform.Screenshots ??
throw new InvalidOperationException("Screenshot capture was requested but no platform provider is configured.");
pngBytes = await provider.CapturePngAsync(ct);
}
return pngBytes == null ? string.Empty : Convert.ToBase64String(pngBytes);
#endif
}
}
}
+8 -8
View File
@@ -1,9 +1,9 @@
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using Newtonsoft.Json.Linq;
using UnityEngine;
namespace ShrinkDataSaver
{
@@ -112,7 +112,7 @@ namespace ShrinkDataSaver
if (_watchers.TryGetValue(key, out var list))
foreach (var cb in list)
try { cb(value); } catch (Exception e) { Debug.LogException(e); }
try { cb(value); } catch (Exception e) { ShrinkDataSaverPlatform.Exception(e); }
}
private static async UniTaskVoid ScheduleWrite()
@@ -123,12 +123,12 @@ namespace ShrinkDataSaver
try
{
var delay = (int)(ShrinkDataSaverSettings.Instance.settingsWriteDebounceSeconds * 1000);
await UniTask.Delay(delay, cancellationToken: token);
var delay = (int)(ShrinkDataSaverPlatform.SettingsWriteDebounceSeconds * 1000);
await Task.Delay(delay, token);
await SaveAsync(token);
}
catch (OperationCanceledException) { }
catch (Exception e) { Debug.LogException(e); }
catch (Exception e) { ShrinkDataSaverPlatform.Exception(e); }
}
private static async UniTask<SettingsData> TryLoadWithFallbackAsync(CancellationToken ct)
@@ -149,7 +149,7 @@ namespace ShrinkDataSaver
var loaded = DataSerializer.Deserialize<SettingsData>(bytes) ?? new SettingsData();
if (!string.Equals(candidatePath, primaryPath, StringComparison.Ordinal))
{
Debug.LogWarning($"[ShrinkDataSaver] Settings 主文件损坏或缺失,已从备份恢复:{candidatePath}");
ShrinkDataSaverPlatform.Warning($"[ShrinkDataSaver] Settings 主文件损坏或缺失,已从备份恢复:{candidatePath}");
await _storage.WriteAsync(primaryPath, bytes, ct);
}
@@ -158,13 +158,13 @@ namespace ShrinkDataSaver
catch (Exception ex)
{
lastError = ex;
Debug.LogWarning($"[ShrinkDataSaver] 读取 Settings 副本失败:{candidatePath} / {ex.Message}");
ShrinkDataSaverPlatform.Warning($"[ShrinkDataSaver] 读取 Settings 副本失败:{candidatePath} / {ex.Message}");
}
}
if (lastError != null)
{
Debug.LogWarning("[ShrinkDataSaver] 所有 Settings 副本均不可用,已回退为空设置。");
ShrinkDataSaverPlatform.Warning("[ShrinkDataSaver] 所有 Settings 副本均不可用,已回退为空设置。");
}
return new SettingsData();
+3 -2
View File
@@ -1,6 +1,6 @@
{
"name": "com.cneicy.shrink-datasaver",
"version": "2.2.0",
"version": "2.3.0",
"displayName": "ShrinkDataSaver",
"description": "模块化 Unity 存档与设置管理系统,支持多槽位、链式版本迁移、AES-256 加密、关键模块保护、跨模块查询与事件驱动架构。",
"unity": "2022.3",
@@ -11,7 +11,8 @@
"com.unity.nuget.newtonsoft-json": "3.2.1",
"com.cysharp.unitask": "2.5.0",
"com.unity.modules.imageconversion": "1.0.0",
"com.unity.modules.screencapture": "1.0.0"
"com.unity.modules.screencapture": "1.0.0",
"com.cneicy.shrink-runtime-abstractions": "0.1.0"
},
"keywords": [
"save",