Xinglan233
8ebdcf5d17
fix: 重置松果重新部署后的S2攻击成长
2026-10-10 09:55:15 +08:00
Xinglan233
a173a470b6
fix: 让家族徽章在解除隐匿后的首笔伤害触发
2026-10-10 09:53:26 +08:00
Xinglan233
85062bab67
fix: 将涤火杰西卡的盾牌放置限制在相邻四格
2026-10-10 09:52:07 +08:00
Xinglan233
0abb58a282
fix: 让哈洛德S2在友方只有元素损伤时也能开启
2026-10-10 09:42:26 +08:00
Yuri Restia
4bff948290
Improve lobby screen header design
2026-10-10 04:18:40 +07:00
Siornya
7ecc80d537
fix: 优先使用香槟炸弹原皮的本地模型覆盖 ( #442 )
2026-10-10 04:12:18 +08:00
IceCodeNew
416e7d9e14
fix(render): show Swire Alter coin balance
2026-10-09 19:56:02 +00:00
sganggs
1db8e51023
0.2.3: README current-version line
2026-10-10 03:19:50 +08:00
sganggs
c4dc96fff4
0.2.3: version 0.2.3 — package.json / package-lock.json / APP_VERSION (DEV_BUILD turns false), README release form, CHANGELOG 0.2.3 — 2026-10-10 in the usual sections, DESIGN versions line
2026-10-10 03:19:38 +08:00
sganggs
9ec84f36a0
0.2.3: the install icon keeps the 0.2.x mint rook (the owner's choice), refined: a narrower tower, lighter base and more padding so it sits well among launcher icons; manifest sizes, maskable and favicons re-exported (the ICO keeps its transparent mask)
2026-10-10 02:36:12 +08:00
sganggs
9042125430
0.2.3: 重绘系列通用安装图标并记录功能审核决定(#413、#77/#408、#444、#407)
2026-10-10 02:11:23 +08:00
sganggs
ba5b998a72
0.2.3: Clementia S2 releases a dead, hidden, uncarriable or pathless rider at once (slot and weight back before the same tick's boarding checks); same-browser match recovery never takes the seat of a window that is reloading or still starting (a tab keeps its own session token; seats are stamped at the server's welcome, the older welcome wins); golden: diy-135 moves (outcome unchanged)
2026-10-10 01:58:06 +08:00
sganggs
821ab827bd
修复赤刃明霄陈三技能对空自动开启并核实社区反馈
...
S3 的扩展范围含可选中的飞行目标时可以自动开启剑气;普攻保持仅对地。
[ASSUMED] 自动触发区域沿用扩展攻击格和永久射程延长,不扩张到未来剑气的整条路线。
补测部署技能与休整属性预览、后排协防蕾缪安真实锁定耗弹、诗怀雅落地金币、
莎草对炸弹的治疗链,以及予愿三种技能的普通地面溅射和无视可选性例外。
未复现的报告保留证据边界;诗怀雅被动落地投瓶符合 PRTS。
全 285 场 golden 重建并验证,仅 diy-074 变化:新增 4 次陈 S3,伤害 142376→163563,
时序/选敌改变后击杀 21→18、漏怪 96→99,223.83 秒和结束方式不变。
其余 284 场不变。
CI:5879 tests,5876 pass,0 fail,3 skip;setup/smoke/lint/imports/typecheck 均通过。
新增 16 项回归,相关 6 文件 63/63,补充 2 文件 20/20,文档 31/31。
2026-10-10 01:02:23 +08:00
Siornya
be095d8638
Merge upstream 0.2.2 and resolve reroll conflicts ( #408 )
2026-10-10 00:46:46 +08:00
sganggs
708caf7d06
fix: correct community-reported combat and strategy draft behavior
...
Guard lethal stuns against a replacement deployment; keep bard auras running
through stun; require an active Aegir bond for Clementia's strategy; allow
Compass SP to bypass recovery locks; and refresh Hidden Core gun mitigation
against current gun/spring companions. Set multiplayer strategy picks to 50s
and describe renderer fallback without diagnosing unsupported hardware.
Golden moves (full 285-scenario regeneration):
- roster-008: inactive Aegir no longer gains 18 strategy layers.
- boss-boss_4-solo: bard regeneration continues through stun.
- hidden-boss_9-pair: mitigation covers first hits/current companions.
- standin-07: hammer stun cannot follow an immediate revival deployment.
No ending-reason changes. Sources and report-by-report findings: DESIGN 28.25.
2026-10-10 00:45:41 +08:00
sganggs
77cd29f07a
Keep lobby settings next to the guide when install controls appear ( #413 )
2026-10-09 23:57:05 +08:00
scutkane
1633b0d961
i18n(ja): use the official JP client's terms for six UI labels
...
- 休息一下: ひと休み → 休憩タイム (the label the JP client shows during the preparation phase)
- 交流: 通信 → 交流 (the JP client's emote/chat button)
- 作战结束: 戦闘終了 → 作戦終了 (the title of the JP client's round result box); the two messages that contain it follow
- 全员无伤!: 全員無傷! → 完璧な作戦! (that box's line when no life was lost)
- 层数叠加已禁用: 加算数は増加しません → 盟約加算無効化中 (the JP client's label on the bond strip in joint-defense / boss rounds)
- 自动回复: 自動回復 → 自然回復 (the SP type INCREASE_WITH_TIME in the official JP data, as in skill descriptions)
node tools/i18n.mjs check ja --strict: 0 missing, 0 errors.
2026-10-10 00:12:17 +09:00
YinqiMargatroid
996fede8d8
fix: 简化棋盘显示外勤医疗预置角色 ( #315 )
2026-10-09 23:02:43 +08:00
sganggs
f3658a0dd4
0.2.3: prepare follow-up fixes and client features ( #407 , #408 , #410 , #413 , #431 , #435 , #436 , #440 , #444 )
...
Add special-target activation without bypassing attack cadence, cooperative
card preferences and emotes, skill sound banks, per-operator voice choices,
text sizing, install prompts, closed-tab recovery and unanimous setup rerolls.
Retain late deployment elapsed time and resolve echo/counter pulses without
recursive hook overflow. Independent final review remains pending.
Golden: roster-016, roster-035, roster-036, roster-045;
boss-boss_1-pair, boss-boss_3-pair, boss-boss_5-pair, boss-boss_7-pair,
hidden-boss_9-pair; solo-HARD-9-boosted: Lemuen attack cadence.
diy-132: Necras extra activation targets.
coop2-NORMAL-14-standins: cooperative purchase preference and simulation fixes.
hidden-boss_10-solo: echo pulse FIFO resolution.
See DESIGN 28.13-28.24 for assumptions, sources and contributor credit.
2026-10-09 22:55:24 +08:00
YinqiMargatroid
9db9f3ceea
fix: 准备阶段显示外勤医疗预备干员 ( #315 )
2026-10-09 22:53:41 +08:00
YinqiMargatroid
3b57f72704
fix: 外勤医疗预置干员保留初始索敌顺序 ( #315 )
2026-10-09 22:04:28 +08:00
sganggs
314564c139
0.2.3: make browser verification cleanup explicit
2026-10-09 18:58:38 +08:00
sganggs
cc15d003d4
Clean up browser test pipes and scope deliberate outage errors
2026-10-09 18:58:36 +08:00
sganggs
1627774f23
0.2.3: align expanded roster checks and declared impact effects
2026-10-09 18:52:15 +08:00
sganggs
0b0ce4fbd7
Update expanded roster checks and register Clementia impact visuals
2026-10-09 17:46:07 +08:00
sganggs
c166479ff1
0.2.3: mark the integrated development build
2026-10-09 17:38:13 +08:00
sganggs
35637ff03e
Document the 0.2.3 development build and community changes
2026-10-09 17:38:13 +08:00
sganggs
7e1db340e8
0.2.3: add independent browser evidence for held poses
2026-10-09 17:38:12 +08:00
sganggs
6036e6a4ba
Verify held Spine poses and delayed font textures in real Chrome ( #434 )
2026-10-09 17:38:12 +08:00
sganggs
e4e28117bb
0.2.3: integrate guardian healing and mixed skill triggers
2026-10-09 17:32:32 +08:00
sganggs
e86c7c8304
Let charged guardian heals act without enemies and fix mixed S2 triggers ( #406 )
2026-10-09 17:31:42 +08:00
sganggs
c9481c40bb
0.2.3: integrate Lemuen wanted targeting and triggers
2026-10-09 17:29:46 +08:00
sganggs
85b694f206
Fix source-owned Lemuen detection and wanted skill triggers ( #428 )
2026-10-09 17:29:46 +08:00
sganggs
08c93460db
0.2.3: integrate displacement facing correction
2026-10-09 17:16:49 +08:00
sganggs
4980ee786f
Preserve enemy facing through push and pull slides ( #418 , #427 )
2026-10-09 17:16:49 +08:00
sganggs
584cedc1b4
Adapt browser ring assertions to shared label textures ( #434 )
2026-10-09 17:15:28 +08:00
sganggs
d432d07bb2
0.2.3: integrate held-pose rendering optimization
2026-10-09 17:14:51 +08:00
sganggs
2fdc565c7c
Reuse held Spine poses and redeploy countdown textures ( #434 )
2026-10-09 17:14:50 +08:00
sganggs
48f5159357
0.2.3: integrate community wording and PR template
2026-10-09 17:14:19 +08:00
sganggs
6adea28e58
Update Korean wording and default contribution template ( #414 , #432 )
2026-10-09 17:14:19 +08:00
sganggs
d78ffcda0a
0.2.3: integrate asset completeness reporting
2026-10-09 17:13:13 +08:00
sganggs
3e3919c917
Report missing asset leaves and add opt-in strict mode ( #421 )
2026-10-09 17:13:13 +08:00
sganggs
174ccdf94d
0.2.3: integrate Fartooth doll-swap layers
2026-10-09 17:12:18 +08:00
sganggs
3f19b5981d
Count Fartooth granted layers on doll swaps ( #415 , #429 )
2026-10-09 17:12:18 +08:00
sganggs
33f0e01093
0.2.3: integrate dialog clipboard fix
2026-10-09 17:11:29 +08:00
sganggs
8a8db0eb94
Fix clipboard fallback selection inside dialogs ( #433 )
2026-10-09 17:11:03 +08:00
sganggs
e738b6ce33
0.2.3: integrate new operator and modules
2026-10-09 17:10:30 +08:00
sganggs
2e122873f0
0.2.3: add Clementia and Shu/Ulpianus modules ( #437 )
...
Regenerate roster-019, roster-038 and diy-059 through diy-140 for added and regrouped loadouts; other golden families unchanged.
2026-10-09 17:10:30 +08:00
Cromemadnd
c44a484e11
feat(render): 干员入场、换位及回合开始时播放入场动画与落地音效
2026-10-09 03:10:11 +08:00
sganggs
62eb113419
feedback7: version 0.2.2 — package.json / package-lock.json / APP_VERSION (DEV_BUILD turns false), README release form, CHANGELOG 0.2.2 — 2026-10-09, DESIGN versions line
2026-10-09 03:09:33 +08:00