IceCodeNew
|
1196cde1f8
|
refactor(render): inline ammunition readout after ablation (#552)
|
2026-10-12 18:23:17 +00:00 |
|
IceCodeNew
|
cc3c210779
|
fix(sim): keep Wisdel shadows off the boss bench (#557)
|
2026-10-12 17:59:40 +00:00 |
|
IceCodeNew
|
0295d95d08
|
chore: sync ammo readout with upstream dev (#552)
|
2026-10-12 15:03:43 +00:00 |
|
IceCodeNew
|
02fd42abe5
|
fix(render): show exact remaining ammunition
Reference: lolink’s numeric ammunition display in https://github.com/Yilegendoflink/garrison-protocol/commit/071ed14aa27d5ebf54e57447c958f2681737403c. This implementation uses the existing PIXI HUD and exact snapshot counts; no fork code is copied.
|
2026-10-12 09:55:51 +00:00 |
|
IceCodeNew
|
3f18347fff
|
fix(bot): handle band picks without player context
|
2026-10-11 15:06:46 +00:00 |
|
IceCodeNew
|
e376f25407
|
fix(bot): respect teammates opening factions
|
2026-10-11 12:38:34 +00:00 |
|
IceCodeNew
|
416e7d9e14
|
fix(render): show Swire Alter coin balance
|
2026-10-09 19:56:02 +00:00 |
|