代码格式化

Signed-off-by: Eicy <im@crash.work>
This commit is contained in:
2024-09-14 15:56:34 +08:00
parent 1614c6a29b
commit e601da9a96
10 changed files with 43 additions and 29 deletions

View File

@@ -18,10 +18,10 @@ namespace Camera
{
var mouseX = Input.GetAxis("Mouse X") * mouseSensitivity * Time.deltaTime;
var mouseY = Input.GetAxis("Mouse Y") * mouseSensitivity * Time.deltaTime;
_xRotation -= mouseY;
_xRotation = Mathf.Clamp(_xRotation, -90f, 90f);
transform.localRotation = Quaternion.Euler(_xRotation, 0f, 0f);
playerBody.Rotate(Vector3.up * mouseX);
}

View File

@@ -8,7 +8,7 @@ namespace Camera
{
[SerializeField] private int maxInterActDistance = 10;
[SerializeField] private GameObject target;
private void Update()
{

View File

@@ -8,6 +8,7 @@ namespace Camera
{
private UnityEngine.Camera _camera;
private PostProcessVolume _processVolume;
private void Awake()
{
_camera = GetComponent<UnityEngine.Camera>();
@@ -23,12 +24,14 @@ namespace Camera
private void PostProcess()
{
_camera.fieldOfView = Mathf.Lerp(_camera.fieldOfView, 90f, Time.deltaTime * 10f);
_processVolume.profile.GetSetting<ChromaticAberration>().intensity.value = Mathf.Lerp(_processVolume.profile.GetSetting<ChromaticAberration>().intensity.value, 1f, Time.deltaTime * 10f);
_processVolume.profile.GetSetting<ChromaticAberration>().intensity.value = Mathf.Lerp(
_processVolume.profile.GetSetting<ChromaticAberration>().intensity.value, 1f, Time.deltaTime * 10f);
}
private void ProcessingStop()
{
_processVolume.profile.GetSetting<ChromaticAberration>().intensity.value = Mathf.Lerp(_processVolume.profile.GetSetting<ChromaticAberration>().intensity.value, 0f, Time.deltaTime * 10f);
_processVolume.profile.GetSetting<ChromaticAberration>().intensity.value = Mathf.Lerp(
_processVolume.profile.GetSetting<ChromaticAberration>().intensity.value, 0f, Time.deltaTime * 10f);
_camera.fieldOfView = Mathf.Lerp(_camera.fieldOfView, 60f, Time.deltaTime * 10f);
}
}

View File

@@ -12,6 +12,7 @@ namespace Camera
private Vector3 _originalPos;
private bool _isRunning;
private bool _isWalking;
private void Start()
{
_originalPos = cameraTransform.localPosition;
@@ -20,8 +21,8 @@ namespace Camera
EventManager.Instance.PlayerWalking += OnPlayerWalking;
EventManager.Instance.PlayerWalkStop += StopWalking;
}
private void OnPlayerRunning()
{
_isRunning = true;
@@ -31,7 +32,7 @@ namespace Camera
{
_isWalking = true;
}
private void StopRunning()
{
_isRunning = false;
@@ -48,7 +49,7 @@ namespace Camera
{
var xShake = Mathf.Sin(Time.time * frequency) * amplitude;
var yShake = Mathf.Cos(Time.time * frequency * 2) * amplitude * 0.5f;
cameraTransform.localPosition = _originalPos + new Vector3(xShake, yShake, 0);
}
else
@@ -57,12 +58,12 @@ namespace Camera
{
var xShake = Mathf.Sin(Time.time * frequency / 2) * amplitude;
var yShake = Mathf.Cos(Time.time * frequency / 2 * 2) * amplitude * 0.5f;
cameraTransform.localPosition = _originalPos + new Vector3(xShake, yShake, 0);
}else
}
else
cameraTransform.localPosition = _originalPos;
}
}
}
}

View File

@@ -1,5 +1,5 @@
public struct DialogData
{
public int index;
public string content;
public int index;
public string content;
}

View File

@@ -34,10 +34,10 @@ namespace Event
public event CameraInterActHandler CameraInterAct;
public event DialogPopHandler DialogPop;
public event PlayerRunStartHandler PlayerRunStart;
public event PlayerRunningHandler PlayerRunning;
public event PlayerRunStopHandler PlayerRunStop;
public event PlayerWalkStartHandler PlayerWalkStart;
public event PlayerWalkStopHandler PlayerWalkStop;
@@ -67,11 +67,12 @@ namespace Event
{
PlayerWalking?.Invoke();
}
public void OnPlayerRunStart()
{
PlayerRunStart?.Invoke();
}
public void OnPlayerRunning()
{
PlayerRunning?.Invoke();

View File

@@ -4,7 +4,7 @@ using Items.Interface;
namespace Items
{
public class TestItem : ItemBase , IItem
public class TestItem : ItemBase, IItem
{
protected override void ActivateItem()
{

View File

@@ -12,7 +12,7 @@ namespace Keyboard
public string filePath;
private static KeySettingManager _instance;
public static KeySettingManager Instance
{
get
@@ -37,6 +37,7 @@ namespace Keyboard
{
_instance = this;
}
DontDestroyOnLoad(gameObject);
filePath = Application.persistentDataPath + "/" + "KeySetting.json";
LoadKeySettings();
@@ -88,7 +89,7 @@ namespace Keyboard
SaveKeySettings();
}
//更新Direction
private void Update()
{
@@ -121,12 +122,12 @@ namespace Keyboard
{
Direction = new Vector2(0, Direction.y);
}
if (Input.GetKey(GetKey("Up")) && Input.GetKey(GetKey("Down")))
{
Direction = new Vector2(Direction.x, 0);
}
if (!Input.GetKey(GetKey("Up")) && !Input.GetKey(GetKey("Down")))
{
Direction = new Vector2(Direction.x, 0);

View File

@@ -23,7 +23,8 @@ namespace Player
private void Run()
{
_velocity = KeySettingManager.Instance.Direction.x * transform.right + KeySettingManager.Instance.Direction.y * transform.forward;
_velocity = KeySettingManager.Instance.Direction.x * transform.right +
KeySettingManager.Instance.Direction.y * transform.forward;
rb.AddForce(_velocity.normalized * (Time.deltaTime * 50), ForceMode.Impulse);
if (_velocity == Vector3.zero)
{
@@ -32,7 +33,9 @@ namespace Player
temp.y = rb.velocity.y;
rb.velocity = temp;
}
if (Input.GetKey(KeySettingManager.Instance.GetKey("Run")) && KeySettingManager.Instance.Direction != Vector2.zero)
if (Input.GetKey(KeySettingManager.Instance.GetKey("Run")) &&
KeySettingManager.Instance.Direction != Vector2.zero)
{
if (!_isRunning)
{
@@ -41,10 +44,13 @@ namespace Player
EventManager.Instance.OnPlayerWalkStop();
EventManager.Instance.OnPlayerRunStart();
}
EventManager.Instance.OnPlayerRunning();
rb.velocity = Vector3.ClampMagnitude(rb.velocity, maxVelocity+2);
rb.velocity = Vector3.ClampMagnitude(rb.velocity, maxVelocity + 2);
}
if (!Input.GetKey(KeySettingManager.Instance.GetKey("Run")) && KeySettingManager.Instance.Direction != Vector2.zero)
if (!Input.GetKey(KeySettingManager.Instance.GetKey("Run")) &&
KeySettingManager.Instance.Direction != Vector2.zero)
{
if (!_isWalking)
{
@@ -53,6 +59,7 @@ namespace Player
EventManager.Instance.OnPlayerRunStop();
EventManager.Instance.OnPlayerWalkStart();
}
EventManager.Instance.OnPlayerWalking();
rb.velocity = Vector3.ClampMagnitude(rb.velocity, maxVelocity);
}

View File

@@ -11,15 +11,16 @@ namespace UI
{
[SerializeField] private string dialogsPath;
[SerializeField] private string dialogJson;
private Dictionary<int,string> _dialogsMap = new();
private Dictionary<int, string> _dialogsMap = new();
private void Awake()
{
dialogsPath = Application.persistentDataPath + "/" + "Dialogs.json";
if (File.Exists(dialogsPath))
{
dialogJson = File.ReadAllText(dialogsPath);
_dialogsMap = JsonConvert.DeserializeObject<Dictionary<int,string>>(dialogJson);
_dialogsMap = JsonConvert.DeserializeObject<Dictionary<int, string>>(dialogJson);
}
else
{