fix(tutorial): declare JsonUtility module

This commit is contained in:
2026-08-26 11:03:32 +08:00
parent b2ce5637a0
commit 716e14b9e5
2 changed files with 7 additions and 2 deletions
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# Changelog
## 0.1.1
- 声明 `JsonUtility` 所需的 Unity JSON Serialize 模块,使包可在最小消费者项目中独立解析与编译。
## Unreleased
- 修复 `ClickTarget` 对 UI 目标过早在按下阶段完成的问题,改为等待指针释放并确认 EventSystem 射线真实命中目标后再过步。
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{
"name": "com.cneicy.shrink-tutorial",
"version": "0.1.0",
"version": "0.1.1",
"displayName": "ShrinkTutorial",
"description": "面向 Unity 的互动式新手引导系统,提供数据驱动教程、遮罩挖洞、动态锚点、步骤条件与运行时调度。",
"unity": "2022.3",
"dependencies": {
"com.unity.textmeshpro": "3.0.7",
"com.unity.ugui": "1.0.0",
"com.unity.modules.physics": "1.0.0"
"com.unity.modules.physics": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0"
},
"keywords": [
"tutorial",