From fbba140fd6e9d7d44e52eb9d513a2c6db9339690 Mon Sep 17 00:00:00 2001 From: cneicy Date: Wed, 26 Aug 2026 11:03:32 +0800 Subject: [PATCH] fix(tutorial): declare JsonUtility module --- CHANGELOG.md | 4 ++++ package.json | 5 +++-- 2 files changed, 7 insertions(+), 2 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index a650783..a46ac0b 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,9 @@ # Changelog +## 0.1.1 + +- 声明 `JsonUtility` 所需的 Unity JSON Serialize 模块,使包可在最小消费者项目中独立解析与编译。 + ## Unreleased - 修复 `ClickTarget` 对 UI 目标过早在按下阶段完成的问题,改为等待指针释放并确认 EventSystem 射线真实命中目标后再过步。 diff --git a/package.json b/package.json index fee9107..1f55ac7 100644 --- a/package.json +++ b/package.json @@ -1,13 +1,14 @@ { "name": "com.cneicy.shrink-tutorial", - "version": "0.1.0", + "version": "0.1.1", "displayName": "ShrinkTutorial", "description": "面向 Unity 的互动式新手引导系统,提供数据驱动教程、遮罩挖洞、动态锚点、步骤条件与运行时调度。", "unity": "2022.3", "dependencies": { "com.unity.textmeshpro": "3.0.7", "com.unity.ugui": "1.0.0", - "com.unity.modules.physics": "1.0.0" + "com.unity.modules.physics": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0" }, "keywords": [ "tutorial",