Files
ark-stronghold-protocol/test/ui
sganggs 4f8f5d2acf feedback7 R22-LOADOUT: the 潜能与练度 note says an operator with nothing set fights at the default (满潜能, 精英2 Lv.60) and that 潜能1 / 未精英化 for an unowned 特许 operator is set by hand; golden: unchanged
Grok's review of the branch (medium): the note read 「未持有的特许干员按潜能1、未精英化」, as if the game applied it, while an
operator without a setting is fielded at 潜能 6 / 精英2 Lv.60 (the owner's 「默认满潜满加成」). It now says what
docs/PLAYING.md says: the default first, then the official rule (the player's own potential; the 自持有 bonus, a
separate multiplier; an unowned 特许 operator at 潜能1 without bonus officially — set it so by hand).

- i18n: the new note in the four packs; the replaced one (never released) removed.
- Test: test/ui/loadout-rows.test.js (the detail's section) reads the note.
2026-10-08 22:19:20 +08:00
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2026-10-07 11:47:09 +08:00
feedback5 WE: the 整备区 rules of PRTS 卫戍协议/帮助 §手牌区 (GitHub #82, second part) — a full regular hand refuses every purchase and reward pick, also one whose copy would complete a merge at once ("当常规手牌区全满无空位时,玩家将无法执行使手牌溢出的操作" — "例如招募/购入等通常情况下会增加手牌的操作"; BWIKI 盟约 says the same with no exception; the reporter checked it in the official game), and a free regular slot pulls the 临时整备区 in at once ("常规手牌区出现空位时自动移入"): PlayerState._fillHandFromTemp runs in every recompute, the temp row right to left (the order it fills, [ASSUMED]) into the hand's free slots right to left — after a sale, a deployment from the hand, a merge that consumed hand copies, an item equipped / destroyed / used, a summon stack removed with its owner. invariants.js: temp holds pieces only while the hand is full. The client's refusal path follows (gameLogic.shopBlockReason: 整备区已满 on every card — a one-line change in a file the R5 split moves). Bots: a full hand never tries a purchase, an affordable third copy of a held pair sheds the weakest hand single first (never one of this prep), resolveTemp decides temp right to left. Tests: test/match/feedback5-hand.test.js; merge / hardening / playtest6-elite-to-board / economy / prep-bench / uiFixes updated to the rule. Docs: META §1 Hand, DESIGN §6, PLAYING §3, research 00-INDEX / 01 (the old "a merge-completing purchase is allowed" corrected). Golden: 3 match scenarios moved (coop2-NORMAL-3, solo-HARD-9-boosted, coop2-ABYSS-10-boosted — bot seats that reached a full hand: the merge-completing purchase refused or a single shed first, temp pieces moving in by themselves); every battle digest unchanged
2026-10-05 18:17:08 +08:00