feedback3 WC: readying with funds left asks first (the prep end wipes them); never for 坎诺特, at 0 funds or under AI 托管
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@@ -39,7 +39,7 @@
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| 项目 | 数值 |
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| 每回合资金 | 第 r 回合 `min(3 + r, 12)`:4、5、6、7 … 从第 9 回合起 12 |
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| 剩余资金 | **休整期结束时清零**(策略「坎诺特」例外) |
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| 剩余资金 | **休整期结束时清零**(策略「坎诺特」例外);还有资金时点「准备就绪」(或按 Space)会先弹窗确认一次 |
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| 招募价格(按阶级 I–VI) | 2 / 3 / 3 / 3 / 4 / 4 |
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| 刷新 | 1 资金 |
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| 出售干员 | 任何干员(含精锐)都只返还 **1** 资金 |
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@@ -62,7 +62,7 @@
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import { useCallback, useEffect, useMemo, useRef, useState } from '../../vendor/hooks.module.js';
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import { PHASE, GEO } from '../../../shared/constants.js';
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import { fxForm } from '../../../shared/protocol.js';
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import { html, Spinner, PhaseBanner, Icon, Button, MicroLabel, confirmDialog, useTicker } from '../ui/components.js';
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import { html, Spinner, PhaseBanner, Icon, Button, MicroLabel, confirmDialog, closeAllDialogs, useTicker } from '../ui/components.js';
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import { useGameData, GIcon } from '../ui/gameComponents.js';
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import { useFieldView } from '../ui/fieldHost.js';
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import { TopBar, liveLp, ownLeaks, uniteRemaining, tempInfo, tempReadyReason } from '../ui/hud.js';
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@@ -92,7 +92,7 @@ import {
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snapHud, activeBubbles, shortcutFor, shortcutBlocked, closesOnFieldPress, phaseTotalSeconds, homeFieldId, ownFieldId, normalizeSp, sortedPlayers,
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countdownState, shopBlockReason, stageOverrides, effectiveStage, watchTarget, dropFailureReason,
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previewEnemyKey, prepCamera, prepCameraFor, foldCamera, deployFieldOf, panelSide, panelSlots, bondPopupPlace, chessLoadout, unitLoadout,
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mergeTarget, modeOffBonds,
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mergeTarget, modeOffBonds, readyFundsPrompt,
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} from '../ui/gameLogic.js';
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import { toast } from '../ui/toasts.js';
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import { BriefingScreen } from './briefing.js';
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@@ -628,11 +628,27 @@ function MatchScreen() {
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// ---- actions ----------------------------------------------------------------------------------------------
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const buy = useCallback((i) => actions.buy(i), []);
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// 准备 with funds left asks first: the prep's end wipes them (community report #4; not 坎诺特, not at 0 funds, not
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// under AI 托管 — gameLogic.readyFundsPrompt). The button and Space both come here.
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const askingReady = useRef(false);
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const toggleReady = useCallback(async (r) => {
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const L = live.current;
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const me = Array.isArray(L.pub?.players) ? L.pub.players.find((p) => p && p.playerId === L.myId) : null;
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const ask = r ? readyFundsPrompt(L.priv, { keptBands: data.get('config')?.economy?.leftoverFundsKeptByBands, autoplay: !!me?.autoplay }) : null;
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if (ask) {
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if (askingReady.current) return;
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askingReady.current = true;
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const ok = await confirmDialog(ask);
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askingReady.current = false;
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const now = live.current;
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if (!ok || now.pub?.phase !== PHASE.PREP || now.priv?.ready) return;
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}
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setReadyBusy(true);
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await actions.ready(r);
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setReadyBusy(false);
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}, []);
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// the prep ended (timer) while the question was open: drop it — the funds are gone either way
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useEffect(() => { if (phase !== PHASE.PREP && askingReady.current) closeAllDialogs(); }, [phase]);
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/** 出售 (operators, underframe +N) / 销毁 (items and Arts, confirmed: they cannot be sold). */
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const sellPiece = useCallback(async (piece) => {
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@@ -787,6 +787,29 @@ export function shopBlockReason(kind, { priv, editable, slot, getChess, getItem
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return null;
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}
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/**
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* The 准备 confirmation (community report #4 after 0.1.2): readying with funds left asks first — the prep's end wipes
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* them (PRTS 卫戍协议/帮助 「本回合的剩余资金将清零」; the server still does: PlayerState.endPrep). act2autochess constData
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* `noMoneyTipsBand` — data/config.json economy.leftoverFundsKeptByBands, ["band_cannot"] — names the strategies whose
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* funds carry over and that get no such tip (坎诺特 利滚利). No prompt for an un-ready, with 0 funds, when already ready
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* or out, or under AI 托管 (the server plays the seat). The dialog's wording is the remake's own [ASSUMED]: neither the
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* tables nor PRTS hold the official one.
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* @param {any} priv m.private
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* @param {{ ready?: boolean, keptBands?: string[]|null, autoplay?: boolean }} [opts] `ready`: the state asked for
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* @returns {{ title: string, text: string, okText: string, cancelText: string, micro: string } | null}
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*/
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export function readyFundsPrompt(priv, { ready = true, keptBands = null, autoplay = false } = {}) {
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if (!ready || autoplay || !isObj(priv) || priv.alive === false || priv.ready) return null;
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const funds = Math.trunc(Number(priv.funds) || 0);
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if (!(funds > 0)) return null;
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const kept = Array.isArray(keptBands) ? keptBands : ['band_cannot'];
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if (typeof priv.bandId === 'string' && kept.includes(priv.bandId)) return null;
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return {
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title: '剩余资金', micro: 'FUNDS LEFT', okText: '准备就绪', cancelText: '继续整备',
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text: `还有 ${funds} 资金未使用。休整期结束时,本回合的剩余资金将清零。确定准备就绪吗?`,
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};
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}
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// ---- placement (canPlace mirror) ------------------------------------------------------------------------
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/**
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@@ -0,0 +1,62 @@
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// The 准备 confirmation with funds left (community report #4 after 0.1.2): public/js/ui/gameLogic.js readyFundsPrompt,
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// asked by public/js/screens/game.js toggleReady (the 准备 button and Space). The prep's end wipes unspent funds
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// (PRTS 卫戍协议/帮助 「本回合的剩余资金将清零」); act2autochess constData noMoneyTipsBand lists the strategies with no such
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// tip (坎诺特). The server rule is unchanged: readying is accepted, endPrep wipes the funds.
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import { test } from 'node:test';
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import assert from 'node:assert/strict';
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import { readFileSync } from 'node:fs';
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import path from 'node:path';
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import { fileURLToPath } from 'node:url';
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import { readyFundsPrompt } from '../../public/js/ui/gameLogic.js';
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import { makeMatch } from '../match/harness.js';
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const ROOT = path.resolve(path.dirname(fileURLToPath(import.meta.url)), '../..');
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const CONFIG = JSON.parse(readFileSync(path.join(ROOT, 'data/config.json'), 'utf8'));
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const KEPT = CONFIG.economy.leftoverFundsKeptByBands;
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const priv = (o = {}) => ({ alive: true, ready: false, funds: 5, bandId: 'band_bldsk', ...o });
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test('readying with funds left asks first; the text names the funds and the wipe', () => {
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const ask = readyFundsPrompt(priv(), { keptBands: KEPT });
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assert.ok(ask);
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assert.match(ask.text, /5 资金/);
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assert.match(ask.text, /剩余资金将清零/);
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assert.equal(ask.okText, '准备就绪');
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assert.equal(ask.cancelText, '继续整备');
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assert.ok(readyFundsPrompt(priv({ funds: 1 }), { keptBands: KEPT }), '1 fund is enough to ask');
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});
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test('no prompt: 0 funds, 坎诺特 (noMoneyTipsBand), un-ready, already ready, eliminated, AI 托管, no state', () => {
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assert.deepEqual(KEPT, ['band_cannot'], 'data/config.json carries the official noMoneyTipsBand');
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assert.equal(readyFundsPrompt(priv({ funds: 0 }), { keptBands: KEPT }), null);
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assert.equal(readyFundsPrompt(priv({ funds: -2 }), { keptBands: KEPT }), null);
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assert.equal(readyFundsPrompt(priv({ bandId: 'band_cannot', funds: 9 }), { keptBands: KEPT }), null, '坎诺特 keeps its funds');
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assert.equal(readyFundsPrompt(priv({ bandId: 'band_cannot', funds: 9 })), null, 'the official list is the fallback without config');
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assert.equal(readyFundsPrompt(priv(), { ready: false, keptBands: KEPT }), null, 'cancelling a ready never asks');
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assert.equal(readyFundsPrompt(priv({ ready: true }), { keptBands: KEPT }), null);
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assert.equal(readyFundsPrompt(priv({ alive: false }), { keptBands: KEPT }), null);
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assert.equal(readyFundsPrompt(priv(), { keptBands: KEPT, autoplay: true }), null, 'AI 托管');
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assert.equal(readyFundsPrompt(null, { keptBands: KEPT }), null);
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});
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test('the server rule stays: readying with funds is accepted and the prep end wipes them (坎诺特 keeps them)', () => {
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const h = makeMatch({ mode: 'coop', humans: 2, seed: 5, fake: true }).start();
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h.toPrep(1);
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const m = h.m;
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const p0 = h.ps('p_0'), p1 = h.ps('p_1');
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p0.funds = 7; p0.bandId = 'band_bldsk';
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p1.funds = 6; p1.bandId = 'band_cannot';
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assert.deepEqual(m.handle('p_0', { t: 'g.ready', ready: true }), { ok: true });
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p0.endPrep(); p1.endPrep();
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assert.equal(p0.funds, 0);
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assert.equal(p1.funds, 6);
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m.dispose();
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});
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test('game.js asks through readyFundsPrompt before g.ready (button and Space share toggleReady)', () => {
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const src = readFileSync(path.join(ROOT, 'public/js/screens/game.js'), 'utf8');
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const body = src.slice(src.indexOf('const toggleReady = useCallback('), src.indexOf('const toggleReady = useCallback(') + 900);
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assert.match(body, /readyFundsPrompt\(L\.priv, \{ keptBands: data\.get\('config'\)\?\.economy\?\.leftoverFundsKeptByBands, autoplay: !!me\?\.autoplay \}\)/);
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assert.ok(body.indexOf('confirmDialog(ask)') < body.indexOf('actions.ready(r)'), 'confirmed before the request');
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assert.match(src, /onReady=\$\{toggleReady\}/);
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assert.match(src, /toggleReady\(!L\.priv\.ready\)/, 'Space');
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});
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