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ark-stronghold-protocol
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ark-stronghold-protocol
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History
sganggs
231da0efbc
0.2.6-dev: port PR
#416
by Cromemadnd — at every round start the own board's pieces replay their Start clip and landing sound one after another in deployment order (the maintainer's confirmation from official play, 2026-10-13), and a purchase or a move onto / across the board plays them too ([ASSUMED], the PR author's account); one sound per landing, idle prep pieces only, the round marked once the view took the sequence, own board only, timers cleared when prep mode ends and on destroy; DESIGN §31.8; golden: unchanged
2026-10-13 04:36:56 +08:00
..
host.js
feedback7 R22-HUD: a renderer that loses the 12 s race no longer mounts its canvas late — the attempt is aborted, a view that still comes back is destroyed, the host is no longer wiped (PR
#302
by @siruimei07); golden: unchanged
2026-10-08 19:22:08 +08:00
info.js
feedback7 R22-LATE: an open detail card draws its field unit's current attack range — own board pieces in prep, any ally operator / summon in battle or on a scouted board; golden: unchanged
2026-10-08 21:27:33 +08:00
pick.js
feedback5 R5: split the field-view helpers out of the render app
2026-10-05 17:22:20 +08:00
pixi.js
feedback5 R5: split the field-view helpers out of the render app
2026-10-05 17:22:20 +08:00
tune.js
0.2.6-dev: port PR
#416
by Cromemadnd — at every round start the own board's pieces replay their Start clip and landing sound one after another in deployment order (the maintainer's confirmation from official play, 2026-10-13), and a purchase or a move onto / across the board plays them too ([ASSUMED], the PR author's account); one sound per landing, idle prep pieces only, the round marked once the view took the sequence, own board only, timers cleared when prep mode ends and on destroy; DESIGN §31.8; golden: unchanged
2026-10-13 04:36:56 +08:00
view.js
feedback5 R5: split the field-view helpers out of the render app
2026-10-05 17:22:20 +08:00