Commit Graph

  • 16085d2a10 0.2.5-dev: connect the history of PR #492 by Cloudnyco — the reviewed adaptation in 221e6b8d is kept (tree unchanged) sganggs 2026-10-12 14:07:08 +08:00
  • 7e960269d0 0.2.5-dev: connect the history of PR #490 by D-Roote — the reviewed adaptation in 221e6b8d is kept (tree unchanged) sganggs 2026-10-12 14:07:08 +08:00
  • 221e6b8dd2 0.2.5-dev: community round 30 and follow-ups sganggs 2026-10-12 14:07:08 +08:00
  • dcf498d9bd 修复三合一奖励抽不到自选干员 #515 Siornya 2026-10-12 13:54:23 +08:00
  • f08763c632 fix(windows): 修复 Node 版本检测在 Volta 等环境下误报版本过旧 BowenJXD 2026-10-12 12:28:18 +11:00
  • b92a0bf3c2 local-extract: derive the board normal map from both layouts a client holds — BC5 (R = X) and DXT5nm (A = X, R = 1), read as Unity unpacks them (x = R·A); a client with the older map_autochess bundle got Z = 0 everywhere and a grey 3D board Andrew Wang 2026-10-11 19:30:10 -04:00
  • 1fe819478e 3D 棋盘按战场显示官方场景(沙地等 11 个战场),场景由本地提取脚本从赛季场景包导出,没有时回退现有金属棋盘 (#532) Andrew 2026-10-11 19:15:50 -04:00
  • 3f18347fff fix(bot): handle band picks without player context IceCodeNew 2026-10-11 15:06:46 +00:00
  • 7b4f512ce9 敌方血条偏高:头顶高度按"原点以上的高度"算(bounds.y + bounds.height),而不是包围盒高度 xcdoge 2026-10-11 22:49:56 +08:00
  • 119a04888a Hit tiles: positions round half to even (PRTS 作战机制); enemies held just inside the field edge Cloudnyco 2026-10-11 21:33:44 +08:00
  • ad7e3e9835 detmath powi: a zero base keeps Math.pow's exact results ((-0)^1 = -0, (-0)^-1 = -Infinity) Cloudnyco 2026-10-11 21:09:25 +08:00
  • 581e2d5695 chore: 根据 PR 标题添加类型标签 (#239) 星闌 2026-10-11 20:42:36 +08:00
  • e376f25407 fix(bot): respect teammates opening factions IceCodeNew 2026-10-11 12:38:34 +00:00
  • e2b0aab534 Merge branch 'master' into fix/spine-start-anim Cromemadnd Lancity 2026-10-11 20:27:12 +08:00
  • 10e1461c29 Fix connection recovery action above away overlay RainoutOvO 2026-10-11 17:43:50 +08:00
  • d34fe2e59f fix: improve Korean localization D-Roote 2026-10-11 18:39:02 +09:00
  • 810c8c75e1 test: 覆盖浮游旧弹道跨再部署时的命中顺序 星闌 2026-10-11 16:58:31 +08:00
  • f567e8045e fix: 修复洛洛 S2 越界续锁与旧弹倍率干扰;Golden 因独立浮游/本体攻击更新 roster-004、roster-005、bond-victoriaShip-low、bond-victoriaShip-high、coop3-ABYSS-5、coop4-FUNNY-6、coop4-ABYSS-7、coop2-NORMAL-8-serverrun、coop2-NORMAL-1-coverage-standins 星闌 2026-10-11 16:54:03 +08:00
  • 289a454fa1 fix: 高延迟下连按「刷新」只发送一次请求(GitHub #501) robll-v1 2026-10-11 16:43:51 +08:00
  • 823e3d0af4 fix: 补回驭械术师普通攻击的本体伤害 星闌 2026-10-11 16:42:50 +08:00
  • 7434e9eaf0 fix: 再部署重置浮游倍率;roster-026、solo-HARD-1、solo-ABYSS-1 不再沿用旧缓存 星闌 2026-10-11 16:40:10 +08:00
  • 07ac357ed4 fix: 顶栏生命值在结算前保持当前数值,仅以 −N 标记待扣(GitHub #479) robll-v1 2026-10-11 16:16:38 +08:00
  • 19c854c1f7 fix: 避免恢复默认被尚未完成的旧调配同步覆盖 星闌 2026-10-11 16:11:00 +08:00
  • 70151d08ed fix: 防止自选数据加载失败时导入养成覆盖已有设置 星闌 2026-10-11 16:07:09 +08:00
  • 6573431e72 Add correction layer to i18n that allows for corrections where the official translation is wrong Yuri Restia 2026-10-11 14:02:34 +07:00
  • f7be28331c Briefing: list an alliance's banned operators in a box beside its tooltip (#484) Yuri Restia 2026-10-11 13:08:19 +07:00
  • 40e5794bdf 模拟一致性检查:下载的数据文件名不含空格 Cloudnyco 2026-10-11 13:46:50 +08:00
  • ce52512559 新增:模拟一致性检查页(/dev/sim-check.html),任意设备的浏览器重放黄金结果的整套战斗,逐帧与 Node 比较 Cloudnyco 2026-10-11 13:38:57 +08:00
  • b612487bd5 洛洛的定制品 and 焰尾's <获得时> sub-pools take the measured weights of 路标月报#2 item 6: 洛洛 draws 8 equipment — 10维式重锤 2战栗 2坚固 2加速 2灼燃 1有限加速器 4护盾无人机 4激光发射器 (was the 4 special hammers uniform, per user playtest #4 — the special four stay exclusive to this pool and 维多利亚's, they are just no longer the whole of it; the four shop-sold entries draw through the shared item stock), 焰尾 draws 野鬃 10 / 灰毫 10 / 远牙 3 (was an even-ish 45/45/10 guess); both draws keep their stock gate (chess free-filter, item canGain). pool.test: the vict/rockr assertion splits — rockr asserts the 8-entry weighted table, 焰尾's pinus gets its own 10/10/3 test; DATA.md pools row updated; golden: roster/bonds/fields/standins/diy byte-identical, 6 of the 20 release matches move with the draws (attribution verified: reverting the two pools restores all 20 byte-for-byte), re-pinned Robin 2026-10-11 13:26:12 +08:00
  • 1188a9803c fix: show DIY operators in watched battle bond members 星闌 2026-10-11 12:54:01 +08:00
  • 7a65577cc1 fix: allow exporting DIY-only operator settings 星闌 2026-10-11 12:54:00 +08:00
  • b87fcb3ac9 fix: include Vulpisfoglia Hunt addition on first damage 星闌 2026-10-11 12:48:59 +08:00
  • 1985a87a76 fix: correct Korean localization D-Roote 2026-10-11 13:31:16 +09:00
  • 69e27ba03d fix: 准备阶段可查看外勤医疗详情与范围 (#315) YinqiMargatroid 2026-10-11 09:16:00 +08:00
  • e85942bce1 fix: 外勤医疗预置角色保持初始索敌顺序 (#315) YinqiMargatroid 2026-10-11 08:33:39 +08:00
  • bc50cac01f 0.2.4: version 0.2.4 — package.json / package-lock.json / APP_VERSION (DEV_BUILD turns false), README release form, CHANGELOG 0.2.4 — 2026-10-11 in the usual sections with credits, DESIGN versions line sganggs 2026-10-11 02:03:47 +08:00
  • b5c0796018 0.2.4-dev: connect the history of PR #476 by Siornya — the reviewed adaptation in 6bfc0827 is kept (tree unchanged) sganggs 2026-10-11 01:58:52 +08:00
  • cda652f2d4 0.2.4-dev: connect the history of PR #471 by Yuri Restia — the reviewed adaptation in 6bfc0827 is kept (tree unchanged) sganggs 2026-10-11 01:58:52 +08:00
  • 86a9c263dc 0.2.4-dev: connect the history of PR #464 by HappyTanuki — the reviewed adaptation in 6bfc0827 is kept (tree unchanged) sganggs 2026-10-11 01:58:52 +08:00
  • f3a73bc766 0.2.4-dev: connect the history of PR #462 by Xinglan233 — the reviewed adaptation in 6bfc0827 is kept (tree unchanged) sganggs 2026-10-11 01:58:52 +08:00
  • b43e0d3e2f 0.2.4-dev: connect the history of PR #461 by Xinglan233 — the reviewed adaptation in 6bfc0827 is kept (tree unchanged) sganggs 2026-10-11 01:58:52 +08:00
  • 0835ac9c16 0.2.4-dev: connect the history of PR #460 by Xinglan233 — the reviewed adaptation in 6bfc0827 is kept (tree unchanged) sganggs 2026-10-11 01:58:52 +08:00
  • 378db8f043 0.2.4-dev: connect the history of PR #459 by Xinglan233 — the reviewed adaptation in 6bfc0827 is kept (tree unchanged) sganggs 2026-10-11 01:58:52 +08:00
  • 2f19e99290 0.2.4-dev: connect the history of PR #451 by YinqiMargatroid — the reviewed adaptation in 6bfc0827 is kept (tree unchanged) sganggs 2026-10-11 01:58:52 +08:00
  • d521864a94 0.2.4-dev: connect the history of PR #450 by IceCodeNew — the reviewed adaptation in 6bfc0827 is kept (tree unchanged) sganggs 2026-10-11 01:58:52 +08:00
  • 419fb030a5 0.2.4-dev: connect the history of PR #448 by scutkane — the reviewed adaptation in 6bfc0827 is kept (tree unchanged) sganggs 2026-10-11 01:58:52 +08:00
  • 38121e8d33 0.2.4-dev: connect the history of PR #408 by Siornya — the reviewed adaptation in 6bfc0827 is kept (tree unchanged) sganggs 2026-10-11 01:58:52 +08:00
  • 6bfc08270c 0.2.4-dev: round-29 community fixes and the official shared card pool sganggs 2026-10-11 01:58:52 +08:00
  • fe303c8efa fix: 香槟炸弹会被友方选中 (#442) Siornya 2026-10-10 18:35:10 +08:00
  • e9a2e27c58 fix(sim): 浊心斯卡蒂 S1 and 坚守 tier 2 no longer bounce redirected damage between each other (the battle froze: every cycle branched per 坚守 member until the hook depth guard); regression test; golden: unchanged HappyTanuki 2026-10-10 10:07:15 +09:00
  • 8ebdcf5d17 fix: 重置松果重新部署后的S2攻击成长 Xinglan233 2026-10-10 09:55:15 +08:00
  • a173a470b6 fix: 让家族徽章在解除隐匿后的首笔伤害触发 Xinglan233 2026-10-10 09:53:26 +08:00
  • 85062bab67 fix: 将涤火杰西卡的盾牌放置限制在相邻四格 Xinglan233 2026-10-10 09:52:07 +08:00
  • 0abb58a282 fix: 让哈洛德S2在友方只有元素损伤时也能开启 Xinglan233 2026-10-10 09:42:26 +08:00
  • 4bff948290 Improve lobby screen header design Yuri Restia 2026-10-10 04:18:40 +07:00
  • 7ecc80d537 fix: 优先使用香槟炸弹原皮的本地模型覆盖 (#442) Siornya 2026-10-10 04:12:18 +08:00
  • 416e7d9e14 fix(render): show Swire Alter coin balance IceCodeNew 2026-10-09 15:16:14 +00:00
  • 1db8e51023 0.2.3: README current-version line sganggs 2026-10-10 03:19:50 +08:00
  • c4dc96fff4 0.2.3: version 0.2.3 — package.json / package-lock.json / APP_VERSION (DEV_BUILD turns false), README release form, CHANGELOG 0.2.3 — 2026-10-10 in the usual sections, DESIGN versions line sganggs 2026-10-10 03:19:38 +08:00
  • 9ec84f36a0 0.2.3: the install icon keeps the 0.2.x mint rook (the owner's choice), refined: a narrower tower, lighter base and more padding so it sits well among launcher icons; manifest sizes, maskable and favicons re-exported (the ICO keeps its transparent mask) sganggs 2026-10-10 02:36:12 +08:00
  • 9042125430 0.2.3: 重绘系列通用安装图标并记录功能审核决定(#413、#77/#408、#444、#407) sganggs 2026-10-10 02:11:23 +08:00
  • ba5b998a72 0.2.3: Clementia S2 releases a dead, hidden, uncarriable or pathless rider at once (slot and weight back before the same tick's boarding checks); same-browser match recovery never takes the seat of a window that is reloading or still starting (a tab keeps its own session token; seats are stamped at the server's welcome, the older welcome wins); golden: diy-135 moves (outcome unchanged) sganggs 2026-10-10 01:58:06 +08:00
  • 821ab827bd 修复赤刃明霄陈三技能对空自动开启并核实社区反馈 sganggs 2026-10-10 01:02:23 +08:00
  • be095d8638 Merge upstream 0.2.2 and resolve reroll conflicts (#408) Siornya 2026-10-10 00:46:46 +08:00
  • 708caf7d06 fix: correct community-reported combat and strategy draft behavior sganggs 2026-10-10 00:45:41 +08:00
  • 77cd29f07a Keep lobby settings next to the guide when install controls appear (#413) sganggs 2026-10-09 23:57:05 +08:00
  • 1633b0d961 i18n(ja): use the official JP client's terms for six UI labels scutkane 2026-10-10 00:08:36 +09:00
  • 996fede8d8 fix: 简化棋盘显示外勤医疗预置角色 (#315) YinqiMargatroid 2026-10-09 23:02:43 +08:00
  • f3658a0dd4 0.2.3: prepare follow-up fixes and client features (#407, #408, #410, #413, #431, #435, #436, #440, #444) sganggs 2026-10-09 22:55:24 +08:00
  • 9db9f3ceea fix: 准备阶段显示外勤医疗预备干员 (#315) YinqiMargatroid 2026-10-09 22:53:41 +08:00
  • 3b57f72704 fix: 外勤医疗预置干员保留初始索敌顺序 (#315) YinqiMargatroid 2026-10-09 22:04:28 +08:00
  • 314564c139 0.2.3: make browser verification cleanup explicit sganggs 2026-10-09 18:58:38 +08:00
  • cc15d003d4 Clean up browser test pipes and scope deliberate outage errors sganggs 2026-10-09 18:58:36 +08:00
  • 1627774f23 0.2.3: align expanded roster checks and declared impact effects sganggs 2026-10-09 18:52:15 +08:00
  • 0b0ce4fbd7 Update expanded roster checks and register Clementia impact visuals sganggs 2026-10-09 17:46:07 +08:00
  • c166479ff1 0.2.3: mark the integrated development build sganggs 2026-10-09 17:38:13 +08:00
  • 35637ff03e Document the 0.2.3 development build and community changes sganggs 2026-10-09 17:38:13 +08:00
  • 7e1db340e8 0.2.3: add independent browser evidence for held poses sganggs 2026-10-09 17:38:12 +08:00
  • 6036e6a4ba Verify held Spine poses and delayed font textures in real Chrome (#434) sganggs 2026-10-09 17:38:12 +08:00
  • e4e28117bb 0.2.3: integrate guardian healing and mixed skill triggers sganggs 2026-10-09 17:32:32 +08:00
  • e86c7c8304 Let charged guardian heals act without enemies and fix mixed S2 triggers (#406) sganggs 2026-10-09 17:31:42 +08:00
  • c9481c40bb 0.2.3: integrate Lemuen wanted targeting and triggers sganggs 2026-10-09 17:29:46 +08:00
  • 85b694f206 Fix source-owned Lemuen detection and wanted skill triggers (#428) sganggs 2026-10-09 17:29:46 +08:00
  • 08c93460db 0.2.3: integrate displacement facing correction sganggs 2026-10-09 17:16:49 +08:00
  • 4980ee786f Preserve enemy facing through push and pull slides (#418, #427) sganggs 2026-10-09 17:16:49 +08:00
  • 584cedc1b4 Adapt browser ring assertions to shared label textures (#434) sganggs 2026-10-09 17:15:28 +08:00
  • d432d07bb2 0.2.3: integrate held-pose rendering optimization sganggs 2026-10-09 17:14:51 +08:00
  • 2fdc565c7c Reuse held Spine poses and redeploy countdown textures (#434) sganggs 2026-10-09 17:14:50 +08:00
  • 48f5159357 0.2.3: integrate community wording and PR template sganggs 2026-10-09 17:14:19 +08:00
  • 6adea28e58 Update Korean wording and default contribution template (#414, #432) sganggs 2026-10-09 17:14:19 +08:00
  • d78ffcda0a 0.2.3: integrate asset completeness reporting sganggs 2026-10-09 17:13:13 +08:00
  • 3e3919c917 Report missing asset leaves and add opt-in strict mode (#421) sganggs 2026-10-09 17:13:13 +08:00
  • 174ccdf94d 0.2.3: integrate Fartooth doll-swap layers sganggs 2026-10-09 17:12:18 +08:00
  • 3f19b5981d Count Fartooth granted layers on doll swaps (#415, #429) sganggs 2026-10-09 17:12:18 +08:00
  • 33f0e01093 0.2.3: integrate dialog clipboard fix sganggs 2026-10-09 17:11:29 +08:00
  • 8a8db0eb94 Fix clipboard fallback selection inside dialogs (#433) sganggs 2026-10-09 17:11:03 +08:00
  • e738b6ce33 0.2.3: integrate new operator and modules sganggs 2026-10-09 17:10:30 +08:00
  • 2e122873f0 0.2.3: add Clementia and Shu/Ulpianus modules (#437) sganggs 2026-10-09 17:10:30 +08:00
  • c44a484e11 feat(render): 干员入场、换位及回合开始时播放入场动画与落地音效 Cromemadnd 2026-10-09 02:54:25 +08:00
  • 62eb113419 feedback7: version 0.2.2 — package.json / package-lock.json / APP_VERSION (DEV_BUILD turns false), README release form, CHANGELOG 0.2.2 — 2026-10-09, DESIGN versions line sganggs 2026-10-09 03:09:33 +08:00