feedback5 CB4: 萨卡兹穿刺手 — a stun or 束缚 ends its acceleration and drops the speed layers; its first hit after a block adds current move speed × 600 physical as its own instance (community report of 2026-10-06, item 36)

Official: PRTS 天赋 and the battle prefab's templates (dlancer_t_listener[a/b/c] every 0.1 s: STUNNED / UNMOVABLE end
dlancer_t[trigger], not blocked starts it; a MULTIPLIER layer every 0.5 s up to 25 tries, blocked or not;
dlancer_t_atk: DamageViaAttr MOVE_SPEED × 600, physical, ignoreForSp, then ends the trigger). Until now it kept
accelerating through a stun and kept the speed, and the hit was one attack multiplied ×(1 + 6 × layers / 25), a stun
in between included. A slow is no reset (official).

Golden: 6 scenarios, each with 萨卡兹穿刺手: roster-016, standin-04, standin-08, diy-028, diy-124, coop2-HARD-4.
Tests: test/content/enemies_bosses.test.js (3, fail on the parent). Docs: DESIGN §25.18.6.
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sganggs committed 2026-10-07 01:59:52 +08:00
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+26 -3
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@@ -27,8 +27,8 @@ a merged elite 拉普兰德 as a new one (GitHub #169), the leader pool per play
model quirks (PR #211) → §25.13; the community reports of 2026-10-06 (the 孤岛风云 prisoners drawn freed, 忍冬's trigger, a model quirks (PR #211) → §25.13; the community reports of 2026-10-06 (the 孤岛风云 prisoners drawn freed, 忍冬's trigger, a
bounty burned to death by the 活性源石, 枯朽之种 paying a bounty) → §25.14; the second batch of community reports of bounty burned to death by the 活性源石, 枯朽之种 paying a bounty) → §25.14; the second batch of community reports of
2026-10-06, stream CB4 (enemies, bosses, waves, movement: the 突袭 landing on the 临时整备区 row and the other half of the 2026-10-06, stream CB4 (enemies, bosses, waves, movement: the 突袭 landing on the 临时整备区 row and the other half of the
联防 map, a silenced 萨卡兹枯朽战士's death pollution; the briefing types' 7–9 waves, 新硎's 断刃 and a freed prisoner in 联防 联防 map, a silenced 萨卡兹枯朽战士's death pollution, 萨卡兹穿刺手's speed after a stun and its first hit; the briefing types'
already answered, …) → §25.18. 7–9 waves, 新硎's 断刃 and a freed prisoner in 联防 already answered, …) → §25.18.
Decisions of the owner: 2026-10-04 — the server stays on plain `node:http` + `ws`, no web framework (§25.1); Decisions of the owner: 2026-10-04 — the server stays on plain `node:http` + `ws`, no web framework (§25.1);
2026-10-05 — the 补位 plan (§25.3); the 自选编队 rules, the collab operators out of the pool, ISW-A refused (§25.4); 2026-10-05 — the 补位 plan (§25.3); the 自选编队 rules, the collab operators out of the pool, ISW-A refused (§25.4);
@@ -1066,7 +1066,7 @@ fixed (W5AA's commits name every golden scenario moved); two were already fixed
is the report; on this tree only the 使徒's own leak carries it. is the report; on this tree only the 使徒's own leak carries it.
- Golden: unchanged. Pinned: `test/sim/feedback5-community-pins.test.js`. - Golden: unchanged. Pinned: `test/sim/feedback5-community-pins.test.js`.
### 25.18 Community reports of 2026-10-06, stream CB4: enemies, bosses, waves, movement — `sim/battle/players.js onOwnBoard`, `content/bonds/addon/battle.js raidTile`, `content/enemies/archetypes.js kitPolluted` ### 25.18 Community reports of 2026-10-06, stream CB4: enemies, bosses, waves, movement — `sim/battle/players.js onOwnBoard`, `content/bonds/addon/battle.js raidTile`, `content/enemies/archetypes.js kitPolluted`, `content/enemies/special.js kitRush`
The owner's second collection of community reports (2026-10-06/07) was split over five streams; CB4 took the items about The owner's second collection of community reports (2026-10-06/07) was split over five streams; CB4 took the items about
enemies, bosses, waves and movement (items 6, 10, 16.3, 24, 29, 35, 36, 38, 39, 40, 47, 52, 53, 57 of the list). Each was enemies, bosses, waves and movement (items 6, 10, 16.3, 24, 29, 35, 36, 38, 39, 40, 47, 52, 53, 57 of the list). Each was
@@ -1151,3 +1151,26 @@ The real ones are fixed, one commit each with its golden scenarios named; the re
- Golden: unchanged. Pinned: `test/sim/feedback5-cb4-pins.test.js` (freed in its own combat, leaked, confined in 联防, - Golden: unchanged. Pinned: `test/sim/feedback5-cb4-pins.test.js` (freed in its own combat, leaked, confined in 联防,
freed at its 4th attack there). freed at its 4th attack there).
#### 25.18.6 「萨卡兹穿刺手被眩晕或者减速恢复之后移速不会重置(降低),伤害也异常」 (item 36): a stun or 束缚 ends its acceleration; its first hit adds speed × 600 — `content/enemies/special.js kitRush`
- **Seen**: after a stun it walked on at the speed it had built up (it even kept accelerating while stunned: 1 → 1.5 in a
2 s stun); its first hit after a block was one multiplied attack (×(1 + 6 × layers / 25), 2286 at 17 layers), also
after a stun that came in between.
- **Official**: PRTS 天赋 「每0.1秒检测一次:①若受晕眩/束缚影响,停止加速 ②若未被阻挡,开始加速…每0.5秒尝试获得1层移动速度+50%
的增益,最多尝试25次(增益于停止加速时解除…),同时普通攻击附加的Buff会额外造成一次当前移动速度×600的…物理伤害并停止加速」. The
battle prefab agrees: listeners every 0.1 s end `dlancer_t[trigger]` on STUNNED (a) or UNMOVABLE (b) and start it when
not blocked (c); the trigger stacks a MULTIPLIER move-speed layer every 0.5 s, blocked or not; the FirstAttack buff
`dlancer_t_atk` deals `DamageViaAttr` MOVE_SPEED × atk_scale (physical, melee, ignoreForSp) while the trigger exists,
then ends it. A slow (减速) is no reset — the report's slow is the official behaviour; it only lowers the speed while it
lasts, and so the extra damage.
- **Now**: kitRush follows the templates: a 0.1 s listener (晕眩 / 束缚 statuses end the acceleration and drop its layers;
not blocked starts it, from the spawn), a layer every 0.5 s up to 25 tries, the extra damage = its current move speed
× 600 as a second, non-attack physical instance with no 受击回复, ending the acceleration (so a block's first hit only).
Reproduced after the fix: 2 s stun → base speed, a fresh build-up; blocked at 2.375 → 450 + 1500 (2.5 × 600, one more
layer before the hit).
- [ASSUMED]: 冻结, 沉睡 and 浮空 do not stop it (they set FROZEN / SLEEPING / LEVITATE, not the two flags the listeners
read); the client's 0.1 s listener order is folded into one check.
- Golden: 6 scenarios, each with 萨卡兹穿刺手 in it: roster-016, standin-04, standin-08, diy-028, diy-124 and the bot match
coop2-HARD-4 (160 spawned). Tests: `test/content/enemies_bosses.test.js` (3: the layers and the cap, the resets, the
first hit; all fail on the parent).
+38 -12
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@@ -126,23 +126,49 @@ function kitParrot(ab) {
}]; }];
} }
/**
* 萨卡兹穿刺手 (PRTS 天赋; the battle prefab's Rush / FirstAttack abilities — templates dlancer_t_listener[a] / [b] / [c],
* dlancer_t[trigger], dlancer_t_atk): every RUSH_LISTEN (0.1) s — 晕眩 (STUNNED) or 束缚 (UNMOVABLE) ends the acceleration
* and its speed layers with it; not blocked and not accelerating starts it. While it accelerates, every
* `rush.dlancer_t[trigger].interval` (0.5) s — the first one 0.5 s after the start — one more layer of move speed
* +`move_speed` (50 %, MULTIPLIER, the layers add up), at most `trig_cnt` (25) tries — blocked or not, frozen, asleep or
* slowed or not (only the two flags stop it). Every normal attack carries dlancer_t_atk: while it accelerates, the hit
* adds 当前移动速度 × `firstattack.atk_scale` (600) physical damage — a second instance, melee, no 受击回复 (ignoreForSp) —
* and ends the acceleration, so once blocked only its first hit has it. Until 0.2.0 it kept accelerating through a stun
* and kept the speed after it, and the first hit after a block multiplied the attack instead (×(1 + 6 × layers / 25)),
* a stun in between included (community report of 2026-10-06, item 36).
*/
const RUSH_LISTEN = 0.1;
function kitRush(ab) { function kitRush(ab) {
const ms = T(ab, 'rush.dlancer_t[trigger].move_speed') ?? 0, iv = T(ab, 'rush.dlancer_t[trigger].interval') ?? 0.5; const ms = T(ab, 'rush.dlancer_t[trigger].move_speed') ?? 0, iv = T(ab, 'rush.dlancer_t[trigger].interval') ?? 0.5;
const max = T(ab, 'rush.dlancer_t[trigger].trig_cnt') ?? 0, first = T(ab, 'firstattack.atk_scale') ?? 0; const max = T(ab, 'rush.dlancer_t[trigger].trig_cnt') ?? 0, scale = T(ab, 'firstattack.atk_scale') ?? 0;
// 晕眩 / 束缚 only (the client's STUNNED / UNMOVABLE flags: not 冻结, 沉睡 or 浮空, which hold flags.stun here too)
const held = (e) => e.buffs.some((x) => x.status === 'stun' || x.status === 'bind');
const stop = (b, e, a) => { a.on = false; a.n = 0; b.removeBuff(e, 'ab:rush'); };
return [{ return [{
iv, iv: RUSH_LISTEN,
spawn(b, e, a) { a.n = 0; }, // the listeners first look at once (waitFirstTriggerInterval 0): a walker spawned unblocked starts at t = 0
tick(b, e, a) { spawn(b, e, a) { a.on = !e.blockedBy && !held(e); a.n = 0; a.tries = 0; a.acc = 0; },
if (!e.moving || e.blockedBy || a.n >= max) return; tick(b, e, a, dt) {
a.n++; if (held(e)) { if (a.on) stop(b, e, a); return; }
b.addBuff(e, { key: 'ab:rush', mods: { moveMul: 1 + ms * a.n }, persist: true }); if (!a.on) {
if (!e.blockedBy) { a.on = true; a.tries = 0; a.acc = 0; }
return;
}
if (a.tries >= max || !(iv > 0)) return;
a.acc += dt;
let grew = false;
while (a.acc >= iv - 1e-9 && a.tries < max) { a.acc -= iv; a.tries++; a.n++; grew = true; }
if (grew) b.addBuff(e, { key: 'ab:rush', mods: { moveMul: 1 + ms * a.n }, persist: true });
}, },
blocked(c, b, e, a) { a.charge = a.n; }, dealt(c, b, e, a) {
hitOut(c, b, e, a) { if (!a.on) return;
if (!c.dmg.isAttack || !(a.charge > 0) || !(max > 0)) return; const t = c.target;
c.dmg.amount *= 1 + (first / 100) * (a.charge / max); // 被阻挡后的首次攻击: extra damage from the built-up speed const amount = e.s.moveSpeed * scale;
stop(b, e, a);
if (t && t.alive && amount > 0) b.dealDamage(e, t, { amount, type: 'phys', canDodge: false, isSkill: true, noSp: true, tags: ['enemyAbility', 'rush'] });
}, },
attack(c, b, e, a) { if (a.charge > 0) { a.charge = 0; a.n = 0; b.removeBuff(e, 'ab:rush'); } },
}]; }];
} }
+61 -9
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@@ -1071,16 +1071,68 @@ for (const key of ['enemy_1116_liprr', 'enemy_1116_liprr_2', 'enemy_1118_lidbox_
}); });
} }
test(`${nm('enemy_1072_dlancer')}: accelerates while walking; the first hit after being blocked scales with the build-up`, () => { // PRTS 天赋 + the client's templates dlancer_t_listener[a/b/c], dlancer_t[trigger], dlancer_t_atk (DESIGN §25.18): every
const h = arena({ units: [{ chessId: 't_wall', row: 9, col: 3 }], captureNoisy: true, hooks: ['damaged'] }); // 0.1 s 晕眩 / 束缚 end the acceleration (its layers with it), not blocked starts it; a layer of move speed +50 % every
// 0.5 s, at most 25 tries, blocked or not; a hit while it accelerates adds 当前移动速度 × 600 phys (its own instance) and
// ends it (community report of 2026-10-06, item 36: until 0.2.0 a stun kept the speed, and the hit was multiplied)
const DL = 'enemy_1072_dlancer';
const dlBase = () => E[DL].stats.moveSpeed;
const dlMul = (n) => 1 + tb(DL, 'rush.dlancer_t[trigger].move_speed') * n;
const DL_ROUTE = { motion: 'WALK', start: [9, 18], end: [9, 2], checkpoints: [] };
test(`${nm(DL)}: a layer of move speed +${tb(DL, 'rush.dlancer_t[trigger].move_speed') * 100} % every ${tb(DL, 'rush.dlancer_t[trigger].interval')} s while it walks, at most ${tb(DL, 'rush.dlancer_t[trigger].trig_cnt')}`, () => {
const h = arena();
h.step(); h.step();
const e = put(h, 'enemy_1072_dlancer', [9, 10], { move: true }); const e = h.spawn(DL, { route: DL_ROUTE });
h.run(3); h.run(0.45);
assert.ok(e.s.moveSpeed > E.enemy_1072_dlancer.stats.moveSpeed * 2); approx(e.s.moveSpeed, dlBase(), 1e-9, 'the first layer 0.5 s after the start');
h.runUntil(() => e.stats.attacks >= 2, 120); h.run(2.6);
const hits = h.hooksOf('damaged').filter((c) => c.source === e && c.dmg.isAttack).map((c) => c.amount); approx(e.s.moveSpeed, dlBase() * dlMul(6), 1e-9, '6 layers after 3 s');
assert.ok(hits[0] > hits[1] * 1.5, `${hits[0]} vs ${hits[1]}`); // the cap: a pinned one (speed ×0, never blocked) keeps trying — 25 tries, then the layers stay
approx(hits[1], e.s.atk); const p = put(h, DL, [11, 12]);
h.run(14);
const max = tb(DL, 'rush.dlancer_t[trigger].trig_cnt');
assert.equal(p.mem.ab.list[0].n, max);
approx(p.findBuff('ab:rush').mods.moveMul, dlMul(max), 1e-9, 'capped at 25 layers');
});
test(`${nm(DL)}: a stun or a 束缚 ends the acceleration — its speed back to the base, building up again only afterwards; a slow, a freeze or a sleep does not`, () => {
for (const [status, value, resets] of [['stun', undefined, true], ['bind', undefined, true], ['slow', 0.5, false], ['freeze', undefined, false], ['sleep', undefined, false]]) {
const h = arena();
h.step();
const e = h.spawn(DL, { route: DL_ROUTE });
h.run(3.05);
approx(e.s.moveSpeed, dlBase() * dlMul(6), 1e-9, status);
h.b.applyStatus(e, status, { duration: 2, value });
h.run(2.2);
if (resets) {
approx(e.s.moveSpeed, dlBase(), 1e-9, `${status}: reset`);
h.run(1.05);
approx(e.s.moveSpeed, dlBase() * dlMul(2), 1e-9, `${status}: a fresh build-up`);
} else assert.ok(e.s.moveSpeed > dlBase() * dlMul(6) - 1e-9, `${status}: kept (${e.s.moveSpeed})`);
}
});
test(`${nm(DL)}: blocked, its first hit adds 当前移动速度 × ${tb(DL, 'firstattack.atk_scale')} physical damage (a second instance) and ends the acceleration; a stun between the block and the hit takes it away`, () => {
const hitsOf = (stunAtBlock) => {
const h = arena({ units: [{ chessId: 't_wall', row: 9, col: 4 }], captureNoisy: true, hooks: ['damaged'] });
h.step();
const e = h.spawn(DL, { route: DL_ROUTE });
let speedAtHit = null;
h.b.on('damaged', (c) => { if (c.source === e && c.dmg.isAttack && speedAtHit === null) speedAtHit = e.s.moveSpeed; }, { priority: 100 });
assert.ok(h.runUntil(() => e.blockedBy, 120), 'blocked');
if (stunAtBlock) h.b.applyStatus(e, 'stun', { duration: 1 });
assert.ok(h.runUntil(() => e.stats.attacks >= 2, 60));
const own = h.hooksOf('damaged').filter((c) => c.source === e);
return { e, speedAtHit, attacks: own.filter((c) => c.dmg.isAttack).map((c) => c.amount), extra: own.filter((c) => !c.dmg.isAttack).map((c) => c.amount) };
};
const r = hitsOf(false);
assert.ok(r.speedAtHit > dlBase() * 4, `built up: ${r.speedAtHit}`);
assert.deepEqual(r.attacks.map((a) => Math.round(a)), [r.e.s.atk, r.e.s.atk], 'the attacks themselves are plain');
assert.equal(r.extra.length, 1, 'one extra instance, on the first hit only');
approx(r.extra[0], r.speedAtHit * tb(DL, 'firstattack.atk_scale'), 1e-6, 'speed × 600 (DEF 0)');
approx(r.e.s.moveSpeed, dlBase(), 1e-9, 'the hit ended the acceleration');
const s = hitsOf(true);
assert.deepEqual(s.extra, [], 'stunned after the block: no extra damage');
}); });
test(`${nm('enemy_1320_wdrrl_2')}: only blockers with block ≥3; first attack splashes ATK×${tb('enemy_1320_wdrrl_2', 'AOEAttack.atk_scale')} around the target`, () => { test(`${nm('enemy_1320_wdrrl_2')}: only blockers with block ≥3; first attack splashes ATK×${tb('enemy_1320_wdrrl_2', 'AOEAttack.atk_scale')} around the target`, () => {
+41 -41
View File
@@ -1115,35 +1115,35 @@
"round": 13, "round": 13,
"seed": 2789905475, "seed": 2789905475,
"waveId": "act1autochess_h06", "waveId": "act1autochess_h06",
"time": 213.13, "time": 209.47,
"ticks": 6394, "ticks": 6284,
"reason": "cleared", "reason": "cleared",
"killed": 23, "killed": 24,
"total": 147, "total": 147,
"unspawned": 0, "unspawned": 0,
"bossHpLeft": null, "bossHpLeft": null,
"rngDraws": 267, "rngDraws": 334,
"errors": {"count":0,"kinds":[]}, "errors": {"count":0,"kinds":[]},
"players": {"p1":{"killed":23,"total":147,"perfect":false,"leaks":124,"leaksUncounted":0,"coins":0,"dmg":1691383,"bossDmg":0,"heal":0,"deaths":21,"layerGains":{}}}, "players": {"p1":{"killed":24,"total":147,"perfect":false,"leaks":123,"leaksUncounted":0,"coins":0,"dmg":1441375,"bossDmg":0,"heal":0,"deaths":21,"layerGains":{}}},
"units": [ "units": [
["p1",1,"op","chess_char_6_diy1_b",0,"uniequip_002_narant",2331,1,162,4,550355,2331,0,96,2], ["p1",1,"op","chess_char_6_diy1_b",0,"uniequip_002_narant",0,0,113,4,225132,4662,0,45,2],
["p1",2,"op","chess_char_6_diy2_b",1,"uniequip_002_narant",2331,1,170,5,169611,4662,0,45,2], ["p1",2,"op","chess_char_6_diy2_b",1,"uniequip_002_narant",2331,1,171,1,183931,4662,0,52,2],
["p1",3,"op","chess_char_6_diy1_b",2,"uniequip_002_narant",0,0,123,1,161168,4662,0,46,2], ["p1",3,"op","chess_char_6_diy1_b",2,"uniequip_002_narant",0,0,138,4,181139,4662,0,42,1],
["p1",4,"op","chess_char_6_diy2_b",0,"uniequip_003_narant",0,0,140,1,176278,5262,0,36,2], ["p1",4,"op","chess_char_6_diy2_b",0,"uniequip_003_narant",0,0,148,1,247083,5262,0,47,2],
["p1",5,"op","chess_char_6_diy1_b",1,"uniequip_003_narant",0,0,152,8,468412,5262,0,89,2], ["p1",5,"op","chess_char_6_diy1_b",1,"uniequip_003_narant",484.58,1,159,9,431571,4777,0,75,2],
["p1",6,"op","chess_char_6_diy2_b",2,"uniequip_003_narant",2631,1,171,4,121589,2631,0,28,1], ["p1",6,"op","chess_char_6_diy2_b",2,"uniequip_003_narant",2105.15,1,168,4,115965,5788,0,57,2],
["p1",7,"op","chess_char_5_diy1_a",0,null,0,0,78,0,2832,2594,0,6,0], ["p1",7,"op","chess_char_5_diy1_a",0,null,0,0,78,0,3199,2594,0,6,0],
["p1",8,"op","chess_char_5_diy2_a",1,null,0,0,94,0,6919,2594,0,15,1], ["p1",8,"op","chess_char_5_diy2_a",1,null,0,0,7,0,11162,1297,0,23,1],
["p1",9,"op","chess_char_5_diy1_a",2,null,0,0,84,0,4842,2594,0,9,0], ["p1",9,"op","chess_char_5_diy1_a",2,null,0,0,84,0,5660,2594,0,10,0],
["p1",10,"op","chess_char_5_diy2_b",0,"none",0,0,83,0,3441,3080,0,7,0], ["p1",10,"op","chess_char_5_diy2_b",0,"none",0,0,83,0,4405,3080,0,8,0],
["p1",11,"op","chess_char_5_diy1_b",1,"none",0,0,4,0,18086,1540,0,27,1], ["p1",11,"op","chess_char_5_diy1_b",1,"none",0,0,4,1,23711,1540,0,39,1],
["p1",12,"op","chess_char_5_diy2_b",2,"none",0,0,89,0,7850,3080,0,13,0] ["p1",12,"op","chess_char_5_diy2_b",2,"none",0,0,93,0,8419,3080,0,13,0]
], ],
"enemies": {"enemy_1010_demon_2":[36,1,35,20195,818412],"enemy_1071_dftman":[51,12,39,4233,376807],"enemy_1072_dlancer":[60,10,50,15864,496164]}, "enemies": {"enemy_1010_demon_2":[36,3,33,28588,679603],"enemy_1071_dftman":[51,12,39,4181,301561],"enemy_1072_dlancer":[60,9,51,11229,460211]},
"hooks": [1,171,6394,534,534,1265,1244,0,44,168,13,11,0,6032,182,35,147,124,1,44,0,0,21], "hooks": [1,171,6284,545,545,1173,1145,0,45,168,13,12,0,6532,195,41,147,123,1,46,0,0,28],
"events": {"atk":534,"deploy":24,"die":44,"dmg":1244,"engage":12,"fx":455,"leak":124,"skill":24,"spawn":159,"status":268}, "events": {"atk":545,"deploy":24,"die":45,"dmg":1145,"engage":12,"fx":358,"leak":123,"skill":25,"spawn":159,"status":262},
"fx": {"aoe":28,"bounce":344,"dodge":58,"logosLexicon":25}, "fx": {"aoe":29,"bounce":228,"dodge":62,"logosLexicon":39},
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View File
@@ -687,8 +687,8 @@
}, },
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{ {
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"title": {"id":"comment_4","name":"精英云集","picId":"comment_icon_4","text":"晋升精锐次数最多"}, "title": {"id":"comment_4","name":"精英云集","picId":"comment_icon_4","text":"晋升精锐次数最多"},
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@@ -721,7 +721,7 @@
"title": {"id":"comment_5","name":"万事俱备","picId":"comment_icon_5","text":"装备配发数量最多"}, "title": {"id":"comment_5","name":"万事俱备","picId":"comment_icon_5","text":"装备配发数量最多"},
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+34 -45
View File
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"fx": {"aoe":8,"bombard":17,"bombardShell":17,"burst":7,"crit":50,"dodge":6,"explode":40,"firewall":2,"garrison":1,"iceSpike":90,"lightning":148,"lock":17,"lure":3,"revive":1,"snow":82,"soul":1,"sp":1,"storm":5,"talent":2,"telegraph":8,"tide":3,"wanted":38,"weightless":5}, "fx": {"aoe":8,"bombard":23,"bombardShell":23,"burst":9,"crit":50,"dodge":7,"explode":20,"firewall":2,"garrison":2,"iceSpike":90,"lightning":151,"lock":23,"lure":3,"revive":1,"snow":80,"soul":1,"sp":3,"storm":5,"talent":2,"telegraph":7,"tide":4,"wanted":39,"weightless":5},
"snaps": "ee17d257 d832b8ac 2ca210aa 3cd3fc22 022376cf a362140e 0ca09d66 1f446040 29245222 70bfb33a 2b4ce12f 51a65ad5 1216d2fa f2d3b899 86e068de 5a0bbda6 1bb53622 0ef45b3c a98167d6 5245239e eac46280 b7e2f8ef 905be587" "snaps": "ee17d257 d832b8ac 2ca210aa cbf4f6c5 9834d1a9 ab1e0274 d7943543 8c87350d 084b216e c699ce3c 94504937 e9978482 b74cefae ad3da315 655ea66f ca6ce347 30b1520b a1d6a040 3d66ba82 7f221d61 cd67a2de b5f075de 9844b6b9"
}, },
"roster-017": { "roster-017": {
"about": "pass 0 band 6: chess_char_6_15_a chess_char_6_19_a chess_char_6_07_a chess_char_6_17_a chess_char_6_08_a chess_char_6_09_a chess_char_6_11_a chess_char_6_12_a chess_char_6_13_a chess_char_6_14_a chess_char_6_16_a chess_char_6_18_a", "about": "pass 0 band 6: chess_char_6_15_a chess_char_6_19_a chess_char_6_07_a chess_char_6_17_a chess_char_6_08_a chess_char_6_09_a chess_char_6_11_a chess_char_6_12_a chess_char_6_13_a chess_char_6_14_a chess_char_6_16_a chess_char_6_18_a",
+57 -57
View File
@@ -186,62 +186,62 @@
"round": 12, "round": 12,
"seed": 428893583, "seed": 428893583,
"waveId": "act1autochess_h05", "waveId": "act1autochess_h05",
"time": 196.37, "time": 201.73,
"ticks": 5891, "ticks": 6052,
"reason": "cleared", "reason": "cleared",
"killed": 127, "killed": 146,
"total": 158, "total": 158,
"unspawned": 0, "unspawned": 0,
"bossHpLeft": null, "bossHpLeft": null,
"rngDraws": 656, "rngDraws": 614,
"errors": {"count":0,"kinds":[]}, "errors": {"count":0,"kinds":[]},
"players": { "players": {
"p1": { "p1": {
"killed": 127, "killed": 146,
"total": 158, "total": 158,
"perfect": false, "perfect": false,
"leaks": 31, "leaks": 12,
"leaksUncounted": 0, "leaksUncounted": 0,
"coins": 8, "coins": 8,
"dmg": 1279084, "dmg": 1417534,
"bossDmg": 0, "bossDmg": 0,
"heal": 23617, "heal": 25396,
"deaths": 13, "deaths": 8,
"layerGains": {"sargonShip":5} "layerGains": {"sargonShip":5}
} }
}, },
"units": [ "units": [
["p1",1,"op","chess_char_6_03_a",2,null,0,0,173,0,379,7812,0,3,0], ["p1",1,"op","chess_char_6_03_a",2,null,0,0,169,0,2034,5814,0,24,1],
["p1",2,"op","chess_char_6_02_a",2,null,0,0,175,2,4099,4587,0,9,1], ["p1",2,"op","chess_char_6_02_a",2,null,1026.4,1,171,6,34754,2032,0,3,6],
["p1",3,"op","chess_char_6_07_a",0,null,0,0,169,9,146057,3730,0,77,1], ["p1",3,"op","chess_char_6_07_a",0,null,1865,1,178,7,177671,1865,0,104,2],
["p1",4,"op","chess_char_6_10_a",0,null,1865,1,182,0,26824,3730,0,28,1], ["p1",4,"op","chess_char_6_10_a",0,null,1865,1,177,5,99606,1865,0,99,2],
["p1",5,"op","chess_char_6_11_a",2,null,1529,1,179,11,105846,7699,0,33,4], ["p1",5,"op","chess_char_6_11_a",2,null,0,0,167,25,173830,8783,0,48,7],
["p1",6,"op","chess_char_6_06_a",2,null,2080.4,1,157,13,102010,19207,0,105,3], ["p1",6,"op","chess_char_6_06_a",2,null,2638,1,158,15,108249,19250,0,107,4],
["p1",7,"op","chess_char_5_22_a",2,null,1272,1,3,2,36737,0,0,27,2], ["p1",7,"op","chess_char_5_22_a",2,null,1272,1,3,2,27182,0,0,23,2],
["p1",8,"op","chess_char_6_01_a",2,null,1272,1,4,41,375365,0,0,160,3], ["p1",8,"op","chess_char_6_01_a",2,null,1272,1,4,38,276396,0,0,159,2],
["p1",9,"op","chess_char_6_04_a",2,null,1160,1,13,5,66082,0,0,118,2], ["p1",9,"op","chess_char_6_04_a",2,null,1160,1,13,8,63813,0,0,118,2],
["p1",10,"op","chess_char_6_05_a",2,null,1272,1,14,16,199814,2964,0,123,2], ["p1",10,"op","chess_char_6_05_a",2,null,1272,1,14,18,244695,2453,0,128,2],
["p1",11,"op","chess_char_6_08_a",2,null,1372,1,5,28,215871,0,0,59,2], ["p1",11,"op","chess_char_6_08_a",2,null,1372,1,5,21,209303,0,0,53,3],
["p1",12,"op","chess_char_6_09_a",2,null,1224,1,11,0,0,0,23617,34,2], ["p1",12,"op","chess_char_6_09_a",2,null,1224,1,11,0,0,0,25396,42,2],
["-","~1","device","trap_1105_accrate",null,null,100,1,1,0,0,0,0,0,null], ["-","~1","device","trap_1105_accrate",null,null,100,1,1,0,0,0,0,0,null],
["-","~2","device","trap_1105_accrate",null,null,100,1,2,0,0,0,0,0,null] ["-","~2","device","trap_1105_accrate",null,null,100,1,2,0,0,0,0,0,null]
], ],
"enemies": { "enemies": {
"enemy_10098_crhro": [1,1,0,1577,41472], "enemy_10098_crhro": [1,1,0,1577,41472],
"enemy_10099_crvln": [1,1,0,2964,20736], "enemy_10099_crvln": [1,1,0,2453,20736],
"enemy_1009_lurker": [1,1,0,16,3041], "enemy_1009_lurker": [1,1,0,23,3041],
"enemy_1010_demon": [1,1,0,0,10368], "enemy_1010_demon": [1,1,0,0,10368],
"enemy_1010_demon_2": [28,20,8,11373,543506], "enemy_1010_demon_2": [28,24,4,9519,566154],
"enemy_10112_ymgds": [1,1,0,0,6912], "enemy_10112_ymgds": [1,1,0,0,6912],
"enemy_10116_ymgtop": [1,1,0,3450,13824], "enemy_10116_ymgtop": [1,1,0,2924,13824],
"enemy_10118_ymgprc": [1,0,1,5235,10561], "enemy_10118_ymgprc": [1,0,1,8633,47535],
"enemy_1071_dftman": [63,60,3,290,241610], "enemy_1071_dftman": [63,63,0,666,243855],
"enemy_1072_dlancer": [60,41,19,24824,407969] "enemy_1072_dlancer": [60,53,7,16266,482782]
}, },
"hooks": [1,182,5891,853,853,1865,1862,60,140,171,23,22,0,28489,4121,43,158,31,1,141,2,0,12], "hooks": [1,178,6052,992,992,2073,2070,71,154,166,35,33,0,37600,3935,56,158,12,1,155,2,0,11],
"events": {"atk":998,"bounty":4,"deploy":22,"die":140,"dmg":1862,"engage":11,"fx":77,"heal":44,"layer":2,"leak":31,"skill":45,"spawn":172,"status":464}, "events": {"atk":1138,"bounty":4,"deploy":18,"die":154,"dmg":2070,"engage":11,"fx":174,"heal":53,"layer":2,"leak":12,"skill":68,"spawn":172,"status":449},
"fx": {"aoe":4,"dodge":15,"dp":18,"garrison":2,"revive":1,"slash":24,"sp":8,"spGain":3,"telegraph":2}, "fx": {"aoe":8,"dodge":14,"dp":44,"garrison":2,"revive":1,"slash":86,"sp":14,"spGain":3,"telegraph":2},
"snaps": "1184691a ac872d2c 04c21bcf 302d411f 5ea6c6b7 1d6c2c6a d1adbc33 d86e6315 835cf160 a3576945 32ffef8a f9d81c1e 035b4b09 12f6f260 41a84026 a6a6ba61 9dd38c5e dcbccdf8 93092800 8b97b584" "snaps": "484fd662 4f4e076d 081948b0 d7bf1df0 c0aa2905 1b27e150 ab6cac50 1cbbd19b 1109a00b b8a562d0 58ac9b92 3126d9be 7b2d0323 7a11d03f b313b514 a71c9972 09816903 02ed5449 40a13ed4 00252786 174d9027"
}, },
"standin-05": { "standin-05": {
"about": "normal band 6 as stand-ins: chess_char_6_17_a→char_608_acpion chess_char_6_13_a→char_615_acspec chess_char_6_19_a→char_615_acspec chess_char_6_12_a→char_612_accast chess_char_6_15_a→char_614_acsupo chess_char_6_18_a→char_612_accast chess_char_6_20_a→char_613_acmedc", "about": "normal band 6 as stand-ins: chess_char_6_17_a→char_608_acpion chess_char_6_13_a→char_615_acspec chess_char_6_19_a→char_615_acspec chess_char_6_12_a→char_612_accast chess_char_6_15_a→char_614_acsupo chess_char_6_18_a→char_612_accast chess_char_6_20_a→char_613_acmedc",
@@ -438,47 +438,47 @@
"time": 230, "time": 230,
"ticks": 6900, "ticks": 6900,
"reason": "timeout", "reason": "timeout",
"killed": 36, "killed": 35,
"total": 179, "total": 179,
"unspawned": 0, "unspawned": 0,
"bossHpLeft": null, "bossHpLeft": null,
"rngDraws": 1087, "rngDraws": 1045,
"errors": {"count":0,"kinds":[]}, "errors": {"count":0,"kinds":[]},
"players": {"p1":{"killed":36,"total":179,"perfect":false,"leaks":143,"leaksUncounted":0,"coins":2,"dmg":1859123,"bossDmg":0,"heal":138461,"deaths":10,"layerGains":{}}}, "players": {"p1":{"killed":35,"total":179,"perfect":false,"leaks":144,"leaksUncounted":0,"coins":2,"dmg":1736036,"bossDmg":0,"heal":110120,"deaths":11,"layerGains":{}}},
"units": [ "units": [
["p1",1,"op","chess_char_5_08_b",2,"uniequip_002_acfend",3167.17,1,165,4,83889,36030,0,116,3], ["p1",1,"op","chess_char_5_08_b",2,"uniequip_002_acfend",2051.95,1,164,4,77661,36640,0,117,3],
["p1",2,"op","chess_char_5_14_b",2,"uniequip_002_acpion",1904,1,194,7,473061,9225,0,48,8], ["p1",2,"op","chess_char_5_14_b",2,"uniequip_002_acpion",1904,1,194,9,521070,9584,0,48,8],
["p1",3,"op","chess_char_5_19_b",0,"uniequip_002_sharp2",0,0,156,7,350021,33747,0,99,3], ["p1",3,"op","chess_char_5_19_b",0,"uniequip_002_sharp2",4154.5,1,204,5,256988,30222,0,77,3],
["p1",4,"op","chess_char_5_07_b",2,"none",3334,1,203,1,30240,30649,0,29,2], ["p1",4,"op","chess_char_5_07_b",2,"none",2619.79,1,203,2,42832,27659,0,38,3],
["p1",5,"op","chess_char_5_13_b",2,"uniequip_002_acguad",2176.17,1,129,7,177239,32096,0,89,4], ["p1",5,"op","chess_char_5_13_b",2,"uniequip_002_acguad",3411,1,205,4,86863,13306,0,44,2],
["p1",6,"op","chess_char_5_17_b",2,"uniequip_002_acspec",1448,1,188,5,87979,26616,0,142,0], ["p1",6,"op","chess_char_5_17_b",2,"uniequip_002_acspec",1448,1,189,4,87684,26616,0,145,0],
["p1",7,"op","chess_char_5_10_b",2,"none",1131,1,4,0,74712,0,0,155,4], ["p1",7,"op","chess_char_5_10_b",2,"none",1131,1,4,0,76667,0,0,155,4],
["p1",8,"op","chess_char_5_11_b",2,"uniequip_002_acmedc",2262.4,1,5,0,0,0,138461,78,3], ["p1",8,"op","chess_char_5_11_b",2,"uniequip_002_acmedc",2262.4,1,5,0,0,0,110120,78,3],
["p1",9,"op","chess_char_5_12_b",2,"uniequip_002_acsupo",1430,1,11,2,99017,0,0,136,3], ["p1",9,"op","chess_char_5_12_b",2,"uniequip_002_acsupo",1430,1,11,2,101246,0,0,136,3],
["p1",10,"op","chess_char_5_15_b",2,"none",1510,1,13,0,76181,0,0,234,4], ["p1",10,"op","chess_char_5_15_b",2,"none",1510,1,13,0,87081,0,0,232,4],
["p1",11,"op","chess_char_5_18_b",2,"uniequip_002_acnipe",2380.5,1,6,3,299976,0,0,164,3], ["p1",11,"op","chess_char_5_18_b",2,"uniequip_002_acnipe",2380.5,1,6,5,303540,0,0,167,3],
["p1",12,"op","chess_char_5_20_b",2,"uniequip_002_acsupo",1430,1,14,0,106807,0,0,136,3], ["p1",12,"op","chess_char_5_20_b",2,"uniequip_002_acsupo",1430,1,14,0,94405,0,0,125,3],
["-","~1","device","trap_1105_accrate",null,null,100,1,1,0,0,0,0,0,null], ["-","~1","device","trap_1105_accrate",null,null,100,1,1,0,0,0,0,0,null],
["-","~2","device","trap_1105_accrate",null,null,100,1,2,0,0,0,0,0,null], ["-","~2","device","trap_1105_accrate",null,null,100,1,2,0,0,0,0,0,null],
["-","~3","device","trap_1105_accrate",null,null,100,1,3,0,0,0,0,0,null] ["-","~3","device","trap_1105_accrate",null,null,100,1,3,0,0,0,0,0,null]
], ],
"enemies": { "enemies": {
"enemy_1072_dlancer": [1,1,0,3008,37150], "enemy_1072_dlancer": [1,1,0,1609,37150],
"enemy_1081_sotisd": [1,0,1,0,27095], "enemy_1081_sotisd": [1,0,1,194,28396],
"enemy_1092_mdgint": [1,0,1,0,33], "enemy_1092_mdgint": [1,0,1,0,505],
"enemy_1116_liprr": [1,0,1,0,6095], "enemy_1116_liprr": [1,0,1,0,6095],
"enemy_1116_liprr_2": [1,0,1,0,2364], "enemy_1116_liprr_2": [1,0,1,0,2364],
"enemy_1118_lidbox_2": [1,0,1,0,1344], "enemy_1118_lidbox_2": [1,0,1,0,1344],
"enemy_1119_vofsd": [1,0,1,0,889], "enemy_1119_vofsd": [1,0,1,0,889],
"enemy_1121_lifbos": [1,0,1,0,1997], "enemy_1121_lifbos": [1,0,1,0,1997],
"enemy_1249_lysdb_2": [60,16,44,44297,925272], "enemy_1249_lysdb_2": [60,14,46,46440,808178],
"enemy_1251_lysyta": [63,18,45,8302,477784], "enemy_1251_lysyta": [63,18,45,8182,493665],
"enemy_1254_lypa_2": [48,1,46,112756,379100] "enemy_1254_lypa_2": [48,2,45,87602,355453]
}, },
"hooks": [1,203,6900,1914,1914,3154,3238,154,46,188,40,41,0,27753,17018,59,179,142,1,51,0,0,24], "hooks": [1,205,6900,1792,1792,3023,3084,153,46,189,39,41,0,26837,16854,58,179,143,1,46,0,0,6],
"events": {"atk":2198,"bounty":1,"deploy":21,"die":46,"dmg":3227,"engage":11,"fx":296,"heal":145,"leak":142,"skill":85,"spawn":194,"status":1301}, "events": {"atk":2045,"bounty":1,"deploy":23,"die":46,"dmg":3073,"engage":11,"fx":280,"heal":140,"leak":143,"skill":84,"spawn":194,"status":1275},
"fx": {"aoe":89,"displace":4,"dodge":50,"dp":15,"shieldBreak":60,"slash":64,"sp":4,"spGain":10}, "fx": {"aoe":90,"displace":4,"dodge":34,"dp":17,"shieldBreak":59,"slash":64,"sp":2,"spGain":10},
"snaps": "c4ba1bfb 2dfd8eae 9edfcbdb 398871eb 8ec5c018 bdeb7f73 3a80c711 b3542ba8 7c2bcdeb 332b7d77 cfba3c82 e42b9504 e04cec26 299bbeab 55c539ae fb163352 d1b5dcef e0628f10 16c64f3c f935f6ce dfa3bfea 0a6ae300 8f573ae7" "snaps": "c4ba1bfb fae78ec3 d95288ac 1e7366a4 dbbd0efb 2511f256 d2703cda dc932034 2d5006eb 8fcfa286 0f2d3b1e af1f7c99 b655c535 e4d7c5af 88362233 8adc2140 c0aab784 c923256c 5e8e81a4 b5c29988 bf00ddb2 6593e2b4 58d326a5"
}, },
"standin-09": { "standin-09": {
"about": "elite band 7 as stand-ins: chess_char_6_03_b→char_610_acfend chess_char_6_02_b→char_608_acpion chess_char_6_07_b→char_617_sharp2 chess_char_6_10_b→char_617_sharp2 chess_char_6_11_b→char_608_acpion chess_char_6_06_b→char_609_acguad chess_char_5_22_b→char_611_acnipe chess_char_6_01_b→char_611_acnipe chess_char_6_04_b→char_614_acsupo chess_char_6_05_b→char_611_acnipe chess_char_6_08_b→char_612_accast chess_char_6_09_b→char_613_acmedc", "about": "elite band 7 as stand-ins: chess_char_6_03_b→char_610_acfend chess_char_6_02_b→char_608_acpion chess_char_6_07_b→char_617_sharp2 chess_char_6_10_b→char_617_sharp2 chess_char_6_11_b→char_608_acpion chess_char_6_06_b→char_609_acguad chess_char_5_22_b→char_611_acnipe chess_char_6_01_b→char_611_acnipe chess_char_6_04_b→char_614_acsupo chess_char_6_05_b→char_611_acnipe chess_char_6_08_b→char_612_accast chess_char_6_09_b→char_613_acmedc",