feedback5 CB4: 萨卡兹穿刺手 — a stun or 束缚 ends its acceleration and drops the speed layers; its first hit after a block adds current move speed × 600 physical as its own instance (community report of 2026-10-06, item 36)
Official: PRTS 天赋 and the battle prefab's templates (dlancer_t_listener[a/b/c] every 0.1 s: STUNNED / UNMOVABLE end dlancer_t[trigger], not blocked starts it; a MULTIPLIER layer every 0.5 s up to 25 tries, blocked or not; dlancer_t_atk: DamageViaAttr MOVE_SPEED × 600, physical, ignoreForSp, then ends the trigger). Until now it kept accelerating through a stun and kept the speed, and the hit was one attack multiplied ×(1 + 6 × layers / 25), a stun in between included. A slow is no reset (official). Golden: 6 scenarios, each with 萨卡兹穿刺手: roster-016, standin-04, standin-08, diy-028, diy-124, coop2-HARD-4. Tests: test/content/enemies_bosses.test.js (3, fail on the parent). Docs: DESIGN §25.18.6.
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@@ -27,8 +27,8 @@ a merged elite 拉普兰德 as a new one (GitHub #169), the leader pool per play
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model quirks (PR #211) → §25.13; the community reports of 2026-10-06 (the 孤岛风云 prisoners drawn freed, 忍冬's trigger, a
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bounty burned to death by the 活性源石, 枯朽之种 paying a bounty) → §25.14; the second batch of community reports of
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2026-10-06, stream CB4 (enemies, bosses, waves, movement: the 突袭 landing on the 临时整备区 row and the other half of the
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联防 map, a silenced 萨卡兹枯朽战士's death pollution; the briefing types' 7–9 waves, 新硎's 断刃 and a freed prisoner in 联防
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already answered, …) → §25.18.
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联防 map, a silenced 萨卡兹枯朽战士's death pollution, 萨卡兹穿刺手's speed after a stun and its first hit; the briefing types'
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7–9 waves, 新硎's 断刃 and a freed prisoner in 联防 already answered, …) → §25.18.
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Decisions of the owner: 2026-10-04 — the server stays on plain `node:http` + `ws`, no web framework (§25.1);
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2026-10-05 — the 补位 plan (§25.3); the 自选编队 rules, the collab operators out of the pool, ISW-A refused (§25.4);
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@@ -1066,7 +1066,7 @@ fixed (W5AA's commits name every golden scenario moved); two were already fixed
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is the report; on this tree only the 使徒's own leak carries it.
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- Golden: unchanged. Pinned: `test/sim/feedback5-community-pins.test.js`.
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### 25.18 Community reports of 2026-10-06, stream CB4: enemies, bosses, waves, movement — `sim/battle/players.js onOwnBoard`, `content/bonds/addon/battle.js raidTile`, `content/enemies/archetypes.js kitPolluted`
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### 25.18 Community reports of 2026-10-06, stream CB4: enemies, bosses, waves, movement — `sim/battle/players.js onOwnBoard`, `content/bonds/addon/battle.js raidTile`, `content/enemies/archetypes.js kitPolluted`, `content/enemies/special.js kitRush`
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The owner's second collection of community reports (2026-10-06/07) was split over five streams; CB4 took the items about
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enemies, bosses, waves and movement (items 6, 10, 16.3, 24, 29, 35, 36, 38, 39, 40, 47, 52, 53, 57 of the list). Each was
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@@ -1151,3 +1151,26 @@ The real ones are fixed, one commit each with its golden scenarios named; the re
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- Golden: unchanged. Pinned: `test/sim/feedback5-cb4-pins.test.js` (freed in its own combat, leaked, confined in 联防,
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freed at its 4th attack there).
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#### 25.18.6 「萨卡兹穿刺手被眩晕或者减速恢复之后移速不会重置(降低),伤害也异常」 (item 36): a stun or 束缚 ends its acceleration; its first hit adds speed × 600 — `content/enemies/special.js kitRush`
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- **Seen**: after a stun it walked on at the speed it had built up (it even kept accelerating while stunned: 1 → 1.5 in a
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2 s stun); its first hit after a block was one multiplied attack (×(1 + 6 × layers / 25), 2286 at 17 layers), also
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after a stun that came in between.
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- **Official**: PRTS 天赋 「每0.1秒检测一次:①若受晕眩/束缚影响,停止加速 ②若未被阻挡,开始加速…每0.5秒尝试获得1层移动速度+50%
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的增益,最多尝试25次(增益于停止加速时解除…),同时普通攻击附加的Buff会额外造成一次当前移动速度×600的…物理伤害并停止加速」. The
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battle prefab agrees: listeners every 0.1 s end `dlancer_t[trigger]` on STUNNED (a) or UNMOVABLE (b) and start it when
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not blocked (c); the trigger stacks a MULTIPLIER move-speed layer every 0.5 s, blocked or not; the FirstAttack buff
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`dlancer_t_atk` deals `DamageViaAttr` MOVE_SPEED × atk_scale (physical, melee, ignoreForSp) while the trigger exists,
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then ends it. A slow (减速) is no reset — the report's slow is the official behaviour; it only lowers the speed while it
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lasts, and so the extra damage.
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- **Now**: kitRush follows the templates: a 0.1 s listener (晕眩 / 束缚 statuses end the acceleration and drop its layers;
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not blocked starts it, from the spawn), a layer every 0.5 s up to 25 tries, the extra damage = its current move speed
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× 600 as a second, non-attack physical instance with no 受击回复, ending the acceleration (so a block's first hit only).
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Reproduced after the fix: 2 s stun → base speed, a fresh build-up; blocked at 2.375 → 450 + 1500 (2.5 × 600, one more
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layer before the hit).
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- [ASSUMED]: 冻结, 沉睡 and 浮空 do not stop it (they set FROZEN / SLEEPING / LEVITATE, not the two flags the listeners
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read); the client's 0.1 s listener order is folded into one check.
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- Golden: 6 scenarios, each with 萨卡兹穿刺手 in it: roster-016, standin-04, standin-08, diy-028, diy-124 and the bot match
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coop2-HARD-4 (160 spawned). Tests: `test/content/enemies_bosses.test.js` (3: the layers and the cap, the resets, the
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first hit; all fail on the parent).
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@@ -126,23 +126,49 @@ function kitParrot(ab) {
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}];
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}
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/**
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* 萨卡兹穿刺手 (PRTS 天赋; the battle prefab's Rush / FirstAttack abilities — templates dlancer_t_listener[a] / [b] / [c],
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* dlancer_t[trigger], dlancer_t_atk): every RUSH_LISTEN (0.1) s — 晕眩 (STUNNED) or 束缚 (UNMOVABLE) ends the acceleration
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* and its speed layers with it; not blocked and not accelerating starts it. While it accelerates, every
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* `rush.dlancer_t[trigger].interval` (0.5) s — the first one 0.5 s after the start — one more layer of move speed
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* +`move_speed` (50 %, MULTIPLIER, the layers add up), at most `trig_cnt` (25) tries — blocked or not, frozen, asleep or
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* slowed or not (only the two flags stop it). Every normal attack carries dlancer_t_atk: while it accelerates, the hit
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* adds 当前移动速度 × `firstattack.atk_scale` (600) physical damage — a second instance, melee, no 受击回复 (ignoreForSp) —
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* and ends the acceleration, so once blocked only its first hit has it. Until 0.2.0 it kept accelerating through a stun
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* and kept the speed after it, and the first hit after a block multiplied the attack instead (×(1 + 6 × layers / 25)),
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* a stun in between included (community report of 2026-10-06, item 36).
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*/
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const RUSH_LISTEN = 0.1;
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function kitRush(ab) {
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const ms = T(ab, 'rush.dlancer_t[trigger].move_speed') ?? 0, iv = T(ab, 'rush.dlancer_t[trigger].interval') ?? 0.5;
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const max = T(ab, 'rush.dlancer_t[trigger].trig_cnt') ?? 0, first = T(ab, 'firstattack.atk_scale') ?? 0;
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const max = T(ab, 'rush.dlancer_t[trigger].trig_cnt') ?? 0, scale = T(ab, 'firstattack.atk_scale') ?? 0;
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// 晕眩 / 束缚 only (the client's STUNNED / UNMOVABLE flags: not 冻结, 沉睡 or 浮空, which hold flags.stun here too)
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const held = (e) => e.buffs.some((x) => x.status === 'stun' || x.status === 'bind');
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const stop = (b, e, a) => { a.on = false; a.n = 0; b.removeBuff(e, 'ab:rush'); };
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return [{
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iv,
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spawn(b, e, a) { a.n = 0; },
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tick(b, e, a) {
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if (!e.moving || e.blockedBy || a.n >= max) return;
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a.n++;
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b.addBuff(e, { key: 'ab:rush', mods: { moveMul: 1 + ms * a.n }, persist: true });
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iv: RUSH_LISTEN,
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// the listeners first look at once (waitFirstTriggerInterval 0): a walker spawned unblocked starts at t = 0
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spawn(b, e, a) { a.on = !e.blockedBy && !held(e); a.n = 0; a.tries = 0; a.acc = 0; },
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tick(b, e, a, dt) {
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if (held(e)) { if (a.on) stop(b, e, a); return; }
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if (!a.on) {
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if (!e.blockedBy) { a.on = true; a.tries = 0; a.acc = 0; }
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return;
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}
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if (a.tries >= max || !(iv > 0)) return;
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a.acc += dt;
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let grew = false;
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while (a.acc >= iv - 1e-9 && a.tries < max) { a.acc -= iv; a.tries++; a.n++; grew = true; }
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if (grew) b.addBuff(e, { key: 'ab:rush', mods: { moveMul: 1 + ms * a.n }, persist: true });
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},
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blocked(c, b, e, a) { a.charge = a.n; },
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hitOut(c, b, e, a) {
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if (!c.dmg.isAttack || !(a.charge > 0) || !(max > 0)) return;
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c.dmg.amount *= 1 + (first / 100) * (a.charge / max); // 被阻挡后的首次攻击: extra damage from the built-up speed
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dealt(c, b, e, a) {
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if (!a.on) return;
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const t = c.target;
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const amount = e.s.moveSpeed * scale;
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stop(b, e, a);
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if (t && t.alive && amount > 0) b.dealDamage(e, t, { amount, type: 'phys', canDodge: false, isSkill: true, noSp: true, tags: ['enemyAbility', 'rush'] });
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},
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attack(c, b, e, a) { if (a.charge > 0) { a.charge = 0; a.n = 0; b.removeBuff(e, 'ab:rush'); } },
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}];
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}
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@@ -1071,16 +1071,68 @@ for (const key of ['enemy_1116_liprr', 'enemy_1116_liprr_2', 'enemy_1118_lidbox_
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});
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}
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test(`${nm('enemy_1072_dlancer')}: accelerates while walking; the first hit after being blocked scales with the build-up`, () => {
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const h = arena({ units: [{ chessId: 't_wall', row: 9, col: 3 }], captureNoisy: true, hooks: ['damaged'] });
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// PRTS 天赋 + the client's templates dlancer_t_listener[a/b/c], dlancer_t[trigger], dlancer_t_atk (DESIGN §25.18): every
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// 0.1 s 晕眩 / 束缚 end the acceleration (its layers with it), not blocked starts it; a layer of move speed +50 % every
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// 0.5 s, at most 25 tries, blocked or not; a hit while it accelerates adds 当前移动速度 × 600 phys (its own instance) and
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// ends it (community report of 2026-10-06, item 36: until 0.2.0 a stun kept the speed, and the hit was multiplied)
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const DL = 'enemy_1072_dlancer';
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const dlBase = () => E[DL].stats.moveSpeed;
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const dlMul = (n) => 1 + tb(DL, 'rush.dlancer_t[trigger].move_speed') * n;
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const DL_ROUTE = { motion: 'WALK', start: [9, 18], end: [9, 2], checkpoints: [] };
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test(`${nm(DL)}: a layer of move speed +${tb(DL, 'rush.dlancer_t[trigger].move_speed') * 100} % every ${tb(DL, 'rush.dlancer_t[trigger].interval')} s while it walks, at most ${tb(DL, 'rush.dlancer_t[trigger].trig_cnt')}`, () => {
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const h = arena();
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h.step();
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const e = put(h, 'enemy_1072_dlancer', [9, 10], { move: true });
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h.run(3);
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assert.ok(e.s.moveSpeed > E.enemy_1072_dlancer.stats.moveSpeed * 2);
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h.runUntil(() => e.stats.attacks >= 2, 120);
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const hits = h.hooksOf('damaged').filter((c) => c.source === e && c.dmg.isAttack).map((c) => c.amount);
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assert.ok(hits[0] > hits[1] * 1.5, `${hits[0]} vs ${hits[1]}`);
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approx(hits[1], e.s.atk);
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const e = h.spawn(DL, { route: DL_ROUTE });
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h.run(0.45);
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approx(e.s.moveSpeed, dlBase(), 1e-9, 'the first layer 0.5 s after the start');
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h.run(2.6);
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approx(e.s.moveSpeed, dlBase() * dlMul(6), 1e-9, '6 layers after 3 s');
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// the cap: a pinned one (speed ×0, never blocked) keeps trying — 25 tries, then the layers stay
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const p = put(h, DL, [11, 12]);
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h.run(14);
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const max = tb(DL, 'rush.dlancer_t[trigger].trig_cnt');
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assert.equal(p.mem.ab.list[0].n, max);
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approx(p.findBuff('ab:rush').mods.moveMul, dlMul(max), 1e-9, 'capped at 25 layers');
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});
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test(`${nm(DL)}: a stun or a 束缚 ends the acceleration — its speed back to the base, building up again only afterwards; a slow, a freeze or a sleep does not`, () => {
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for (const [status, value, resets] of [['stun', undefined, true], ['bind', undefined, true], ['slow', 0.5, false], ['freeze', undefined, false], ['sleep', undefined, false]]) {
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const h = arena();
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h.step();
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const e = h.spawn(DL, { route: DL_ROUTE });
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h.run(3.05);
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approx(e.s.moveSpeed, dlBase() * dlMul(6), 1e-9, status);
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h.b.applyStatus(e, status, { duration: 2, value });
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h.run(2.2);
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if (resets) {
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approx(e.s.moveSpeed, dlBase(), 1e-9, `${status}: reset`);
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h.run(1.05);
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approx(e.s.moveSpeed, dlBase() * dlMul(2), 1e-9, `${status}: a fresh build-up`);
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} else assert.ok(e.s.moveSpeed > dlBase() * dlMul(6) - 1e-9, `${status}: kept (${e.s.moveSpeed})`);
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}
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});
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test(`${nm(DL)}: blocked, its first hit adds 当前移动速度 × ${tb(DL, 'firstattack.atk_scale')} physical damage (a second instance) and ends the acceleration; a stun between the block and the hit takes it away`, () => {
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const hitsOf = (stunAtBlock) => {
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const h = arena({ units: [{ chessId: 't_wall', row: 9, col: 4 }], captureNoisy: true, hooks: ['damaged'] });
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h.step();
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const e = h.spawn(DL, { route: DL_ROUTE });
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let speedAtHit = null;
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h.b.on('damaged', (c) => { if (c.source === e && c.dmg.isAttack && speedAtHit === null) speedAtHit = e.s.moveSpeed; }, { priority: 100 });
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assert.ok(h.runUntil(() => e.blockedBy, 120), 'blocked');
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if (stunAtBlock) h.b.applyStatus(e, 'stun', { duration: 1 });
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assert.ok(h.runUntil(() => e.stats.attacks >= 2, 60));
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const own = h.hooksOf('damaged').filter((c) => c.source === e);
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return { e, speedAtHit, attacks: own.filter((c) => c.dmg.isAttack).map((c) => c.amount), extra: own.filter((c) => !c.dmg.isAttack).map((c) => c.amount) };
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};
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const r = hitsOf(false);
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assert.ok(r.speedAtHit > dlBase() * 4, `built up: ${r.speedAtHit}`);
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assert.deepEqual(r.attacks.map((a) => Math.round(a)), [r.e.s.atk, r.e.s.atk], 'the attacks themselves are plain');
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assert.equal(r.extra.length, 1, 'one extra instance, on the first hit only');
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approx(r.extra[0], r.speedAtHit * tb(DL, 'firstattack.atk_scale'), 1e-6, 'speed × 600 (DEF 0)');
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approx(r.e.s.moveSpeed, dlBase(), 1e-9, 'the hit ended the acceleration');
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const s = hitsOf(true);
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assert.deepEqual(s.extra, [], 'stunned after the block: no extra damage');
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});
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test(`${nm('enemy_1320_wdrrl_2')}: only blockers with block ≥3; first attack splashes ATK×${tb('enemy_1320_wdrrl_2', 'AOEAttack.atk_scale')} around the target`, () => {
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+41
-41
@@ -1115,35 +1115,35 @@
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||||
"round": 13,
|
||||
"seed": 2789905475,
|
||||
"waveId": "act1autochess_h06",
|
||||
"time": 213.13,
|
||||
"ticks": 6394,
|
||||
"time": 209.47,
|
||||
"ticks": 6284,
|
||||
"reason": "cleared",
|
||||
"killed": 23,
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||||
"killed": 24,
|
||||
"total": 147,
|
||||
"unspawned": 0,
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||||
"bossHpLeft": null,
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||||
"rngDraws": 267,
|
||||
"rngDraws": 334,
|
||||
"errors": {"count":0,"kinds":[]},
|
||||
"players": {"p1":{"killed":23,"total":147,"perfect":false,"leaks":124,"leaksUncounted":0,"coins":0,"dmg":1691383,"bossDmg":0,"heal":0,"deaths":21,"layerGains":{}}},
|
||||
"players": {"p1":{"killed":24,"total":147,"perfect":false,"leaks":123,"leaksUncounted":0,"coins":0,"dmg":1441375,"bossDmg":0,"heal":0,"deaths":21,"layerGains":{}}},
|
||||
"units": [
|
||||
["p1",1,"op","chess_char_6_diy1_b",0,"uniequip_002_narant",2331,1,162,4,550355,2331,0,96,2],
|
||||
["p1",2,"op","chess_char_6_diy2_b",1,"uniequip_002_narant",2331,1,170,5,169611,4662,0,45,2],
|
||||
["p1",3,"op","chess_char_6_diy1_b",2,"uniequip_002_narant",0,0,123,1,161168,4662,0,46,2],
|
||||
["p1",4,"op","chess_char_6_diy2_b",0,"uniequip_003_narant",0,0,140,1,176278,5262,0,36,2],
|
||||
["p1",5,"op","chess_char_6_diy1_b",1,"uniequip_003_narant",0,0,152,8,468412,5262,0,89,2],
|
||||
["p1",6,"op","chess_char_6_diy2_b",2,"uniequip_003_narant",2631,1,171,4,121589,2631,0,28,1],
|
||||
["p1",7,"op","chess_char_5_diy1_a",0,null,0,0,78,0,2832,2594,0,6,0],
|
||||
["p1",8,"op","chess_char_5_diy2_a",1,null,0,0,94,0,6919,2594,0,15,1],
|
||||
["p1",9,"op","chess_char_5_diy1_a",2,null,0,0,84,0,4842,2594,0,9,0],
|
||||
["p1",10,"op","chess_char_5_diy2_b",0,"none",0,0,83,0,3441,3080,0,7,0],
|
||||
["p1",11,"op","chess_char_5_diy1_b",1,"none",0,0,4,0,18086,1540,0,27,1],
|
||||
["p1",12,"op","chess_char_5_diy2_b",2,"none",0,0,89,0,7850,3080,0,13,0]
|
||||
["p1",1,"op","chess_char_6_diy1_b",0,"uniequip_002_narant",0,0,113,4,225132,4662,0,45,2],
|
||||
["p1",2,"op","chess_char_6_diy2_b",1,"uniequip_002_narant",2331,1,171,1,183931,4662,0,52,2],
|
||||
["p1",3,"op","chess_char_6_diy1_b",2,"uniequip_002_narant",0,0,138,4,181139,4662,0,42,1],
|
||||
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|
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|
||||
],
|
||||
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"fx": {"aoe":28,"bounce":344,"dodge":58,"logosLexicon":25},
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"snaps": "46cae241 4126bfe2 3597168d ef44620e 25aa24d2 bef8ed11 e114314a 75ea4626 14a7267e d136ce0e cd0f1cb6 a5f2f534 04f217e4 84e96cae e87a36e7 163b985d 0de49904 6dbacbcc 41cdeac6 9bb308c2 40ba42e6 1823cbb2"
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||||
"enemies": {"enemy_1010_demon_2":[36,3,33,28588,679603],"enemy_1071_dftman":[51,12,39,4181,301561],"enemy_1072_dlancer":[60,9,51,11229,460211]},
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||||
"fx": {"aoe":29,"bounce":228,"dodge":62,"logosLexicon":39},
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||||
"snaps": "a3f1b53f 65ad96a3 1e27c835 c471b183 a9d117e1 1230958c c5f01b31 e2f16dc4 13b7ff34 fff6f70c ff28c518 960ad469 07783e9f cfb1dd16 eb64d4e5 b8b84845 95ff5870 65dcc089 4092ee32 0fa97a73 4c82d2a7"
|
||||
},
|
||||
"diy-029": {
|
||||
"about": "5_diy1_b=logos/S1/002_logos 5_diy2_b=logos/S2/002_logos 5_diy1_b=logos/S3/002_logos 5_diy2_b=logos/S1/003_logos 5_diy1_b=logos/S2/003_logos 5_diy2_b=logos/S3/003_logos 6_diy1_a=logos/S1 6_diy2_a=logos/S2 6_diy1_a=logos/S3 6_diy2_b=logos/S1 6_diy1_b=logos/S2 6_diy2_b=logos/S3",
|
||||
@@ -5305,35 +5305,35 @@
|
||||
"time": 230,
|
||||
"ticks": 6900,
|
||||
"reason": "timeout",
|
||||
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|
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|
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"bossHpLeft": null,
|
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"rngDraws": 0,
|
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|
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|
||||
"players": {"p1":{"killed":2,"total":147,"perfect":false,"leaks":145,"leaksUncounted":0,"coins":0,"dmg":361912,"bossDmg":0,"heal":143362,"deaths":1,"layerGains":{}}},
|
||||
"units": [
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|
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|
||||
["p1",12,"op","chess_char_5_diy2_b",2,"none",1900.8,1,9,0,42947,27240,13712,119,3],
|
||||
["-","~1","device","trap_1105_accrate",null,null,100,1,1,0,0,0,0,0,null],
|
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["-","~2","device","trap_1105_accrate",null,null,100,1,2,0,0,0,0,0,null],
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["-","~3","device","trap_1105_accrate",null,null,100,1,3,0,0,0,0,0,null]
|
||||
],
|
||||
"enemies": {"enemy_1010_demon_2":[36,0,36,34867,60280],"enemy_1071_dftman":[51,1,50,11383,65774],"enemy_1072_dlancer":[60,2,56,79187,222288]},
|
||||
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|
||||
"events": {"atk":1546,"deploy":14,"die":5,"dmg":1570,"engage":12,"fx":607,"heal":388,"leak":142,"skill":79,"spawn":162,"status":589},
|
||||
"fx": {"aoe":72,"heal":231,"levitate":54,"shield":250},
|
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"snaps": "0fc819e5 0de8f25c cbd99739 53bf2362 bf211e55 3b1d12b8 0ac8e0aa 9dba465e 5c93fe8c 41f070f9 c15b74b1 e8c12aaa 5e0dcaaa 4ae2edb1 c8d02dee 9098c07b 573d1807 e87ef02e 54edadf7 7f5feeb6 a1637ee7 6473e5cd 28977ec1"
|
||||
"enemies": {"enemy_1010_demon_2":[36,0,35,51346,79660],"enemy_1071_dftman":[51,0,51,2463,49416],"enemy_1072_dlancer":[60,2,55,92168,232837]},
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||||
"hooks": [1,163,6900,1481,1481,1677,1677,699,3,144,42,38,0,42822,48,52,147,141,1,3,0,0,0],
|
||||
"events": {"atk":1676,"deploy":13,"die":3,"dmg":1669,"engage":12,"fx":667,"heal":473,"leak":141,"skill":80,"spawn":162,"status":641},
|
||||
"fx": {"aoe":77,"heal":263,"levitate":48,"shield":279},
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"snaps": "0fc819e5 0de8f25c cbd99739 77c95ad9 8647c63d 61c97ad4 b295ab13 ae5b7267 75d5473a bf103537 52a28a1a e92bdbc7 726765f0 32462a64 73f3b008 4a5d58d5 f54e088a 3bc5d685 8664c2c2 3d0b0f6a 78392737 747f298e f70dc197"
|
||||
},
|
||||
"diy-125": {
|
||||
"about": "5_diy1_b=haruka/S1/002_haruka 5_diy2_b=haruka/S2/002_haruka 5_diy1_b=haruka/S3/002_haruka 6_diy1_a=haruka/S1 6_diy2_a=haruka/S2 6_diy1_a=haruka/S3 6_diy2_b=haruka/S1 6_diy1_b=haruka/S2 6_diy2_b=haruka/S3 6_diy1_b=haruka/S1/002_haruka 6_diy2_b=haruka/S2/002_haruka 6_diy1_b=haruka/S3/002_haruka",
|
||||
|
||||
@@ -687,8 +687,8 @@
|
||||
},
|
||||
{
|
||||
"round": 12,
|
||||
"ai_0": [1,3,13,0,0,6,8,"dc00c87b",133,"kazimierzShip 1/33, kjeragShip 0/2, raidShip 1/49, skillfulShip 0/9, soloShip 1/3, steadShip 2/22, suntShip 1/0, swiftShip 1/26, visiShip 1/0",21,50,29,114],
|
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"ai_1": [0,0,13,0,0,6,0,"811c9dc5",0,"arcaneShip 0/2, kazimierzShip 0/2, preciShip 0/59, sargonShip 0/4, siracusaShip 0/10, skillfulShip 0/6, swiftShip 0/23",21,50,29,114]
|
||||
"ai_0": [1,3,13,0,0,6,8,"dc00c87b",133,"kazimierzShip 1/33, kjeragShip 0/2, raidShip 1/49, skillfulShip 0/9, soloShip 1/3, steadShip 2/22, suntShip 1/0, swiftShip 1/26, visiShip 1/0",25,50,25,114],
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"ai_1": [0,0,13,0,0,6,0,"811c9dc5",0,"arcaneShip 0/2, kazimierzShip 0/2, preciShip 0/59, sargonShip 0/4, siracusaShip 0/10, skillfulShip 0/6, swiftShip 0/23",17,50,33,114]
|
||||
},
|
||||
{
|
||||
"round": 13,
|
||||
@@ -707,7 +707,7 @@
|
||||
"title": {"id":"comment_4","name":"精英云集","picId":"comment_icon_4","text":"晋升精锐次数最多"},
|
||||
"trophies": 3,
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"reward": 298,
|
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|
||||
"stats": {"activatedLayers":0,"bossDamage":0,"dmgDealt":2600903,"gold":126,"itemsEquipped":8,"kills":210,"leaks":77,"lpLost":32,"merges":4,"perfectRounds":9,"refreshes":13},
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"lineup": [],
|
||||
"bonds": ["kazimierzShip 0/41","kjeragShip 0/2","miraShip 0/7","preciShip 0/4","raidShip 0/49","skillfulShip 0/9","soloShip 0/3","steadShip 0/22","swiftShip 0/34","yanShip 0/6"]
|
||||
},
|
||||
@@ -721,7 +721,7 @@
|
||||
"title": {"id":"comment_5","name":"万事俱备","picId":"comment_icon_5","text":"装备配发数量最多"},
|
||||
"trophies": 2,
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"reward": 255,
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"stats": {"activatedLayers":0,"bossDamage":0,"dmgDealt":1344369,"gold":114,"itemsEquipped":11,"kills":160,"leaks":73,"lpLost":34,"merges":3,"perfectRounds":5,"refreshes":19},
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"lineup": [],
|
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"bonds": ["arcaneShip 0/2","kazimierzShip 0/2","preciShip 0/59","sargonShip 0/4","siracusaShip 0/10","skillfulShip 0/6","swiftShip 0/23"]
|
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}
|
||||
|
||||
+34
-45
@@ -1012,66 +1012,55 @@
|
||||
"time": 230,
|
||||
"ticks": 6900,
|
||||
"reason": "timeout",
|
||||
"killed": 79,
|
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"killed": 81,
|
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"total": 126,
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"rngDraws": 568,
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"rngDraws": 571,
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"errors": {"count":0,"kinds":[]},
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"players": {
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"p1": {
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"killed": 79,
|
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"total": 126,
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"perfect": false,
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"dmg": 3625965,
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"bossDmg": 0,
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"heal": 73726,
|
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"deaths": 12,
|
||||
"layerGains": {"preciShip":2}
|
||||
}
|
||||
"p1": {"killed":81,"total":126,"perfect":false,"leaks":45,"leaksUncounted":0,"coins":6,"dmg":3939977,"bossDmg":0,"heal":90944,"deaths":6,"layerGains":{"preciShip":4}}
|
||||
},
|
||||
"units": [
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
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|
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|
||||
"enemy_1043_zomsbr": [72,54,18,618,974327],
|
||||
"enemy_1061_zomshd": [30,18,12,24836,1664045],
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||||
"enemy_1072_dlancer": [1,1,0,2738,37150],
|
||||
"enemy_1165_duhond": [1,1,0,0,17337],
|
||||
"enemy_10098_crhro": [1,1,0,9194,185752],
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||||
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|
||||
"enemy_1019_jshoot_2": [1,1,0,1498,16718],
|
||||
"enemy_1043_zomsbr": [72,52,20,114,986155],
|
||||
"enemy_1061_zomshd": [30,20,10,24481,1553823],
|
||||
"enemy_1072_dlancer": [1,1,0,508,37150],
|
||||
"enemy_1165_duhond": [1,1,0,127,17337],
|
||||
"enemy_1196_msfyin_2": [1,1,0,0,3],
|
||||
"enemy_1209_sfden_2": [1,0,1,0,40185],
|
||||
"enemy_1273_stmgun_2": [1,1,0,30037,111451],
|
||||
"enemy_1209_sfden_2": [1,0,1,896,53527],
|
||||
"enemy_1273_stmgun_2": [1,0,1,18044,12298],
|
||||
"enemy_1355_mrfly": [1,1,0,0,37150],
|
||||
"enemy_1433_dsbasi_2": [1,1,0,134,35293],
|
||||
"enemy_2001_duckmi_2": [1,0,1,0,9483],
|
||||
"enemy_9006_actoxi": [1,0,1,0,2384]
|
||||
"enemy_1433_dsbasi_2": [1,1,0,0,35293],
|
||||
"enemy_2001_duckmi_2": [1,0,1,0,21574],
|
||||
"enemy_9006_actoxi": [1,0,1,0,2453]
|
||||
},
|
||||
"hooks": [1,154,6900,951,1017,7281,7430,78804,91,140,40,36,17,35845,1032,57,126,45,1,102,1,7,6],
|
||||
"events": {"atk":2283,"bounty":3,"deploy":28,"die":95,"dmg":7385,"engage":10,"fx":552,"heal":121,"layer":1,"leak":45,"skill":76,"spawn":142,"status":2410},
|
||||
"fx": {"aoe":8,"bombard":17,"bombardShell":17,"burst":7,"crit":50,"dodge":6,"explode":40,"firewall":2,"garrison":1,"iceSpike":90,"lightning":148,"lock":17,"lure":3,"revive":1,"snow":82,"soul":1,"sp":1,"storm":5,"talent":2,"telegraph":8,"tide":3,"wanted":38,"weightless":5},
|
||||
"snaps": "ee17d257 d832b8ac 2ca210aa 3cd3fc22 022376cf a362140e 0ca09d66 1f446040 29245222 70bfb33a 2b4ce12f 51a65ad5 1216d2fa f2d3b899 86e068de 5a0bbda6 1bb53622 0ef45b3c a98167d6 5245239e eac46280 b7e2f8ef 905be587"
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||||
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|
||||
"events": {"atk":2422,"bounty":3,"deploy":23,"die":91,"dmg":8114,"engage":10,"fx":558,"heal":126,"layer":2,"leak":41,"skill":83,"spawn":143,"status":2555},
|
||||
"fx": {"aoe":8,"bombard":23,"bombardShell":23,"burst":9,"crit":50,"dodge":7,"explode":20,"firewall":2,"garrison":2,"iceSpike":90,"lightning":151,"lock":23,"lure":3,"revive":1,"snow":80,"soul":1,"sp":3,"storm":5,"talent":2,"telegraph":7,"tide":4,"wanted":39,"weightless":5},
|
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"snaps": "ee17d257 d832b8ac 2ca210aa cbf4f6c5 9834d1a9 ab1e0274 d7943543 8c87350d 084b216e c699ce3c 94504937 e9978482 b74cefae ad3da315 655ea66f ca6ce347 30b1520b a1d6a040 3d66ba82 7f221d61 cd67a2de b5f075de 9844b6b9"
|
||||
},
|
||||
"roster-017": {
|
||||
"about": "pass 0 band 6: chess_char_6_15_a chess_char_6_19_a chess_char_6_07_a chess_char_6_17_a chess_char_6_08_a chess_char_6_09_a chess_char_6_11_a chess_char_6_12_a chess_char_6_13_a chess_char_6_14_a chess_char_6_16_a chess_char_6_18_a",
|
||||
|
||||
+57
-57
@@ -186,62 +186,62 @@
|
||||
"round": 12,
|
||||
"seed": 428893583,
|
||||
"waveId": "act1autochess_h05",
|
||||
"time": 196.37,
|
||||
"ticks": 5891,
|
||||
"time": 201.73,
|
||||
"ticks": 6052,
|
||||
"reason": "cleared",
|
||||
"killed": 127,
|
||||
"killed": 146,
|
||||
"total": 158,
|
||||
"unspawned": 0,
|
||||
"bossHpLeft": null,
|
||||
"rngDraws": 656,
|
||||
"rngDraws": 614,
|
||||
"errors": {"count":0,"kinds":[]},
|
||||
"players": {
|
||||
"p1": {
|
||||
"killed": 127,
|
||||
"killed": 146,
|
||||
"total": 158,
|
||||
"perfect": false,
|
||||
"leaks": 31,
|
||||
"leaks": 12,
|
||||
"leaksUncounted": 0,
|
||||
"coins": 8,
|
||||
"dmg": 1279084,
|
||||
"dmg": 1417534,
|
||||
"bossDmg": 0,
|
||||
"heal": 23617,
|
||||
"deaths": 13,
|
||||
"heal": 25396,
|
||||
"deaths": 8,
|
||||
"layerGains": {"sargonShip":5}
|
||||
}
|
||||
},
|
||||
"units": [
|
||||
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|
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||||
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|
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||||
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|
||||
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|
||||
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|
||||
["p1",1,"op","chess_char_6_03_a",2,null,0,0,169,0,2034,5814,0,24,1],
|
||||
["p1",2,"op","chess_char_6_02_a",2,null,1026.4,1,171,6,34754,2032,0,3,6],
|
||||
["p1",3,"op","chess_char_6_07_a",0,null,1865,1,178,7,177671,1865,0,104,2],
|
||||
["p1",4,"op","chess_char_6_10_a",0,null,1865,1,177,5,99606,1865,0,99,2],
|
||||
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|
||||
["p1",6,"op","chess_char_6_06_a",2,null,2638,1,158,15,108249,19250,0,107,4],
|
||||
["p1",7,"op","chess_char_5_22_a",2,null,1272,1,3,2,27182,0,0,23,2],
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||||
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|
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["p1",11,"op","chess_char_6_08_a",2,null,1372,1,5,21,209303,0,0,53,3],
|
||||
["p1",12,"op","chess_char_6_09_a",2,null,1224,1,11,0,0,0,25396,42,2],
|
||||
["-","~1","device","trap_1105_accrate",null,null,100,1,1,0,0,0,0,0,null],
|
||||
["-","~2","device","trap_1105_accrate",null,null,100,1,2,0,0,0,0,0,null]
|
||||
],
|
||||
"enemies": {
|
||||
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"enemy_10099_crvln": [1,1,0,2964,20736],
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||||
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"enemy_1010_demon_2": [28,20,8,11373,543506],
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||||
"enemy_1010_demon_2": [28,24,4,9519,566154],
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||||
"enemy_10112_ymgds": [1,1,0,0,6912],
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"enemy_10116_ymgtop": [1,1,0,3450,13824],
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"enemy_10118_ymgprc": [1,0,1,5235,10561],
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"enemy_1071_dftman": [63,60,3,290,241610],
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||||
"enemy_1072_dlancer": [60,41,19,24824,407969]
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"enemy_10116_ymgtop": [1,1,0,2924,13824],
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"enemy_1072_dlancer": [60,53,7,16266,482782]
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||||
},
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|
||||
"events": {"atk":998,"bounty":4,"deploy":22,"die":140,"dmg":1862,"engage":11,"fx":77,"heal":44,"layer":2,"leak":31,"skill":45,"spawn":172,"status":464},
|
||||
"fx": {"aoe":4,"dodge":15,"dp":18,"garrison":2,"revive":1,"slash":24,"sp":8,"spGain":3,"telegraph":2},
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||||
"snaps": "1184691a ac872d2c 04c21bcf 302d411f 5ea6c6b7 1d6c2c6a d1adbc33 d86e6315 835cf160 a3576945 32ffef8a f9d81c1e 035b4b09 12f6f260 41a84026 a6a6ba61 9dd38c5e dcbccdf8 93092800 8b97b584"
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||||
"hooks": [1,178,6052,992,992,2073,2070,71,154,166,35,33,0,37600,3935,56,158,12,1,155,2,0,11],
|
||||
"events": {"atk":1138,"bounty":4,"deploy":18,"die":154,"dmg":2070,"engage":11,"fx":174,"heal":53,"layer":2,"leak":12,"skill":68,"spawn":172,"status":449},
|
||||
"fx": {"aoe":8,"dodge":14,"dp":44,"garrison":2,"revive":1,"slash":86,"sp":14,"spGain":3,"telegraph":2},
|
||||
"snaps": "484fd662 4f4e076d 081948b0 d7bf1df0 c0aa2905 1b27e150 ab6cac50 1cbbd19b 1109a00b b8a562d0 58ac9b92 3126d9be 7b2d0323 7a11d03f b313b514 a71c9972 09816903 02ed5449 40a13ed4 00252786 174d9027"
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||||
},
|
||||
"standin-05": {
|
||||
"about": "normal band 6 as stand-ins: chess_char_6_17_a→char_608_acpion chess_char_6_13_a→char_615_acspec chess_char_6_19_a→char_615_acspec chess_char_6_12_a→char_612_accast chess_char_6_15_a→char_614_acsupo chess_char_6_18_a→char_612_accast chess_char_6_20_a→char_613_acmedc",
|
||||
@@ -438,47 +438,47 @@
|
||||
"time": 230,
|
||||
"ticks": 6900,
|
||||
"reason": "timeout",
|
||||
"killed": 36,
|
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||||
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|
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"rngDraws": 1087,
|
||||
"rngDraws": 1045,
|
||||
"errors": {"count":0,"kinds":[]},
|
||||
"players": {"p1":{"killed":36,"total":179,"perfect":false,"leaks":143,"leaksUncounted":0,"coins":2,"dmg":1859123,"bossDmg":0,"heal":138461,"deaths":10,"layerGains":{}}},
|
||||
"players": {"p1":{"killed":35,"total":179,"perfect":false,"leaks":144,"leaksUncounted":0,"coins":2,"dmg":1736036,"bossDmg":0,"heal":110120,"deaths":11,"layerGains":{}}},
|
||||
"units": [
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
"enemy_1251_lysyta": [63,18,45,8182,493665],
|
||||
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|
||||
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|
||||
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|
||||
"events": {"atk":2198,"bounty":1,"deploy":21,"die":46,"dmg":3227,"engage":11,"fx":296,"heal":145,"leak":142,"skill":85,"spawn":194,"status":1301},
|
||||
"fx": {"aoe":89,"displace":4,"dodge":50,"dp":15,"shieldBreak":60,"slash":64,"sp":4,"spGain":10},
|
||||
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|
||||
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|
||||
"fx": {"aoe":90,"displace":4,"dodge":34,"dp":17,"shieldBreak":59,"slash":64,"sp":2,"spGain":10},
|
||||
"snaps": "c4ba1bfb fae78ec3 d95288ac 1e7366a4 dbbd0efb 2511f256 d2703cda dc932034 2d5006eb 8fcfa286 0f2d3b1e af1f7c99 b655c535 e4d7c5af 88362233 8adc2140 c0aab784 c923256c 5e8e81a4 b5c29988 bf00ddb2 6593e2b4 58d326a5"
|
||||
},
|
||||
"standin-09": {
|
||||
"about": "elite band 7 as stand-ins: chess_char_6_03_b→char_610_acfend chess_char_6_02_b→char_608_acpion chess_char_6_07_b→char_617_sharp2 chess_char_6_10_b→char_617_sharp2 chess_char_6_11_b→char_608_acpion chess_char_6_06_b→char_609_acguad chess_char_5_22_b→char_611_acnipe chess_char_6_01_b→char_611_acnipe chess_char_6_04_b→char_614_acsupo chess_char_6_05_b→char_611_acnipe chess_char_6_08_b→char_612_accast chess_char_6_09_b→char_613_acmedc",
|
||||
|
||||
Reference in new issue
Block a user