feedback5 CB4: 萨卡兹穿刺手 — a stun or 束缚 ends its acceleration and drops the speed layers; its first hit after a block adds current move speed × 600 physical as its own instance (community report of 2026-10-06, item 36)

Official: PRTS 天赋 and the battle prefab's templates (dlancer_t_listener[a/b/c] every 0.1 s: STUNNED / UNMOVABLE end
dlancer_t[trigger], not blocked starts it; a MULTIPLIER layer every 0.5 s up to 25 tries, blocked or not;
dlancer_t_atk: DamageViaAttr MOVE_SPEED × 600, physical, ignoreForSp, then ends the trigger). Until now it kept
accelerating through a stun and kept the speed, and the hit was one attack multiplied ×(1 + 6 × layers / 25), a stun
in between included. A slow is no reset (official).

Golden: 6 scenarios, each with 萨卡兹穿刺手: roster-016, standin-04, standin-08, diy-028, diy-124, coop2-HARD-4.
Tests: test/content/enemies_bosses.test.js (3, fail on the parent). Docs: DESIGN §25.18.6.
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sganggs committed 2026-10-07 01:59:52 +08:00
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@@ -1012,66 +1012,55 @@
"time": 230,
"ticks": 6900,
"reason": "timeout",
"killed": 79,
"killed": 81,
"total": 126,
"unspawned": 0,
"bossHpLeft": null,
"rngDraws": 568,
"rngDraws": 571,
"errors": {"count":0,"kinds":[]},
"players": {
"p1": {
"killed": 79,
"total": 126,
"perfect": false,
"leaks": 47,
"leaksUncounted": 0,
"coins": 6,
"dmg": 3625965,
"bossDmg": 0,
"heal": 73726,
"deaths": 12,
"layerGains": {"preciShip":2}
}
"p1": {"killed":81,"total":126,"perfect":false,"leaks":45,"leaksUncounted":0,"coins":6,"dmg":3939977,"bossDmg":0,"heal":90944,"deaths":6,"layerGains":{"preciShip":4}}
},
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["p1","~4","token","token_10017_skadi2_dedant",null,null,100,1,150,0,0,0,0,0,null]
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"enemy_10124_uashld_2": [12,0,10,34007,659017],
"enemy_1019_jshoot_2": [1,1,0,1861,16718],
"enemy_1043_zomsbr": [72,54,18,618,974327],
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"enemy_1355_mrfly": [1,1,0,0,37150],
"enemy_1433_dsbasi_2": [1,1,0,134,35293],
"enemy_2001_duckmi_2": [1,0,1,0,9483],
"enemy_9006_actoxi": [1,0,1,0,2384]
"enemy_1433_dsbasi_2": [1,1,0,0,35293],
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"enemy_9006_actoxi": [1,0,1,0,2453]
},
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"about": "pass 0 band 6: chess_char_6_15_a chess_char_6_19_a chess_char_6_07_a chess_char_6_17_a chess_char_6_08_a chess_char_6_09_a chess_char_6_11_a chess_char_6_12_a chess_char_6_13_a chess_char_6_14_a chess_char_6_16_a chess_char_6_18_a",