feedback6 R21E: the 外勤医疗 Touch casts 恳切福音 on an injured ally inside its 5-2 (ACTIVE_RANGE in touchKit — the larger-range rule the Touch 补位 already runs by its data; the map character's record keeps DEFAULT), and the Touch / 预备干员-医疗 card is an operator card (干员 · 医疗 · 远程位, 特性, skill row with SP / duration, talents from the tokens.json record — it took the summon path: 召唤物, base stats only); 恳切福音 gets a line under its text that the boost is strictly below half (PRTS 修正 of 不高于, what touchGospel does; the operator card of the 补位 Touch too: SKILL_TEXT_NOTES); GitHub #260, PR #278; golden: roster-041 (its strategy Touch heals 8438 → 17072, 19 → 27 heal actions, casts unchanged at 2, the same numbers as PR #278; p1 deaths 7 → 4) and matches coop2-NORMAL-14-standins (h_0 plays 外勤医疗: defeat in round 13 → victory, teamLp 16) — both battles with that strategy's Touch, no other scenario moved
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@@ -895,7 +895,9 @@ instance) and skip `'counter'` / `'reflect'` damage. When the guard trips, the l
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row (薄绿 S1, 蜜蜡 S1, 卡涅利安 S3, 玛恩纳 S2, 安洁莉娜 S3) whose attack range while it runs strictly contains the
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unit's own range checks the DEFAULT condition — a targetable enemy (or one it blocks), a heal skill an injured ally —
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on `trigger.customRangeGrid` (= that running range, grown by the unit's permanent rangeExtend unless the skill's
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`targeting.noRangeExtend`), every tick, no attack needed; `DEFAULT` with `trigger.allies` (+ `hpAtMost`,
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`targeting.noRangeExtend`), every tick, no attack needed (the 外勤医疗 map character Touch's 恳切福音 too, on its 5-2:
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set by its kit, content/tokens.js `touchKit` — the map character's record keeps DEFAULT, build-data widens operators'
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skills only; GitHub #260); `DEFAULT` with `trigger.allies` (+ `hpAtMost`,
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`grid`) = the basic rule **and** such an ally on the grid: the cast replaces the attack about to be made (塞雷娅 S1 "触发
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时会替换当次攻击", ≤ half HP); a cast whose ally condition fails before that attack is withdrawn, its charge returned;
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`TAKE_DAMAGE` — ready and just hit (重装: "不受技能范围影响,受到伤害时释放技能"; in the data every MANUAL 重装 skill but
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