feedback3 WC: the room's host can remove a human before the match (room.kick), the player is told and may join again
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@@ -245,6 +245,8 @@ export const C2S = {
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'room.setDifficulty': { difficulty: (v) => DIFFICULTIES.includes(v) },
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'room.addBot': {},
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'room.removeBot': { seat: (v) => isInt(v, 0, MAX_SEATS - 1) },
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// the host removes another human before the match (server/lobby.js kick; community report #17)
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'room.kick': { seat: (v) => isInt(v, 0, MAX_SEATS - 1) },
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'room.start': {},
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// operator loadout (DESIGN §16): stored per session/seat; accepted until the match leaves INFO_CHECK
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'room.loadout': { entries: isLoadoutEntries },
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