feedback7 R22-OSIM: enemy effects PRTS marks 不可对空 no longer hit the flying 炎佑 (death blasts, 水遁忍者's vortex, 鼎沸, 祈祷邀约, the 胄 blades); golden: unchanged
Community report relayed by the owner: 炎祐好像吃到了不该吃到的地面伤害. 炎佑 is a flying ally (PRTS “炎佑” 行动方式 飞行). The ground terrain (活性源石), 烹泉 / 沏虹, 庞贝 and 集团军重型火炮 already skipped it, but these 不可对空 effects (PRTS, read for every enemy of data/enemies.json) went through areaAllies / fieldAllies / targetsNear, which exclude 起飞 allies only: - 死亡爆炸 of 高能源石虫 / 冰爆源石虫 / 卷心籽 (archetypes deathBoom: `noAir`, on by default; 寒冷 too); - 水遁忍者 漩涡形态 "每秒对半径1.0范围内的所有我方单位造成…(无视迷彩,不可对空)"; - 鼎沸 "攻击范围内的所有我方单位每秒受到…法术持续伤害与…灼燃损伤(不可对空)"; - “萨科塔昂首” 祈祷邀约 "令全场我方单位(不可对空,无视迷彩)获得15s【受邀祈祷】攻击速度-30"; - “斩胄之剑” / “破胄之锤” "普通攻击对攻击范围内的所有我方单位造成…物理普通伤害,不可对空" (its target rule too). A ground enemy's normal attack and the 不可对空-free effects still reach it (PRTS: enemies that hit air target it). Tests: test/content/feedback7-yanyou-noair.test.js (8; all fail on the parent).
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@@ -117,12 +117,13 @@ function kitSteal(ab) {
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}
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/** “萨科塔昂首” 【祈祷邀约】 (PRTS "令全场我方单位(不可对空,无视迷彩)获得15s【受邀祈祷】攻击速度-30"): a whole-field skill
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* selection — every ally but an unblocking 隐匿 / untargetable / sleeping one (fieldAllies; no 无视无法选择). */
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* selection — every ally but an unblocking 隐匿 / untargetable / sleeping one (fieldAllies; no 无视无法选择) and, 不可对空, a
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* flying one (the 炎佑 dragon; until 0.2.1 it was slowed too). */
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function kitRoar(ab) {
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const s = ab.sk.Roar;
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return [selfFear(ab), skill(s, (b, e) => {
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b.fx('telegraph', { x: e.x, y: e.y, r: 99, kind: 'roar', id: e.id });
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for (const u of fieldAllies(b, e)) b.addBuff(u, { key: 'ab:roar', duration: s.bb.duration ?? 0, refresh: 'extend', mods: { aspd: s.bb.attack_speed ?? 0 }, visible: true });
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for (const u of fieldAllies(b, e)) if (!u.isFlying) b.addBuff(u, { key: 'ab:roar', duration: s.bb.duration ?? 0, refresh: 'extend', mods: { aspd: s.bb.attack_speed ?? 0 }, visible: true });
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}, { sil: true })];
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}
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