feedback5 CB1: three community reports that are the official behaviour, pinned — the 源石溶剂 drain on the 炎佑, two 变形同构体 阿戈尔 in a row devouring, 寻呼模块 / 简易通讯机 on 缪尔赛思 below shop level 6 (items 49, 50, 45)
49 「炎祐能吃到掉血道具的效果」: PRTS 源石溶剂 备注 — every 敌人类我方单位 of the field takes the carrier's 60 / s (measured: the 炎佑 600 HP in 10 s, no ATK). 50: two operators made 阿戈尔 by 变形同构体 + 阿戈尔重刃 (two 空弦, 空弦 + 哈洛德) devour like any others, through the real intents too (+3 layers, the ATK and block); two NORMAL copies of one item merge (official rule), so the pair needs a normal and an 进阶 set. 45: 寻呼模块 (「不高于当前调度中心等级」) and 简易通讯机 (the phone icon, 备注 「获得的干员等阶不高于当前调度中心等级」) look for an operator sharing 缪尔赛思's only bond 调和 — herself, tier VI: below shop level 6 nothing qualifies and the item is used up (as 拟态物质 at the copy cap, §25.13.1); at 6 she comes. No product change; golden unchanged. Test: test/content/feedback5-cb1-pins.test.js.
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// Community reports of 2026-10-06 that are the official behaviour (items 45, 49, 50) — pinned so the answer stays true.
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// 49 「炎祐能吃到掉血道具的效果」: PRTS 卫戍协议:盟约 下半/PRTS盟约记录, 源石溶剂 备注 「携带后,全场范围内的所有敌人类我方单位也会
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// 获得此装备的“每秒受到60真实伤害”效果(该效果的付与为我方阵营索敌,可对空,无视目标可选性)」 — the 炎佑 is one (no ATK bonus).
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// 50 「两个空弦转职阿戈尔然后连一起…最后面的空弦不能吃前面的空弦」: two operators made 阿戈尔 by 变形同构体 + 阿戈尔重刃 devour like any
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// other (same name or not); two NORMAL copies of one item merge (the official merge rule), so the pair needs a normal
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// and an 进阶 set.
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// 45 「寻呼模块和电话对干员缪尔赛思用不会给缪尔赛思,会直接道具被吞」: 寻呼模块 「(不高于当前调度中心等级)」 and 简易通讯机 (the
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// phone icon; 备注 「获得的干员等阶不高于当前调度中心等级」) look for an operator sharing her only bond, 调和: 缪尔赛思 herself, tier
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// VI — below shop level 6 there is none and the item is used up with nothing, as 拟态物质 at the copy cap (§25.13.1).
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import { test } from 'node:test';
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import assert from 'node:assert/strict';
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import { makeBattle } from '../helpers/battleHarness.js';
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import { makeMatch } from '../match/harness.js';
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import { hasGeneratedData } from '../../server/sim/simdata.js';
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const REAL = { skip: !hasGeneratedData() };
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test('49: a 源石溶剂 carrier on the field drains the 炎佑 60 HP a second, with no ATK bonus', REAL, () => {
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const ids = ['chess_char_1_03', 'chess_char_2_04', 'chess_char_3_03', 'chess_char_3_04', 'chess_char_4_15', 'chess_char_4_17'];
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const tiles = [[11, 3], [11, 4], [12, 3], [12, 4], [11, 5], [12, 5]];
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const h = makeBattle({
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units: ids.map((id, i) => ({ chessId: `${id}_a`, row: tiles[i][0], col: tiles[i][1], items: i === 0 ? ['chess_item_1_05_e_a'] : [] })),
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bonds: { yanShip: { count: 6, layers: 1, active: true, tier: 2 } }, timeLimit: 30, seed: 1, autoFinish: false,
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});
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h.step(2);
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const y = h.b.allyUnits.find((u) => u.defId === 'enemy_9012_acloon');
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const hp0 = y.hp, atk0 = y.s.atk;
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h.run(10);
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assert.ok(Math.abs(hp0 - y.hp - 600) < 1e-6, `600 HP in 10 s, got ${hp0 - y.hp}`);
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assert.equal(y.s.atk, atk0, 'no ATK from the item');
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});
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test('50: two 空弦 made 阿戈尔 (变形同构体 + 阿戈尔重刃) in a row — the back one devours the front one; any pair does', REAL, () => {
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const morph = (chessId, col, golden = false) => ({ chessId, row: 10, col, items: golden ? ['chess_item_6_09_e_b', 'chess_item_3_07_e_b'] : ['chess_item_6_09_e_a', 'chess_item_3_07_e_a'] });
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for (const [label, pair] of [
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['two 空弦', [morph('chess_char_3_21_a', 3), morph('chess_char_3_21_a', 4, true)]],
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['空弦 + 哈洛德', [morph('chess_char_3_21_a', 3), morph('chess_char_2_05_a', 4, true)]],
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]) {
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const h = makeBattle({
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units: [...pair, { chessId: 'chess_char_2_07_a', row: 12, col: 8 }, { chessId: 'chess_char_3_09_a', row: 9, col: 9 }],
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bonds: { egirShip: { count: 3, active: true, tier: 1, layers: 0 } }, timeLimit: 10, seed: 1, autoFinish: false,
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});
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const marks = [];
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h.b.on('damaged', (c) => { if (c.dmg?.tags?.includes('bond:egir:devour')) marks.push([c.source.tileC, c.target.tileC]); }, { priority: -1000 });
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h.step(2);
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assert.deepEqual(marks, [[3, 4]], `${label}: the back one (col 3) devours the front one (col 4)`);
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}
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});
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test('45: 寻呼模块 / 简易通讯机 on 缪尔赛思 below shop level 6 — nothing qualifies (调和, tier ≤ shop level), the item is used up', () => {
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for (const itemId of ['chess_item_4_01_e_a', 'chess_item_2_06_e_a']) {
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for (const level of [5, 6]) {
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const h = makeMatch({ mode: 'solo', difficulty: 'NORMAL', humans: 1, seed: 7, fake: true }).start();
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h.toPrep(1);
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const ps = h.ps('p_0');
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ps.shop.level = level;
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const mly = ps.acquireChess('chess_char_6_11_a', { source: 'test' });
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const item = ps.acquireItem(itemId, { source: 'test' });
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const owned = () => [...ps.board.values(), ...ps.hand, ...ps.temp].filter((p) => p && p.id === 'chess_char_6_11_a').length;
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const n0 = owned(), offers0 = ps.offers.length;
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assert.deepEqual(h.m.handle('p_0', { t: 'g.equip', itemUid: item.uid, targetUid: mly.uid }), { ok: true });
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assert.equal(ps.find(item.uid), null, `${itemId} @${level}: consumed`);
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const got = owned() - n0 + (ps.offers.length - offers0);
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if (level < 6) assert.equal(got, 0, `${itemId} @${level}: nothing (no 调和 operator of tier ≤ ${level})`);
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else assert.equal(got, 1, `${itemId} @6: 缪尔赛思 (granted, or offered by 寻呼模块)`);
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}
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}
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});
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