feedback5 CB4: silenced at its death, 萨卡兹枯朽战士 (组长) releases no 污染秽蚀 (community report of 2026-10-06, item 10)

Official: PRTS 特殊机制 死亡爆炸 「默认可沉默」; the client's PollutedDie buff uses template projectile_on_killed, which
checks CheckAbnormalFlag SILENCED (unset) before EmitProjectile — the template of 高能源石虫's SILENCE-flagged blast. Its
handbook line alone is NORMAL, so the handbook rule missed it; kitPolluted's death ability is now `sil`, and the
silence test names the two keys as template exceptions (audit of all 243 prefabs: 刺胄之弹 is the only other such line,
left for later).

Golden: 5 bot matches, each with silenced 枯朽战士 deaths (14-83 per match, counted instrumented): solo-NORMAL-1,
coop2-NORMAL-3, coop4-ABYSS-7, coop2-NORMAL-8-serverrun, coop2-NORMAL-14-standins.
Tests: test/content/enemies_bosses.test.js (silence rule + both keys; 3 fail on the parent). Docs: DESIGN §25.18.2.
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sganggs committed 2026-10-07 01:48:00 +08:00
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+24 -2
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@@ -27,7 +27,7 @@ a merged elite 拉普兰德 as a new one (GitHub #169), the leader pool per play
model quirks (PR #211) → §25.13; the community reports of 2026-10-06 (the 孤岛风云 prisoners drawn freed, 忍冬's trigger, a
bounty burned to death by the 活性源石, 枯朽之种 paying a bounty) → §25.14; the second batch of community reports of
2026-10-06, stream CB4 (enemies, bosses, waves, movement: the 突袭 landing on the 临时整备区 row and the other half of the
联防 map, …) → §25.18.
联防 map, a silenced 萨卡兹枯朽战士's death pollution, …) → §25.18.
Decisions of the owner: 2026-10-04 — the server stays on plain `node:http` + `ws`, no web framework (§25.1);
2026-10-05 — the 补位 plan (§25.3); the 自选编队 rules, the collab operators out of the pool, ISW-A refused (§25.4);
@@ -1065,7 +1065,7 @@ fixed (W5AA's commits name every golden scenario moved); two were already fixed
is the report; on this tree only the 使徒's own leak carries it.
- Golden: unchanged. Pinned: `test/sim/feedback5-community-pins.test.js`.
### 25.18 Community reports of 2026-10-06, stream CB4: enemies, bosses, waves, movement — `sim/battle/players.js onOwnBoard`, `content/bonds/addon/battle.js raidTile`
### 25.18 Community reports of 2026-10-06, stream CB4: enemies, bosses, waves, movement — `sim/battle/players.js onOwnBoard`, `content/bonds/addon/battle.js raidTile`, `content/enemies/archetypes.js kitPolluted`
The owner's second collection of community reports (2026-10-06/07) was split over five streams; CB4 took the items about
enemies, bosses, waves and movement (items 6, 10, 16.3, 24, 29, 35, 36, 38, 39, 40, 47, 52, 53, 57 of the list). Each was
@@ -1093,3 +1093,25 @@ The real ones are fixed, one commit each with its golden scenarios named; the re
boss-boss_2 / 3 / 4 / 5 / 6-pair, hidden-boss_8 / 10-pair (members landing on the partner's half, 1–7 per battle) and
the bot match coop2-ABYSS-10-boosted (ai_0's members on the right half of its leader fields). Tests: `test/sim/feedback5-raid-own-board.test.js` (4 cases;
each fails on the parent). Docs: docs/SIM.md (`onOwnBoard`).
#### 25.18.2 「沉默效果没有沉默枯朽战士敌人,枯朽战士敌人被沉默之后死亡依然留下了毒」 (item 10): silenced at its death, 萨卡兹枯朽战士 releases no 污染秽蚀 — `content/enemies/archetypes.js kitPolluted`
- **Seen**: a silenced 萨卡兹枯朽战士 (组长) still left its poison zone when it died (reproduced: 150 HP in 3 s to its
blocker, silenced or not).
- **Official**: PRTS 萨卡兹枯朽战士 天赋 「{{特殊机制|死亡爆炸}}(释放半径2.0,持续8s的【污染秽蚀】)」; PRTS 特殊机制 死亡爆炸
「如无特殊说明,此能力默认可沉默…若不处于沉默状态,将会…释放」. The client agrees: the battle prefab's PollutedDie
ability is a buff of template `projectile_on_killed`, whose ON_OWNER_KILLED checks `CheckAbnormalFlag SILENCED`
(unset) before `EmitProjectile` — the same template as 高能源石虫's blast. Its handbook line alone is NORMAL (高能源石虫's is
SILENCE), so the rule "`sil` = the handbook's SILENCE lines" (content/enemies.js) missed it. An audit of all 243 enemy
prefabs of the local client (every ability's buff templates; those whose ON_OWNER_KILLED checks SILENCED: 11 enemies)
found one more NORMAL line of that kind — 刺胄之弹's blast, a part of 假想敌:胄 (not changed, for later: its blast is
triggered by its arrival); the other nine are SILENCE lines our kits already silence. 萨卡兹枯朽战车's 秽蚀轰击, also
NORMAL, stays unsilenceable (its skill node has `_ignoreSilence` 1).
- **Now**: kitPolluted's death ability is `sil`; the silence test of every authored enemy names the two keys as the
template exceptions.
- [ASSUMED]: none.
- Golden: 5 bot matches, each with silenced 枯朽战士 deaths (14–83 per match, counted instrumented): solo-NORMAL-1,
coop2-NORMAL-3, coop4-ABYSS-7, coop2-NORMAL-8-serverrun, coop2-NORMAL-14-standins. Tests:
`test/content/enemies_bosses.test.js` (the silence rule, the two keys silenced and after a silence ran out; 3 fail on
the parent).
+2 -1
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@@ -17,7 +17,8 @@
// hidden from later 'kill' handlers) · death(c,…) · status(c,…) (statusApplied on e) · burst(c,…) (elementBurst on e)
// · tick(b,e,a,dt) every `iv` s (every tick when iv is 0) · skill: `cd`/`left`(=icd)/`cond`/`fire` (cooldown runs
// continuously; fires when ready, the enemy can act and `cond` holds). `sil: true` = the ability's handbook line
// is flagged SILENCE (沉默 disables it: exactly the data's `format: "SILENCE"` lines); stun / freeze / sleep block
// is flagged SILENCE (沉默 disables it: exactly the data's `format: "SILENCE"` lines — and 萨卡兹枯朽战士 / 组长's
// 死亡爆炸, a NORMAL line whose client template checks 沉默: archetypes.js kitPolluted); stun / freeze / sleep block
// skills. Enemy SP skills ("数次攻击后…"): SP +1 per attack, the (spCost+1)-th attack is the skill attack (official
// 粉碎攻坚手 text: spCost 2 = "攻击2次后,下一次攻击").
// Shared mechanics: reborn() — "首次被击倒后重生 / 第二形态" (the first KO is hidden from kill credit and bounty; a
+10
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@@ -630,7 +630,17 @@ const kitSelfFear = (ab) => [selfFear(ab)];
* after a block ends, the warrior's own block that the knock-out releases included (Battle._stealthSwitch). */
const kitEmber = (ab) => [husk({ hits: T(ab, 'Revive[Trigger].prop_max_hp'), delay: T(ab, 'Revive[Trigger].interval') })];
/**
* 萨卡兹枯朽战士 / 组长 · death: 【污染秽蚀】 (PRTS 天赋 "{{特殊机制|死亡爆炸}}(释放半径2.0,持续8s的【污染秽蚀】)"). Silenced at its
* death it releases nothing: PRTS 特殊机制 死亡爆炸 "如无特殊说明,此能力默认可沉默…若不处于沉默状态,将会…释放", and the
* client agrees — its PollutedDie ability is a buff of template `projectile_on_killed` (battle prefab
* enemy_1267_nhpbr / _2), whose ON_OWNER_KILLED first checks `CheckAbnormalFlag SILENCED` (unset) before it emits the
* pollution projectile — the template of 高能源石虫's SILENCE-flagged blast too. Its handbook line alone is NORMAL, the one
* exception to the handbook rule of content/enemies.js (community report of 2026-10-06, item 10: until 0.2.0 a
* silenced one still poisoned its blockers).
*/
const kitPolluted = (ab) => [{
sil: true,
death(c, b, e) {
if (c.reason !== 'killed') return;
pollution(b, e, e.x, e.y, T(ab, 'PollutedDie.projectile_range') ?? 1, T(ab, 'PollutedDie.projectile_life_time') ?? 0,
+31 -2
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@@ -70,12 +70,17 @@ test('stats-only enemies attach no ability and fight with their data stats', ()
}
});
test('沉默: exactly the abilities whose handbook line is SILENCE-flagged can be silenced (every authored enemy)', () => {
// Abilities the client makes silenceable although their handbook line is NORMAL (the battle prefab's buff template checks
// SILENCED): 萨卡兹枯朽战士 / 组长's PollutedDie = template projectile_on_killed, the 死亡爆炸 template of 高能源石虫's
// SILENCE-flagged blast too (community report of 2026-10-06, item 10; DESIGN §25.18.2)
const SILENCE_BY_TEMPLATE = new Set(['enemy_1267_nhpbr', 'enemy_1267_nhpbr_2']);
test('沉默: exactly the abilities whose handbook line is SILENCE-flagged can be silenced (every authored enemy), plus the ones whose client template checks it', () => {
const h = arena();
h.step();
for (const key of [...Object.keys(KITS), ...Object.keys(BOSS_KITS)]) {
const e = put(h, key, [10, 7]);
const data = E[key].abilities.some((a) => a.format === 'SILENCE');
const data = E[key].abilities.some((a) => a.format === 'SILENCE') || SILENCE_BY_TEMPLATE.has(key);
const kit = !!(e.mem.ab && e.mem.ab.list.some((a) => a && (a.sil || a.silAware)));
assert.equal(kit, data, `${nm(key)}: ${E[key].abilities.map((a) => `[${a.format}]${a.text}`).join(' / ')}`);
h.b.kill(e, null);
@@ -674,6 +679,30 @@ for (const key of ['enemy_1267_nhpbr', 'enemy_1267_nhpbr_2']) {
h.run(3.05);
approx(h.unit('t_wall').stats.taken, 3 * tb(key, 'PollutedDie.polluted_damage_low'));
});
// PRTS 特殊机制 死亡爆炸 "默认可沉默…若不处于沉默状态,将会…释放"; client template projectile_on_killed: CheckAbnormalFlag
// SILENCED (unset) before EmitProjectile (community report of 2026-10-06, item 10: a silenced one still poisoned)
test(`${nm(key)}: silenced when it dies, it releases no 污染秽蚀; a silence that ran out does not stop it`, () => {
const h = arena({ units: [{ chessId: 't_wall', row: 10, col: 6 }] });
h.step();
const e = put(h, key, [10, 7]);
h.b.applyStatus(e, 'silence', { duration: 30 });
h.step();
assert.ok(e.s.flags.silence);
killed(h, e, null);
h.run(3.05);
assert.equal(h.unit('t_wall').stats.taken, 0);
assert.equal(h.eventsOf('fx').filter((x) => x[1] === 'zone' && x[4] && x[4].kind === 'pollution').length, 0, 'no zone');
const h2 = arena({ units: [{ chessId: 't_wall', row: 10, col: 6 }] });
h2.step();
const e2 = put(h2, key, [10, 7]);
h2.b.applyStatus(e2, 'silence', { duration: 1 });
h2.run(1.5);
assert.ok(!e2.s.flags.silence);
killed(h2, e2, null);
h2.run(3.05);
approx(h2.unit('t_wall').stats.taken, 3 * tb(key, 'PollutedDie.polluted_damage_low'));
});
}
for (const key of ['enemy_1270_nhstlk', 'enemy_1270_nhstlk_2']) {
+35 -35
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@@ -99,7 +99,7 @@
"combat": "client",
"boost": null,
"setup": {"stageId":"act1autochess_m03","bossId":"boss_5","hiddenBossId":"boss_8","factions":["TIMES","DOT","INVISIBLE"]},
"end": {"victory":false,"roundsPassed":13,"hiddenReached":false,"hiddenCleared":false,"reason":"defeat","teamLp":0,"bossPoolLeft":93088,"virtualMs":106900},
"end": {"victory":false,"roundsPassed":13,"hiddenReached":false,"hiddenCleared":false,"reason":"defeat","teamLp":0,"bossPoolLeft":80953,"virtualMs":106900},
"rng": {"setup":25,"shop":207,"waves":0,"draft":10,"bots":8483,"meta":14},
"errors": {"engine":0,"logged":0,"sim":0,"dispatcher":0},
"rounds": [
@@ -134,11 +134,11 @@
},
{
"round": 12,
"ai_0": [1,17,12,0,0,6,8,"03cea672",154,"arcaneShip 0/2, deputShip 0/8, emptyShip 0/4, kazimierzShip 0/8, kjeragShip 0/14, miraShip 1/9, preciShip 0/12, sargonShip 0/8, siracusaShip 2/105, soloShip 1/16, steadShip 0/6, suntShip 1/2, swiftShip 1/22",20,31,11,109]
"ai_0": [1,19,12,0,0,6,8,"03cea672",154,"arcaneShip 0/2, deputShip 0/8, emptyShip 0/4, kazimierzShip 0/8, kjeragShip 0/14, miraShip 1/9, preciShip 0/12, sargonShip 0/8, siracusaShip 2/105, soloShip 1/16, steadShip 0/6, suntShip 1/2, swiftShip 1/22",23,31,8,109]
},
{
"round": 13,
"ai_0": [1,17,12,0,0,6,8,"1cf42739",230,"arcaneShip 0/2, deputShip 2/12, emptyShip 1/8, kazimierzShip 0/16, kjeragShip 0/22, miraShip 1/13, preciShip 0/12, sargonShip 0/8, siracusaShip 1/129, soloShip 1/20, steadShip 0/6, suntShip 1/6, swiftShip 1/42",115,115,0,121]
"ai_0": [1,19,12,0,0,6,8,"1cf42739",230,"arcaneShip 0/2, deputShip 2/12, emptyShip 1/8, kazimierzShip 0/16, kjeragShip 0/22, miraShip 1/13, preciShip 0/12, sargonShip 0/8, siracusaShip 1/129, soloShip 1/20, steadShip 0/6, suntShip 1/6, swiftShip 1/42",115,115,0,121]
}
],
"players": {
@@ -152,7 +152,7 @@
"title": {"id":"comment_2","name":"不朽盟约","picId":"comment_icon_2","text":"激活的盟约层数总和最高"},
"trophies": 0,
"reward": 320,
"stats": {"activatedLayers":290,"bossDamage":296912,"dmgDealt":2081142,"gold":131,"itemsEquipped":23,"kills":383,"leaks":11,"lpLost":10,"merges":5,"perfectRounds":12,"refreshes":15},
"stats": {"activatedLayers":290,"bossDamage":309047,"dmgDealt":2152290,"gold":131,"itemsEquipped":23,"kills":386,"leaks":8,"lpLost":8,"merges":5,"perfectRounds":12,"refreshes":15},
"lineup": ["2_14_a@12,5","5_10_a@12,7[4_07_e_a+3_08_e_b]","5_20_b@11,5[6_09_e_a+5_02_e_b]","3_20_b@11,8[3_06_e_a+4_08_e_a]","6_11_a@10,3[4_12_e_a+5_02_e_b]","3_18_a@10,8[2_04_e_b+4_05_e_b]","6_19_a@9,4[4_04_e_a+4_10_e_a]","1_08_a@9,5[1_01_e_a+1_02_e_a]"],
"bonds": ["arcaneShip 0/2","deputShip 1/14","emptyShip 1/10","kazimierzShip 0/16","kjeragShip 1/24","maniShip 1/2","miraShip 1/15","preciShip 0/12","sargonShip 0/8","siracusaShip 1/151","soloShip 1/22","steadShip 0/6","suntShip 1/8","swiftShip 1/44"]
}
@@ -515,7 +515,7 @@
"combat": "client",
"boost": null,
"setup": {"stageId":"act2autochess_m04","bossId":"boss_3","hiddenBossId":"boss_8","factions":["FLY","TIMES","DOT"]},
"end": {"victory":true,"roundsPassed":14,"hiddenReached":false,"hiddenCleared":false,"reason":"victory","teamLp":58,"bossPoolLeft":0,"virtualMs":116900},
"end": {"victory":true,"roundsPassed":14,"hiddenReached":false,"hiddenCleared":false,"reason":"victory","teamLp":59,"bossPoolLeft":0,"virtualMs":116900},
"rng": {"setup":25,"shop":449,"waves":0,"draft":40,"bots":21634,"meta":8},
"errors": {"engine":0,"logged":0,"sim":0,"dispatcher":0},
"rounds": [
@@ -572,7 +572,7 @@
{
"round": 11,
"ai_0": [1,45,12,0,2,5,8,"360613f3",118,"arcaneShip 2/34, miraShip 1/0, preciShip 0/10, sargonShip 0/10, siracusaShip 1/56, skillfulShip 0/10, soloShip 1/6, suntShip 1/0, swiftShip 1/22",23,23,0,99],
"ai_1": [1,28,12,0,0,5,8,"13f38ed9",131,"arcaneShip 2/28, kazimierzShip 1/22, kjeragShip 0/8, lateranoShip 0/8, preciShip 1/40, sargonShip 0/10, steadShip 1/0, suntShip 1/0, swiftShip 1/41",23,23,0,103]
"ai_1": [1,28,12,0,0,5,8,"7409551b",131,"arcaneShip 2/28, kazimierzShip 1/22, kjeragShip 0/8, lateranoShip 0/8, preciShip 1/40, sargonShip 0/10, steadShip 1/0, suntShip 1/0, swiftShip 1/41",23,23,0,103]
},
{
"round": 12,
@@ -582,7 +582,7 @@
{
"round": 13,
"ai_0": [1,36,12,0,2,6,8,"5deeb03a",214,"arcaneShip 2/70, miraShip 1/12, preciShip 0/10, sargonShip 0/10, siracusaShip 1/98, skillfulShip 1/28, soloShip 1/6, suntShip 1/0, swiftShip 0/32",25,34,9,125],
"ai_1": [1,22,12,0,0,6,8,"dc3e0431",189,"arcaneShip 2/34, kazimierzShip 1/38, kjeragShip 0/8, lateranoShip 0/8, preciShip 1/50, sargonShip 0/10, steadShip 1/0, suntShip 1/0, swiftShip 1/67",28,34,6,125]
"ai_1": [1,23,12,0,0,6,8,"009af38f",189,"arcaneShip 2/34, kazimierzShip 1/38, kjeragShip 0/8, lateranoShip 0/8, preciShip 1/50, sargonShip 0/10, steadShip 1/0, suntShip 1/0, swiftShip 1/67",29,34,5,125]
}
],
"players": {
@@ -605,12 +605,12 @@
"victory": true,
"roundsPassed": 14,
"eliminatedRound": null,
"lp": 22,
"lp": 23,
"bandId": "band_dusk",
"title": {"id":"comment_1","name":"卫戍之星","picId":"comment_icon_1","text":"对敌方领袖造成伤害最高(仅胜利时)"},
"trophies": 4,
"reward": 400,
"stats": {"activatedLayers":199,"bossDamage":926528,"dmgDealt":3823020,"gold":137,"itemsEquipped":18,"kills":325,"leaks":6,"lpLost":6,"merges":5,"perfectRounds":12,"refreshes":13},
"stats": {"activatedLayers":199,"bossDamage":926528,"dmgDealt":3873156,"gold":137,"itemsEquipped":18,"kills":326,"leaks":5,"lpLost":5,"merges":5,"perfectRounds":12,"refreshes":13},
"lineup": ["4_20_a@12,8[3_06_e_a]","1_17_b@11,7[3_08_e_a]","4_02_b@11,8[3_02_e_a+4_03_e_b]","4_01_b@10,7[4_04_e_a+1_02_e_a]","6_17_a@10,8[4_06_e_a+4_08_e_a]","6_19_a@9,7[1_05_e_a+1_01_e_b]","4_14_a@9,8","5_07_a@9,9"],
"bonds": ["arcaneShip 2/34","kazimierzShip 1/38","kjeragShip 0/8","lateranoShip 0/8","preciShip 2/55","raidShip 1/0","sargonShip 0/10","suntShip 1/0","swiftShip 1/72"]
}
@@ -1084,42 +1084,42 @@
"round": 7,
"ai_0": [1,25,10,0,0,4,8,"fa19dc02",65,"arcaneShip 0/8, kazimierzShip 1/14, kjeragShip 0/5, preciShip 2/27, suntShip 1/0, swiftShip 1/24",6,21,15,52],
"ai_1": [1,4,11,0,0,4,8,"638fec4a",37,"arcaneShip 2/2, kazimierzShip 1/22, kjeragShip 0/2, preciShip 0/2, sargonShip 0/8, siracusaShip 0/6, steadShip 0/2, swiftShip 1/13",8,21,13,51],
"ai_2": [1,14,10,0,2,4,8,"a7ea2373",78,"deputShip 1/16, egirShip 0/4, kazimierzShip 0/2, kjeragShip 0/12, raidShip 0/4, siracusaShip 0/2, skillfulShip 0/6, soloShip 1/10, steadShip 2/33, swiftShip 1/19, victoriaShip 0/12, yanShip 0/4",21,21,0,51],
"ai_2": [1,14,10,0,2,4,8,"4889cc01",76,"deputShip 1/16, egirShip 0/4, kazimierzShip 0/2, kjeragShip 0/12, raidShip 0/4, siracusaShip 0/2, skillfulShip 0/6, soloShip 1/10, steadShip 2/31, swiftShip 1/19, victoriaShip 0/12, yanShip 0/4",21,21,0,51],
"ai_3": [1,5,11,0,0,4,8,"cad1e4b3",42,"arcaneShip 2/11, deputShip 1/4, preciShip 0/2, sargonShip 0/2, siracusaShip 1/19, soloShip 1/8",2,21,19,56]
},
{
"round": 8,
"ai_0": [1,18,11,0,0,4,8,"78106ce5",93,"arcaneShip 2/8, kazimierzShip 1/22, kjeragShip 0/5, preciShip 2/34, suntShip 1/0, swiftShip 1/29",2,9,7,63],
"ai_1": [0,0,11,0,0,4,0,"811c9dc5",0,"arcaneShip 0/2, kazimierzShip 0/29, kjeragShip 0/7, preciShip 0/2, sargonShip 0/8, siracusaShip 0/12, skillfulShip 0/5, steadShip 0/2, swiftShip 0/19",0,9,9,62],
"ai_2": [1,10,13,0,0,4,8,"710470e0",113,"deputShip 1/20, egirShip 0/6, kazimierzShip 0/2, kjeragShip 0/12, preciShip 0/2, raidShip 0/6, siracusaShip 0/2, skillfulShip 0/6, soloShip 1/14, steadShip 2/44, swiftShip 1/35, victoriaShip 0/14, yanShip 0/4",5,9,4,64],
"ai_2": [1,10,13,0,0,4,8,"710470e0",111,"deputShip 1/20, egirShip 0/6, kazimierzShip 0/2, kjeragShip 0/12, preciShip 0/2, raidShip 0/6, siracusaShip 0/2, skillfulShip 0/6, soloShip 1/14, steadShip 2/42, swiftShip 1/35, victoriaShip 0/14, yanShip 0/4",5,9,4,64],
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{
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{
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{
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{
"round": 12,
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}
],
@@ -1162,9 +1162,9 @@
"title": {"id":"comment_5","name":"万事俱备","picId":"comment_icon_5","text":"装备配发数量最多"},
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},
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"alive": false,
@@ -1249,7 +1249,7 @@
{
"round": 11,
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"ai_1": [1,19,12,0,2,5,8,"47df0cde",107,"arcaneShip 2/20, indomShip 0/8, kjeragShip 0/8, miraShip 1/8, preciShip 1/49, siracusaShip 1/30, soloShip 1/0, steadShip 0/8, suntShip 1/0, swiftShip 0/4, victoriaShip 0/8, visiShip 0/8",23,23,0,99]
},
{
"round": 12,
@@ -1287,7 +1287,7 @@
"title": {"id":"comment_2","name":"不朽盟约","picId":"comment_icon_2","text":"激活的盟约层数总和最高"},
"trophies": 3,
"reward": 320,
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"stats": {"activatedLayers":229,"bossDamage":209249,"dmgDealt":3883082,"gold":143,"itemsEquipped":22,"kills":284,"leaks":9,"lpLost":9,"merges":4,"perfectRounds":12,"refreshes":16},
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}
@@ -1498,8 +1498,8 @@
"combat": "client",
"boost": null,
"setup": {"stageId":"act1autochess_m01","bossId":"boss_5","hiddenBossId":"boss_10","factions":["DOT","INVISIBLE","REFLECTION"]},
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"rng": {"setup":25,"shop":495,"waves":0,"draft":34,"bots":17791,"meta":11},
"end": {"victory":false,"roundsPassed":12,"hiddenReached":false,"hiddenCleared":false,"reason":"eliminated","teamLp":null,"bossPoolLeft":null,"virtualMs":109150},
"rng": {"setup":25,"shop":468,"waves":0,"draft":34,"bots":17543,"meta":6},
"errors": {"engine":0,"logged":0,"sim":0,"dispatcher":0},
"rounds": [
{
@@ -1559,29 +1559,29 @@
},
{
"round": 12,
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"h_0": [1,9,12,0,0,6,8,"955db8af",172,"arcaneShip 0/7, kazimierzShip 1/42, preciShip 2/24, raidShip 1/69, skillfulShip 0/9, soloShip 1/6, suntShip 1/0, swiftShip 1/31, yanShip 0/1",20,31,11,111],
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{
"round": 13,
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"eliminatedRound": 13,
"lp": 0,
"bandId": "band_amedic",
"title": {"id":"comment_1","name":"卫戍之星","picId":"comment_icon_1","text":"对敌方领袖造成伤害最高(仅胜利时)"},
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"title": {"id":"comment_4","name":"精英云集","picId":"comment_icon_4","text":"晋升精锐次数最多"},
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},
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@@ -1613,7 +1613,7 @@
[10,"3_12_a→char_608_acpion"],
[11,"3_12_a→char_608_acpion 6_05_a→char_611_acnipe"],
[12,"3_12_a→char_608_acpion 6_05_a→char_611_acnipe"],
[13,"3_12_a→char_608_acpion 6_05_a→char_611_acnipe 6_17_a→char_608_acpion"]
[13,""]
]
}
},