feedback3 WG: a 冻结 from stacked 寒冷 lasts the longer of the two colds, not a fixed 3 s
This commit is contained in:
1 parent
13e71fccba
commit
365ebf6cbd
6 files changed
+167
-10
No files matched your search
@@ -129,7 +129,10 @@ export const PULL_ORIGIN = 0.5;
|
||||
export const PULL_STOP_RADIUS = 0.6708;
|
||||
export const PUSH_DIRECTIONAL_MIN_DIST = 0.25;
|
||||
|
||||
/** Freeze caused by cold on cold (DESIGN §5.3). */
|
||||
/**
|
||||
* Fallback freeze when a second 寒冷 lands and neither the remaining cold nor the incoming one has a duration
|
||||
* (Battle.applyStatus). A real duration uses max(remaining, incoming) — PRTS 术语释义 寒冷 「持续时间取双方之中最高」.
|
||||
*/
|
||||
export const COLD_FREEZE_DURATION = 3;
|
||||
/** 浮空 (ba.levitate): the duration is halved on units heavier than this weight (massLevel). */
|
||||
export const LEVITATE_HALF_WEIGHT = 3;
|
||||
|
||||
Reference in new issue
Block a user