feedback5 CB1: 凯瑟琳's 定向投放 offers every shop item, not only those up to the shop level (community report 「凯瑟琳装备池没有超出商店等级的装备,原版凯瑟琳1升2都能有6本装备」, item 43)
The pool (pool_equip_kathe) is server-side; tools/build-data.mjs had capped it at the shop level [ASSUMED], so the 1 → 2 upgrade only ever offered tiers I–II (measured over 40 seeds: 55 × I, 65 × II). The players' first-hand account: tier VI shows at that upgrade. Now every shop-eligible item, uniform [ASSUMED] (40 seeds: I 9, II 15, III 25, IV 31, V 16, VI 24); pool_equip_narant keeps its cap (no report). data/choices.json rebuilt offline (build-data --offline): the JSON compare shows only pools.pool_equip_kathe.maxTier removed. Test: test/match/feedback5-cathy-pool.test.js (fails on the parent data). Docs: research 04 (the pool). Golden: coop4-ABYSS-7 — a bot on 凯瑟琳 is offered other items at its upgrades (the match runs differently from there).
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@@ -3423,7 +3423,10 @@ function buildChoices(ctx, effects, items, chess) {
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pools: {
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pool_equip_normal: { kind: 'equip', rule: 'shopEligible', maxTier: 'shopLevel', assumed: true },
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pool_equip_shop_1: { kind: 'equip', rule: 'shopEligible', tiers: [1], assumed: true },
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pool_equip_kathe: { kind: 'equip', rule: 'shopEligible', maxTier: 'shopLevel', assumed: true },
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// 凯瑟琳 定向投放 (up_shop_add_special_goods): every shop-eligible item, whatever the shop level — players' first-hand
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// report (community, 2026-10-06): 「原版凯瑟琳1升2都能有6本装备」; the pool itself is server-side, uniform [ASSUMED]
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// (until 0.2.0 it was capped at the shop level, so the 1 → 2 offer only ever showed tiers I–II)
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pool_equip_kathe: { kind: 'equip', rule: 'shopEligible', assumed: true },
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pool_equip_narant: { kind: 'equip', rule: 'shopEligible', maxTier: 'shopLevel', assumed: true },
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// "获得一件带有随机特殊效果的维式重锤": the 4 hammers with a special effect (never sold, SHOP_EXCLUDED_ITEMS); the
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// weights are server-side (PRTS 11-25 note: "装备【灼燃维式重锤】的出现概率调整") — uniform [ASSUMED]
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