代码格式化

Signed-off-by: Eicy <im@crash.work>
This commit is contained in:
2024-09-14 15:56:34 +08:00
parent 1614c6a29b
commit e601da9a96
10 changed files with 43 additions and 29 deletions

View File

@@ -12,6 +12,7 @@ namespace Camera
private Vector3 _originalPos;
private bool _isRunning;
private bool _isWalking;
private void Start()
{
_originalPos = cameraTransform.localPosition;
@@ -20,8 +21,8 @@ namespace Camera
EventManager.Instance.PlayerWalking += OnPlayerWalking;
EventManager.Instance.PlayerWalkStop += StopWalking;
}
private void OnPlayerRunning()
{
_isRunning = true;
@@ -31,7 +32,7 @@ namespace Camera
{
_isWalking = true;
}
private void StopRunning()
{
_isRunning = false;
@@ -48,7 +49,7 @@ namespace Camera
{
var xShake = Mathf.Sin(Time.time * frequency) * amplitude;
var yShake = Mathf.Cos(Time.time * frequency * 2) * amplitude * 0.5f;
cameraTransform.localPosition = _originalPos + new Vector3(xShake, yShake, 0);
}
else
@@ -57,12 +58,12 @@ namespace Camera
{
var xShake = Mathf.Sin(Time.time * frequency / 2) * amplitude;
var yShake = Mathf.Cos(Time.time * frequency / 2 * 2) * amplitude * 0.5f;
cameraTransform.localPosition = _originalPos + new Vector3(xShake, yShake, 0);
}else
}
else
cameraTransform.localPosition = _originalPos;
}
}
}
}