将原在ItemBase的按键判断移至CameraInteract类中

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cneicy committed 2024-09-11 14:05:58 +08:00
1 parent f1e9f43ba4
commit ca9cee6a96
4 files changed
+61 -11

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@@ -1,4 +1,5 @@
using Event;
using Keyboard;
using UnityEngine;
namespace Camera
@@ -12,7 +13,7 @@ namespace Camera
private void Update()
{
Physics.Raycast(transform.position, transform.forward, out var raycastHit, maxInterActDistance);
if (raycastHit.collider)
if (raycastHit.collider && Input.GetKeyDown(KeySettingManager.Instance.GetKey("InterAct")))
EventManager.Instance.OnCameraInterAct(raycastHit.collider.gameObject);
}