Files
Workspace/Godot/Tests/ModHostFixture/ModHostFixture.csproj
T
cneicy 88ba3cdc48
Validate ShrinkSDK Workspace / unity (push) Failing after 3m18s
feat: add Godot C# compatibility and shared codegen weaving
2026-09-05 02:37:43 +08:00

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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<AssemblyName>ShrinkSDK.ModHostFixture</AssemblyName>
<ShrinkCodeGenEnabled>false</ShrinkCodeGenEnabled>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\Packages\ShrinkSDK.ModFramework.Godot\ShrinkSDK.ModFramework.Godot.csproj" />
<ProjectReference Include="..\..\Packages\ShrinkSDK.EventBus\ShrinkSDK.EventBus.csproj" />
<ProjectReference Include="..\..\Packages\ShrinkSDK.Command\ShrinkSDK.Command.csproj" />
</ItemGroup>
</Project>