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Workspace/Godot/Packages/ShrinkSDK.DataSaver/ShrinkSDK.DataSaver.csproj
T
cneicy 88ba3cdc48
Validate ShrinkSDK Workspace / unity (push) Failing after 3m18s
feat: add Godot C# compatibility and shared codegen weaving
2026-09-05 02:37:43 +08:00

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1.8 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
<AssemblyName>ShrinkDataSaver.Runtime</AssemblyName>
<RootNamespace>ShrinkDataSaver</RootNamespace>
<PackageId>ShrinkSDK.DataSaver</PackageId>
<Version>2.3.0</Version>
<Description>ShrinkSDK engine-neutral versioned save and settings runtime.</Description>
<ShrinkCodeGenEnabled>false</ShrinkCodeGenEnabled>
<Nullable>disable</Nullable>
</PropertyGroup>
<ItemGroup>
<Compile Include="Runtime\ShrinkDataSaverRuntime.cs" />
<Compile Include="..\..\..\Assets\Modules\ShrinkDataSaver\Runtime\AssemblyInfo.cs" />
<Compile Include="..\..\..\Assets\Modules\ShrinkDataSaver\Runtime\DataSerializer.cs" />
<Compile Include="..\..\..\Assets\Modules\ShrinkDataSaver\Runtime\IStorageProvider.cs" />
<Compile Include="..\..\..\Assets\Modules\ShrinkDataSaver\Runtime\LocalStorageProvider.cs" />
<Compile Include="..\..\..\Assets\Modules\ShrinkDataSaver\Runtime\MigrationChain.cs" />
<Compile Include="..\..\..\Assets\Modules\ShrinkDataSaver\Runtime\SaveEncryptor.cs" />
<Compile Include="..\..\..\Assets\Modules\ShrinkDataSaver\Runtime\SaveTypes.cs" />
<Compile Include="..\..\..\Assets\Modules\ShrinkDataSaver\Runtime\ShrinkDataSaverPlatform.cs" />
<Compile Include="..\..\..\Assets\Modules\ShrinkDataSaver\Runtime\ShrinkSave.cs" />
<Compile Include="..\..\..\Assets\Modules\ShrinkDataSaver\Runtime\ShrinkSettings.cs" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="UniTask" Version="2.5.10" />
<ProjectReference Include="..\ShrinkSDK.Runtime.Abstractions\ShrinkSDK.Runtime.Abstractions.csproj" />
</ItemGroup>
</Project>