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cneicy 88ba3cdc48
Validate ShrinkSDK Workspace / unity (push) Failing after 3m18s
feat: add Godot C# compatibility and shared codegen weaving
2026-09-05 02:37:43 +08:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="ShrinkSDK Godot Sample"
run/main_scene="res://Main.tscn"
config/features=PackedStringArray("4.6", "C#")
[display]
window/size/viewport_width=960
window/size/viewport_height=540
[dotnet]
project/assembly_name="ShrinkSDK.Godot.Sample"
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
textures/vram_compression/import_etc2_astc=true