; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="ShrinkSDK Godot Sample" run/main_scene="res://Main.tscn" config/features=PackedStringArray("4.6", "C#") [display] window/size/viewport_width=960 window/size/viewport_height=540 [dotnet] project/assembly_name="ShrinkSDK.Godot.Sample" [rendering] renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility" textures/vram_compression/import_etc2_astc=true