Files
cneicy 88ba3cdc48
Validate ShrinkSDK Workspace / unity (push) Failing after 3m18s
feat: add Godot C# compatibility and shared codegen weaving
2026-09-05 02:37:43 +08:00

125 lines
4.7 KiB
C#

#nullable enable
using System;
using System.Linq;
using System.Collections.Generic;
using Godot;
using ShrinkApp;
using ShrinkApp.Starter.Basic;
using ShrinkCommand;
using Cysharp.Threading.Tasks;
using ShrinkDataSaver;
using ShrinkEventBus;
using ShrinkNetwork;
using ShrinkSDK.Godot;
using ShrinkTutorial;
public partial class SampleRoot : ShrinkGodotHost
{
public override void _Ready()
{
base._Ready();
RunSmokeAsync().Forget();
}
private async UniTaskVoid RunSmokeAsync()
{
var marker = RequireWoven(GetType().Assembly);
using var binding = EventBus.Attach(new GodotSubscriber());
EventBus.Post(new GodotSmokeEvent());
var assembly = GetType().Assembly;
var registries = assembly.GetCustomAttributes(false).Select(value => value.GetType().Name).ToHashSet();
var savedValue = 42;
ShrinkDataSaverRuntime.Initialize(new ShrinkDataSaverRuntimeConfig
{
RootPath = PersistentDataPath,
CurrentSaveVersion = 1
});
ShrinkSave.RegisterModule("godot-smoke", () => savedValue, value => savedValue = value);
await ShrinkSave.SaveSlotAsync(0, new SaveOptions { SlotName = "Godot Smoke" });
savedValue = 0;
await ShrinkSave.LoadSlotAsync(0);
var app = await StartAppAsync();
var composition = ShrinkBasicComposition.CreateHost(app.Context.Services);
var entries = ShrinkBasicComposition.CreateEntries(app.Context.Services);
await composition.ApplyAsync(entries);
await composition.ApplyAsync(entries);
var activeFibers = composition.Runtime.Fibers.Count(fiber => fiber.State == ShrinkContext.ShrinkFiberState.Active);
var tutorialStorage = new MemoryTutorialStorage();
var tutorial = new ShrinkTutorialRunner(tutorialStorage);
var tutorialStarted = tutorial.Start(new ShrinkTutorialData
{
TutorialId = "godot-smoke",
Steps = { new ShrinkTutorialStep { StepId = "one", CompleteCondition = ShrinkTutorialCompleteCondition.AnyClick } }
});
var tutorialCompleted = tutorial.CompleteStep();
if (GodotSubscriber.Calls != 1 || GodotStaticSubscriber.Calls != 1 || savedValue != 42 ||
!app.IsRunning || !GodotInstaller.Initialized ||
activeFibers != 3 || !tutorialStarted || !tutorialCompleted || !tutorialStorage.Saved ||
!registries.Contains(nameof(ShrinkCommandStaticRegistryAttribute)) ||
!registries.Contains(nameof(ShrinkNetworkMessageRegistryAttribute)))
{
GD.PushError("ShrinkSDK Godot smoke failed.");
GetTree().Quit(1);
return;
}
await composition.ShutdownAsync();
var smokePath = System.IO.Path.Combine(OS.GetUserDataDir(), "shrink_smoke_pass.txt");
System.IO.File.WriteAllText(smokePath, $"CodeGen={marker.WeaverVersion};DataSaver={savedValue}");
if (!System.IO.File.Exists(smokePath))
throw new System.IO.IOException($"Failed to create smoke sentinel: {smokePath}");
GD.Print($"SHRINK_GODOT_SMOKE_PASS CodeGen={marker.WeaverVersion} DataSaver={savedValue}");
GetTree().Quit(0);
}
}
public sealed class MemoryTutorialStorage : IShrinkTutorialStorage
{
private ShrinkTutorialProgress _progress = new();
public bool Saved { get; private set; }
public ShrinkTutorialProgress Load() => _progress;
public void Save(ShrinkTutorialProgress progress) { _progress = progress; Saved = true; }
public void Reset() { _progress = new ShrinkTutorialProgress(); Saved = false; }
}
public readonly struct GodotSmokeEvent : IShrinkEvent { }
[ShrinkEventSubscriber]
public sealed class GodotSubscriber
{
public static int Calls;
[ShrinkSubscribe] private void Handle(GodotSmokeEvent value) => Calls++;
}
[ShrinkEventSubscriber]
public static class GodotStaticSubscriber
{
public static int Calls;
[ShrinkSubscribe] private static void Handle(GodotSmokeEvent value) => Calls++;
}
[ShrinkCommandSubscriber]
public static class GodotCommands
{
[ShrinkCommand("godot/smoke")] public static void Smoke() { }
}
[ShrinkNetworkMessage(42001, "godot/smoke")]
public sealed class GodotSmokeMessage : IShrinkNetworkMessage { }
[ShrinkAppModuleInstaller]
public sealed class GodotInstaller : IShrinkAppModuleInstaller
{
public static bool Initialized;
public string ModuleId => "godot-smoke";
public int Order => 0;
public IReadOnlyList<string> DependsOn => Array.Empty<string>();
public void RegisterServices(ShrinkAppContext context) => context.Services.Register(this);
public UniTask InitializeAsync(ShrinkAppContext context)
{
Initialized = true;
return UniTask.CompletedTask;
}
}