refactor: move Godot packages into module repositories
Validate ShrinkSDK Workspace / unity (push) Failing after 5s

This commit is contained in:
2026-09-05 03:43:14 +08:00
parent 2695dcdbba
commit e9d8e93427
79 changed files with 92 additions and 1827 deletions
@@ -6,8 +6,8 @@
<ShrinkCodeGenEnabled>false</ShrinkCodeGenEnabled>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\Packages\ShrinkSDK.ModFramework.Godot\ShrinkSDK.ModFramework.Godot.csproj" />
<ProjectReference Include="..\..\Packages\ShrinkSDK.EventBus\ShrinkSDK.EventBus.csproj" />
<ProjectReference Include="..\..\Packages\ShrinkSDK.Command\ShrinkSDK.Command.csproj" />
<ProjectReference Include="..\..\..\Assets\Modules\ShrinkModFramework\Godot~\ShrinkSDK.ModFramework.Godot.csproj" />
<ProjectReference Include="..\..\..\Assets\Modules\ShrinkEventBus\DotNet~\ShrinkSDK.EventBus.csproj" />
<ProjectReference Include="..\..\..\Assets\Modules\ShrinkCommand\DotNet~\ShrinkSDK.Command.csproj" />
</ItemGroup>
</Project>