refactor: move Godot packages into module repositories
Validate ShrinkSDK Workspace / unity (push) Failing after 5s
Validate ShrinkSDK Workspace / unity (push) Failing after 5s
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@@ -6,7 +6,7 @@
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<ShrinkCodeGenEnabled>false</ShrinkCodeGenEnabled>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\CodeGen\ShrinkSDK.CodeGen.Core\ShrinkSDK.CodeGen.Core.csproj" />
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<ProjectReference Include="..\..\..\Assets\Modules\ShrinkShared.CodeGen\DotNet~\ShrinkSDK.CodeGen.Core\ShrinkSDK.CodeGen.Core.csproj" />
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<PackageReference Include="Mono.Cecil" Version="0.11.6" />
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</ItemGroup>
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</Project>
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