feat: add Godot C# compatibility and shared codegen weaving
Validate ShrinkSDK Workspace / unity (push) Failing after 3m18s

This commit is contained in:
2026-09-05 02:37:43 +08:00
parent 60cf457230
commit 88ba3cdc48
95 changed files with 2712 additions and 19 deletions
@@ -0,0 +1,12 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<AssemblyName>ShrinkSDK.NuGetConsumer</AssemblyName>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ShrinkSDK.EventBus" Version="2.1.0" />
<PackageReference Include="ShrinkSDK.Command" Version="0.3.0" />
<PackageReference Include="ShrinkSDK.Network" Version="0.3.0" />
</ItemGroup>
</Project>