feat: add Godot C# compatibility and shared codegen weaving
Validate ShrinkSDK Workspace / unity (push) Failing after 3m18s
Validate ShrinkSDK Workspace / unity (push) Failing after 3m18s
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@@ -0,0 +1,52 @@
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[preset.0]
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name="Windows Desktop"
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platform="Windows Desktop"
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runnable=true
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dedicated_server=false
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="../../Exports/Windows/ShrinkSDKGodot.exe"
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script_export_mode=2
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[preset.0.options]
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binary_format/architecture="x86_64"
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debug/export_console_wrapper=1
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[preset.1]
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name="Linux"
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platform="Linux"
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runnable=false
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dedicated_server=false
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="../../Exports/Linux/ShrinkSDKGodot.x86_64"
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script_export_mode=2
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[preset.1.options]
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binary_format/architecture="x86_64"
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[preset.2]
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name="macOS"
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platform="macOS"
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runnable=false
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dedicated_server=false
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="../../Exports/macOS/ShrinkSDKGodot.zip"
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script_export_mode=2
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[preset.2.options]
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application/bundle_identifier="work.crash.shrinksdk.sample"
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binary_format/architecture="universal"
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