feat: add Godot C# compatibility and shared codegen weaving
Validate ShrinkSDK Workspace / unity (push) Failing after 3m18s
Validate ShrinkSDK Workspace / unity (push) Failing after 3m18s
This commit is contained in:
+20
@@ -0,0 +1,20 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
|
||||
<AssemblyName>ShrinkCommand.Integration.Network</AssemblyName>
|
||||
<RootNamespace>ShrinkCommand.Integration</RootNamespace>
|
||||
<PackageId>ShrinkSDK.Command.Integration.Network</PackageId>
|
||||
<Version>0.2.0</Version>
|
||||
<Description>ShrinkCommand and Network RPC integration.</Description>
|
||||
<ShrinkCodeGenEnabled>true</ShrinkCodeGenEnabled>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="..\..\..\Assets\Modules\ShrinkCommand.Integration.Network\*.cs" />
|
||||
<ProjectReference Include="..\ShrinkSDK.Runtime.Abstractions\ShrinkSDK.Runtime.Abstractions.csproj" />
|
||||
<ProjectReference Include="..\ShrinkSDK.Context.Core\ShrinkSDK.Context.Core.csproj" />
|
||||
<ProjectReference Include="..\ShrinkSDK.Command\ShrinkSDK.Command.csproj" />
|
||||
<ProjectReference Include="..\ShrinkSDK.Network\ShrinkSDK.Network.csproj" />
|
||||
<PackageReference Include="ShrinkSDK.CodeGen" Version="0.1.0" PrivateAssets="compile;runtime;contentfiles;native" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Reference in New Issue
Block a user