feat: add Godot C# compatibility and shared codegen weaving
Validate ShrinkSDK Workspace / unity (push) Failing after 3m18s
Validate ShrinkSDK Workspace / unity (push) Failing after 3m18s
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<Project>
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<PropertyGroup>
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<ShrinkCodeGenEnabled Condition="'$(ShrinkCodeGenEnabled)' == ''">true</ShrinkCodeGenEnabled>
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</PropertyGroup>
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</Project>
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