feat(eventbus): add platform runtimes and benchmarks

Add the Entities NativeQueue adapter, standalone .NET runtime and source generator, reproducible smoke coverage, and Unity benchmark assets for EventBus 2.0.
This commit is contained in:
cneicy committed 2026-08-26 01:17:39 +08:00
1 parent ad5a7b68a3
commit 724e0bc8d8
32 files changed
+1813

No files matched your search

+13
View File
@@ -7,6 +7,9 @@
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/DotNet/**/[Bb]in/
/DotNet/**/[Oo]bj/
/TestResults/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
@@ -56,6 +59,16 @@ ExportedObj/
*.opendb
*.VC.db
# Tracked source project for rebuilding ShrinkModFramework external DLL fixtures.
!Tools/ShrinkModFixtureBuilder/ShrinkModFixtureBuilder.csproj
Tools/ShrinkModFixtureBuilder/bin/
Tools/ShrinkModFixtureBuilder/obj/
# Tracked standalone .NET projects for ShrinkEventBus runtime and generator validation.
!DotNet/ShrinkEventBus.Core/ShrinkEventBus.Core.csproj
!DotNet/ShrinkEventBus.Generator/ShrinkEventBus.Generator.csproj
!DotNet/ShrinkEventBus.Smoke/ShrinkEventBus.Smoke.csproj
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta