chore(editor): localize network menus
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This commit is contained in:
2026-08-26 12:48:32 +08:00
parent da609cabb9
commit dd13a01bc9
3 changed files with 5 additions and 7 deletions
@@ -11,9 +11,8 @@ using UnityEngine;
public static class ShrinkDedicatedServerScaffoldGenerator
{
private const string LegacyMenuPath = "ShrinkSDK/Network/生成独立服务器脚手架";
private const string FullProjectMenuPath = "ShrinkSDK/Network/生成完整独立服务器工程";
private const string RefreshGeneratedMenuPath = "ShrinkSDK/Network/刷新独立服务器 Generated 合同";
private const string FullProjectMenuPath = "ShrinkSDK/网络/生成完整独立服务器工程";
private const string RefreshGeneratedMenuPath = "ShrinkSDK/网络/刷新独立服务器生成合同";
private const string TemplateRelativePath = "Assets/Modules/ShrinkNetwork/Editor/Scaffolding/ServerProjectTemplate";
private const string DefaultGeneratedServerRelativePath = "GeneratedServers/ShrinkNetwork.ServerHost";
private const string TemplateStampFileName = ".shrink-server-template.json";
@@ -115,7 +114,6 @@ public static class ShrinkDedicatedServerScaffoldGenerator
"/heartbeat"
};
[MenuItem(LegacyMenuPath)]
[MenuItem(FullProjectMenuPath)]
public static void GenerateFullProject()
{
+2 -2
View File
@@ -220,8 +220,8 @@ public sealed class LanPlayerStateDelta : IShrinkNetworkMessage
Unity 菜单:
- `ShrinkSDK/Network/生成完整独立服务器工程`
- `ShrinkSDK/Network/刷新独立服务器 Generated 合同`
- `ShrinkSDK/网络/生成完整独立服务器工程`
- `ShrinkSDK/网络/刷新独立服务器生成合同`
生成结果默认输出到:
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "com.cneicy.shrink-network",
"version": "0.2.0",
"version": "0.2.1",
"displayName": "ShrinkNetwork",
"description": "面向 Unity 的轻量网络框架,提供会话、消息注册、RPC、权限控制,以及 TCP/KCP 传输抽象。",
"unity": "2022.3",