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cneicy f6688ce573
Publish UPM package / publish (push) Successful in 2s
feat(security): 仅加载显式授权的外部 DLL
2026-08-28 03:44:10 +08:00

33 lines
881 B
C#

using UnityEngine;
namespace ShrinkModFramework
{
[DefaultExecutionOrder(-2100)]
public sealed class ShrinkModBootstrap : MonoBehaviour
{
[Header("Override (留空则只使用组件上的选项)")]
[SerializeField] private ShrinkModFrameworkSettings settingsOverride;
[Header("Bootstrap")]
[SerializeField] private bool autoLoadOnAwake;
private static bool _bootstrapped;
private void Awake()
{
if (_bootstrapped)
{
Destroy(gameObject);
return;
}
_bootstrapped = true;
DontDestroyOnLoad(gameObject);
var shouldAutoLoad = settingsOverride ? settingsOverride.autoLoadOnStartup : autoLoadOnAwake;
if (shouldAutoLoad)
ShrinkModLoader.LoadAll(settingsOverride);
}
}
}