144 lines
4.4 KiB
C#
144 lines
4.4 KiB
C#
#nullable enable
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using System;
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using System.Reflection;
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using System.Threading;
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using System.Threading.Tasks;
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using Cysharp.Threading.Tasks;
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using Godot;
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using ShrinkApp;
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using ShrinkNetwork;
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using ShrinkSDK.Runtime;
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namespace ShrinkSDK.Godot;
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public partial class ShrinkGodotHost : Node, IShrinkMainThreadDispatcher,
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IShrinkDeferredMainThreadDispatcher, IShrinkLogger, IShrinkClock, IShrinkPathProvider,
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IShrinkScreenshotProvider, IShrinkApplicationLifecycle
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{
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private readonly ShrinkGodotRuntime _runtime = new();
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private SceneTree? _tree;
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private ulong _lastTickFrame = ulong.MaxValue;
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private bool _signalsConnected;
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public ShrinkGodotRuntime Runtime => _runtime;
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[Export]
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public int DispatchBudgetPerFrame
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{
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get => _runtime.DispatchBudgetPerFrame;
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set => _runtime.DispatchBudgetPerFrame = value;
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}
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[Export]
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public int NetworkDispatchBudgetPerFrame
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{
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get => _runtime.NetworkDispatchBudgetPerFrame;
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set => _runtime.NetworkDispatchBudgetPerFrame = value;
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}
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public event Action? Paused
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{
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add => _runtime.Paused += value;
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remove => _runtime.Paused -= value;
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}
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public event Action? Resumed
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{
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add => _runtime.Resumed += value;
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remove => _runtime.Resumed -= value;
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}
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public event Action? Exiting
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{
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add => _runtime.Exiting += value;
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remove => _runtime.Exiting -= value;
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}
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public bool IsMainThread => _runtime.IsMainThread;
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public bool IsInitialized => _runtime.IsInitialized;
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public bool IsShutdown => _runtime.IsShutdown;
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public DateTimeOffset UtcNow => _runtime.UtcNow;
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public double UnscaledTimeSeconds => _runtime.UnscaledTimeSeconds;
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public string PersistentDataPath => _runtime.PersistentDataPath;
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public string TemporaryDataPath => _runtime.TemporaryDataPath;
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public override void _Ready()
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{
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_runtime.Initialize(this);
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SetProcess(true);
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if (_signalsConnected || !IsInsideTree())
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return;
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_tree = GetTree();
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_tree.ProcessFrame += OnProcessFrame;
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TreeExiting += OnTreeExiting;
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TreeExited += OnTreeExited;
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_signalsConnected = true;
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}
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public override void _Process(double delta) => Tick(delta);
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public override void _Notification(int what) => _runtime.Notify(what);
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public override void _ExitTree()
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{
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if (_runtime.IsInitialized && !_runtime.IsShutdown)
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_runtime.ShutdownAsync().Forget();
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}
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private void OnProcessFrame() => Tick(GetProcessDeltaTime());
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private void Tick(double delta)
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{
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var frame = Engine.GetProcessFrames();
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if (frame == _lastTickFrame)
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return;
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_lastTickFrame = frame;
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_runtime.Tick(delta);
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}
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private void OnTreeExiting()
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{
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if (_runtime.IsInitialized && !_runtime.IsShutdown)
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_runtime.ShutdownAsync().Forget();
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}
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private void OnTreeExited()
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{
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if (_tree != null)
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{
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_tree.ProcessFrame -= OnProcessFrame;
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_tree = null;
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}
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TreeExiting -= OnTreeExiting;
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TreeExited -= OnTreeExited;
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_signalsConnected = false;
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if (_runtime.IsInitialized && !_runtime.IsShutdown)
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_runtime.ShutdownAsync().Forget();
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}
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public UniTask<ShrinkAppRuntime> StartAppAsync(ShrinkAppSettings? settings = null,
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ShrinkAppServices? services = null) => _runtime.StartAppAsync(settings, services);
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public UniTask ShutdownAsync() => _runtime.ShutdownAsync();
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public UniTask ShutdownAppAsync() => _runtime.StopAppAsync();
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public bool TryPost(Action action) => _runtime.TryPost(action);
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public bool TryPostDeferred(Action action) => _runtime.TryPostDeferred(action);
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public void AddNetworkService(ShrinkNetworkService service) => _runtime.AddNetworkService(service);
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public bool RemoveNetworkService(ShrinkNetworkService service) => _runtime.RemoveNetworkService(service);
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public static ShrinkCodeGenWovenAttribute RequireWoven(Assembly assembly) =>
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ShrinkGodotRuntime.RequireWoven(assembly);
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public void Log(ShrinkLogLevel level, string message, Exception? exception = null) =>
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_runtime.Log(level, message, exception);
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public ValueTask<byte[]> CapturePngAsync(CancellationToken cancellationToken = default) =>
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_runtime.CapturePngAsync(cancellationToken);
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}
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