Files
ShrinkGodot/ShrinkGodotHost.cs
T

144 lines
4.4 KiB
C#

#nullable enable
using System;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using Godot;
using ShrinkApp;
using ShrinkNetwork;
using ShrinkSDK.Runtime;
namespace ShrinkSDK.Godot;
public partial class ShrinkGodotHost : Node, IShrinkMainThreadDispatcher,
IShrinkDeferredMainThreadDispatcher, IShrinkLogger, IShrinkClock, IShrinkPathProvider,
IShrinkScreenshotProvider, IShrinkApplicationLifecycle
{
private readonly ShrinkGodotRuntime _runtime = new();
private SceneTree? _tree;
private ulong _lastTickFrame = ulong.MaxValue;
private bool _signalsConnected;
public ShrinkGodotRuntime Runtime => _runtime;
[Export]
public int DispatchBudgetPerFrame
{
get => _runtime.DispatchBudgetPerFrame;
set => _runtime.DispatchBudgetPerFrame = value;
}
[Export]
public int NetworkDispatchBudgetPerFrame
{
get => _runtime.NetworkDispatchBudgetPerFrame;
set => _runtime.NetworkDispatchBudgetPerFrame = value;
}
public event Action? Paused
{
add => _runtime.Paused += value;
remove => _runtime.Paused -= value;
}
public event Action? Resumed
{
add => _runtime.Resumed += value;
remove => _runtime.Resumed -= value;
}
public event Action? Exiting
{
add => _runtime.Exiting += value;
remove => _runtime.Exiting -= value;
}
public bool IsMainThread => _runtime.IsMainThread;
public bool IsInitialized => _runtime.IsInitialized;
public bool IsShutdown => _runtime.IsShutdown;
public DateTimeOffset UtcNow => _runtime.UtcNow;
public double UnscaledTimeSeconds => _runtime.UnscaledTimeSeconds;
public string PersistentDataPath => _runtime.PersistentDataPath;
public string TemporaryDataPath => _runtime.TemporaryDataPath;
public override void _Ready()
{
_runtime.Initialize(this);
SetProcess(true);
if (_signalsConnected || !IsInsideTree())
return;
_tree = GetTree();
_tree.ProcessFrame += OnProcessFrame;
TreeExiting += OnTreeExiting;
TreeExited += OnTreeExited;
_signalsConnected = true;
}
public override void _Process(double delta) => Tick(delta);
public override void _Notification(int what) => _runtime.Notify(what);
public override void _ExitTree()
{
if (_runtime.IsInitialized && !_runtime.IsShutdown)
_runtime.ShutdownAsync().Forget();
}
private void OnProcessFrame() => Tick(GetProcessDeltaTime());
private void Tick(double delta)
{
var frame = Engine.GetProcessFrames();
if (frame == _lastTickFrame)
return;
_lastTickFrame = frame;
_runtime.Tick(delta);
}
private void OnTreeExiting()
{
if (_runtime.IsInitialized && !_runtime.IsShutdown)
_runtime.ShutdownAsync().Forget();
}
private void OnTreeExited()
{
if (_tree != null)
{
_tree.ProcessFrame -= OnProcessFrame;
_tree = null;
}
TreeExiting -= OnTreeExiting;
TreeExited -= OnTreeExited;
_signalsConnected = false;
if (_runtime.IsInitialized && !_runtime.IsShutdown)
_runtime.ShutdownAsync().Forget();
}
public UniTask<ShrinkAppRuntime> StartAppAsync(ShrinkAppSettings? settings = null,
ShrinkAppServices? services = null) => _runtime.StartAppAsync(settings, services);
public UniTask ShutdownAsync() => _runtime.ShutdownAsync();
public UniTask ShutdownAppAsync() => _runtime.StopAppAsync();
public bool TryPost(Action action) => _runtime.TryPost(action);
public bool TryPostDeferred(Action action) => _runtime.TryPostDeferred(action);
public void AddNetworkService(ShrinkNetworkService service) => _runtime.AddNetworkService(service);
public bool RemoveNetworkService(ShrinkNetworkService service) => _runtime.RemoveNetworkService(service);
public static ShrinkCodeGenWovenAttribute RequireWoven(Assembly assembly) =>
ShrinkGodotRuntime.RequireWoven(assembly);
public void Log(ShrinkLogLevel level, string message, Exception? exception = null) =>
_runtime.Log(level, message, exception);
public ValueTask<byte[]> CapturePngAsync(CancellationToken cancellationToken = default) =>
_runtime.CapturePngAsync(cancellationToken);
}