chore(godot): align dependencies and document host capabilities
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Publish NuGet packages / publish (push) Successful in 3m23s
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@@ -7,3 +7,13 @@ dotnet add package ShrinkSDK.Godot --version 0.1.0
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```
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主场景根节点继承 `ShrinkGodotHost`,在 `_Ready` 中先调用 `base._Ready()`,再调用 `StartAppAsync()`。CodeGen 由依赖模块的 `buildTransitive` 自动启用。
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## 可复用能力
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<!-- shrink:capabilities -->
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Capability: Godot 宿主生命周期、主线程派发与网络每帧处理预算
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Aliases: Godot 主线程 派发 队列 预算
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Limits: Godot C# 需要 .NET SDK;Unity 编译输入不包含此宿主,符号查询使用 --project Godot/Packages/ShrinkSDK.Godot/ShrinkSDK.Godot.csproj
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Extension: ShrinkGodotHost.NetworkDispatchBudgetPerFrame 与 TryPost
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Evidence: [ShrinkGodotHost](ShrinkGodotHost.cs)
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<!-- /shrink:capabilities -->
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