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Commits
v0.2.0
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9d66781ddf
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9d66781ddf
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4ed7a91c79
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438cc27213 | ||
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22d7605c76 | ||
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@@ -0,0 +1,52 @@
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name: Publish NuGet packages
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on:
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push:
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tags:
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- 'v*'
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workflow_dispatch:
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jobs:
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publish:
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runs-on: ubuntu-latest
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permissions:
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contents: read
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packages: write
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env:
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NUGET_AUTH_TOKEN: ${{ secrets.SHRINKSDK_PACKAGE_TOKEN }}
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steps:
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- name: Checkout tagged source
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uses: actions/checkout@v4
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- name: Set up .NET
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uses: actions/setup-dotnet@v4
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with:
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dotnet-version: '8.0.x'
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- name: Validate tag and pack projects
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env:
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GITEA_REF: ${{ gitea.ref }}
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shell: bash
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run: |
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set -euo pipefail
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tag="${GITEA_REF#refs/tags/}"
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version="$(node -p "require('./package.json').version")"
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test "$tag" = "v$version"
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mkdir -p packages
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mapfile -d '' projects < <(find DotNet~ Godot~ -type f -name '*.csproj' -print0 2>/dev/null || true)
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test "${#projects[@]}" -gt 0
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for project in "${projects[@]}"; do
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dotnet restore "$project" --configfile NuGet.Config
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dotnet pack "$project" --configuration Release --no-restore --output "$PWD/packages" --include-symbols --include-source
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done
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find packages -maxdepth 1 -name '*.nupkg' -type f | grep -q .
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- name: Publish packages
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shell: bash
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run: |
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set -euo pipefail
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: "${NUGET_AUTH_TOKEN:?SHRINKSDK_PACKAGE_TOKEN is required}"
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dotnet nuget push 'packages/*.nupkg' --api-key "$NUGET_AUTH_TOKEN" --source https://git.crash.work/api/packages/ShrinkSDK/nuget/index.json --skip-duplicate
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if compgen -G 'packages/*.snupkg' > /dev/null; then
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dotnet nuget push 'packages/*.snupkg' --api-key "$NUGET_AUTH_TOKEN" --source https://git.crash.work/api/packages/ShrinkSDK/nuget/index.json --skip-duplicate
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fi
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@@ -15,22 +15,39 @@ jobs:
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env:
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NODE_AUTH_TOKEN: ${{ secrets.SHRINKSDK_PACKAGE_TOKEN }}
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steps:
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- name: Fetch tagged revision
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- name: Fetch exact tagged release archive
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env:
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GITEA_REF: ${{ gitea.ref }}
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shell: bash
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run: |
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set -eu
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ref="${{ gitea.sha }}"
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test -n "$ref"
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git init .
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git remote add origin "https://git.crash.work/ShrinkSDK/ShrinkCommand.git"
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git fetch --depth=1 origin "$ref"
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git checkout --detach FETCH_HEAD
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tag="${GITEA_REF#refs/tags/}"
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case "$tag" in
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v[0-9]*) ;;
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*) echo "Expected a version tag ref, got: $GITEA_REF" >&2; exit 1 ;;
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esac
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export SHRINKSDK_ARCHIVE_URL="https://git.crash.work/ShrinkSDK/ShrinkCommand/archive/${tag}.tar.gz"
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node --input-type=module <<'NODE'
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import { writeFile } from 'node:fs/promises';
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const response = await fetch(process.env.SHRINKSDK_ARCHIVE_URL);
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if (!response.ok) {
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throw new Error(`Release archive download failed: ${response.status} ${response.statusText}`);
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}
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await writeFile('release.tar.gz', new Uint8Array(await response.arrayBuffer()));
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NODE
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mkdir release
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tar -xzf release.tar.gz --strip-components=1 -C release
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rm -f release.tar.gz
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printf '%s' "$tag" > release/.shrink-sdk-release-tag
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- name: Validate immutable release version
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shell: bash
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run: |
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set -eu
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tag="$(git describe --exact-match --tags HEAD)"
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cd release
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tag="$(cat .shrink-sdk-release-tag)"
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version="$(node -p "require('./package.json').version")"
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test "$tag" = "v$version"
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npm pack --dry-run
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@@ -40,10 +57,11 @@ jobs:
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run: |
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set -eu
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: "${NODE_AUTH_TOKEN:?SHRINKSDK_PACKAGE_TOKEN is required}"
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cd release
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npmrc="$HOME/.npmrc"
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cleanup() { rm -f "$npmrc"; }
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trap cleanup EXIT
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printf '%s\n' \
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'registry=https://git.crash.work/api/packages/ShrinkSDK/npm/' \
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'//git.crash.work/api/packages/ShrinkSDK/npm/:_authToken=${NODE_AUTH_TOKEN}' > "$npmrc"
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npm publish --registry=https://git.crash.work/api/packages/ShrinkSDK/npm/
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npm publish --registry=https://git.crash.work/api/packages/ShrinkSDK/npm/
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@@ -26,12 +26,17 @@ jobs:
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shell: bash
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run: |
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set -eu
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machine_id_file="/root/.local/share/unity3d/Unity/.machine-id"
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if test -s "$machine_id_file"; then
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cat "$machine_id_file" > /etc/machine-id
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echo "Unity machine identity restored"
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fi
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git config --global url."https://ghfast.top/https://github.com/".insteadOf "https://github.com/"
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unity_bin="$(command -v unity-editor || command -v unity || command -v Unity || true)"
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test -n "$unity_bin"
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"$unity_bin" \
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-batchmode \
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-nographics \
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-quit \
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-projectPath "$PWD/Development~/UnityProject" \
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-runTests \
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-testPlatform EditMode \
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@@ -8,3 +8,11 @@
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/Tools~/**/[Oo]bj/
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*.user
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*.DotSettings.user
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/DotNet~/**/[Bb]in/
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/DotNet~/**/[Oo]bj/
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/Godot~/**/[Bb]in/
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/Godot~/**/[Oo]bj/
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/artifacts/
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/packages/
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!DotNet~/**/*.csproj
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!Godot~/**/*.csproj
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@@ -6,3 +6,7 @@ Tools~/
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*.sln
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*.user
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*.DotSettings.user
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DotNet~/
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Godot~/
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NuGet.Config
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Directory.Build.props
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@@ -10,6 +10,10 @@
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],
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"dependencies": {
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"com.unity.test-framework": "1.1.33",
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"com.cneicy.shrink-command": "file:../../.."
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}
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"com.cneicy.shrink-command": "file:../../..",
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"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#7c0f199fe0d3fc528024488ccd671e6c7b27745b"
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},
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"testables": [
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"com.cneicy.shrink-command"
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]
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}
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@@ -0,0 +1,13 @@
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<Project>
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<PropertyGroup>
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<LangVersion>latest</LangVersion>
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<Nullable>enable</Nullable>
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<Deterministic>true</Deterministic>
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<ContinuousIntegrationBuild>true</ContinuousIntegrationBuild>
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<Authors>ShrinkSDK</Authors>
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<Company>ShrinkSDK</Company>
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<RepositoryUrl>https://git.crash.work/ShrinkSDK</RepositoryUrl>
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<IncludeSymbols>true</IncludeSymbols>
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<SymbolPackageFormat>snupkg</SymbolPackageFormat>
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</PropertyGroup>
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</Project>
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@@ -0,0 +1,18 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.1</TargetFramework>
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<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
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<AssemblyName>ShrinkCommand.Runtime</AssemblyName>
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<RootNamespace>ShrinkCommand</RootNamespace>
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<PackageId>ShrinkSDK.Command</PackageId>
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<Version>0.3.0</Version>
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<Description>ShrinkSDK command parsing, permissions and execution runtime.</Description>
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<ShrinkCodeGenEnabled>false</ShrinkCodeGenEnabled>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="..\Runtime\**\*.cs" />
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<PackageReference Include="UniTask" Version="2.5.10" />
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<PackageReference Include="ShrinkSDK.Runtime.Abstractions" Version="0.1.0" />
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<PackageReference Include="ShrinkSDK.CodeGen" Version="0.1.0" PrivateAssets="compile;runtime;contentfiles;native" />
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</ItemGroup>
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</Project>
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@@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<packageSources>
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<clear />
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<add key="ShrinkSDK" value="https://git.crash.work/api/packages/ShrinkSDK/nuget/index.json" />
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<add key="nuget.org" value="https://api.nuget.org/v3/index.json" protocolVersion="3" />
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</packageSources>
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</configuration>
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@@ -2,6 +2,8 @@
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独立于 `ShrinkNetwork` 的命令系统,目标是提供类似 Minecraft/Brigadier 风格的命令路径、权限、帮助输出和属性式自动注册。
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Godot 和普通 .NET 项目安装 `ShrinkSDK.Command`;可打包源码位于 `DotNet~`,属性式自动注册由 `ShrinkSDK.CodeGen` 在构建时织入。
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当前版本已把**静态命令发现**切到编译期注册表:运行时默认服务不再通过 `AppDomain.GetAssemblies() + GetTypes()` 全域扫描静态命令类型,而是直接消费编译期注入的清单。实例命令注册路径保持不变,仍适合模组实例和运行时对象。
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## 特性
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+2
-2
@@ -1,11 +1,11 @@
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{
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"name": "com.cneicy.shrink-command",
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"version": "0.2.0",
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"version": "0.3.0",
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"displayName": "ShrinkCommand",
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"description": "独立于网络层的 Unity 命令系统,提供路径式命令、权限、帮助输出与属性式注册。",
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"unity": "2022.3",
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"dependencies": {
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"com.cneicy.shrink-shared-codegen": "0.1.0",
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"com.cneicy.shrink-shared-codegen": "0.1.1",
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"com.cysharp.unitask": "2.5.10"
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},
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"keywords": [
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