chore: exclude .NET metadata from UPM packages
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@@ -10,3 +10,5 @@ DotNet~/
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Godot~/
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NuGet.Config
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Directory.Build.props
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NuGet.Config.meta
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Directory.Build.props.meta
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@@ -1,2 +1,7 @@
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fileFormatVersion: 2
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guid: fae879280980a834baa004c8a97f76f5
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guid: fae879280980a834baa004c8a97f76f5
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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+31
-1
@@ -1,2 +1,32 @@
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fileFormatVersion: 2
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guid: f3aaffc351dc8de4aadb48281c9aa45f
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guid: f3aaffc351dc8de4aadb48281c9aa45f
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PluginImporter:
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externalObjects: {}
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serializedVersion: 2
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iconMap: {}
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executionOrder: {}
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defineConstraints: []
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isPreloaded: 0
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isOverridable: 0
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isExplicitlyReferenced: 0
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validateReferences: 1
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platformData:
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- first:
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Any:
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second:
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enabled: 0
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settings: {}
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- first:
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Editor: Editor
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second:
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enabled: 0
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settings:
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DefaultValueInitialized: true
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- first:
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Windows Store Apps: WindowsStoreApps
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second:
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enabled: 1
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settings: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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