feat: update Godot integration and coordinated package dependencies
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@@ -5,7 +5,7 @@
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<AssemblyName>ShrinkApp.Core.Runtime</AssemblyName>
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<RootNamespace>ShrinkApp</RootNamespace>
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<PackageId>ShrinkSDK.App.Core</PackageId>
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<Version>0.2.3</Version>
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<Version>0.2.4</Version>
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<Description>ShrinkSDK engine-neutral application composition runtime.</Description>
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<ShrinkCodeGenEnabled>false</ShrinkCodeGenEnabled>
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</PropertyGroup>
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@@ -15,6 +15,6 @@
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<Compile Include="..\Runtime\ShrinkAppInstallers.cs" />
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<PackageReference Include="UniTask" Version="2.5.10" />
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<PackageReference Include="ShrinkSDK.CodeGen" Version="0.2.0" PrivateAssets="compile;runtime;contentfiles;native" />
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<PackageReference Include="ShrinkSDK.Runtime.Abstractions" Version="0.1.0" />
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<PackageReference Include="ShrinkSDK.Runtime.Abstractions" Version="0.2.0" />
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</ItemGroup>
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</Project>
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