feat: update Godot integration and coordinated package dependencies
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@@ -5,7 +5,7 @@
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<AssemblyName>ShrinkApp.Core.Runtime</AssemblyName>
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<RootNamespace>ShrinkApp</RootNamespace>
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<PackageId>ShrinkSDK.App.Core</PackageId>
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<Version>0.2.3</Version>
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<Version>0.2.4</Version>
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<Description>ShrinkSDK engine-neutral application composition runtime.</Description>
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<ShrinkCodeGenEnabled>false</ShrinkCodeGenEnabled>
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</PropertyGroup>
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@@ -15,6 +15,6 @@
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<Compile Include="..\Runtime\ShrinkAppInstallers.cs" />
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<PackageReference Include="UniTask" Version="2.5.10" />
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<PackageReference Include="ShrinkSDK.CodeGen" Version="0.2.0" PrivateAssets="compile;runtime;contentfiles;native" />
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<PackageReference Include="ShrinkSDK.Runtime.Abstractions" Version="0.1.0" />
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<PackageReference Include="ShrinkSDK.Runtime.Abstractions" Version="0.2.0" />
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</ItemGroup>
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</Project>
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+2
-2
@@ -1,11 +1,11 @@
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{
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"name": "com.cneicy.shrink-app-core",
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"version": "0.2.3",
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"version": "0.2.4",
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"displayName": "ShrinkApp Core",
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"description": "Shrink 系列统一宿主层,提供模块安装器、服务容器与统一启动流程。",
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"unity": "2022.3",
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"dependencies": {
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"com.cneicy.shrink-eventbus": "2.2.2",
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"com.cneicy.shrink-eventbus": "2.3.1",
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"com.cneicy.shrink-shared-codegen": "0.2.1",
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"com.cysharp.unitask": "2.5.10"
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},
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