Files
Installer/Godot~/ShrinkSDK.Godot.Installer.csproj
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cneicy 3650f9c08b
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fix: publish Godot Installer as content-only package
2026-09-05 04:24:17 +08:00

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1.3 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
<AssemblyName>ShrinkSDK.Godot.Installer</AssemblyName>
<PackageId>ShrinkSDK.Godot.Installer</PackageId>
<Version>0.1.2</Version>
<Description>Godot Editor package manager and CodeGen diagnostics for ShrinkSDK.</Description>
<IncludeBuildOutput>false</IncludeBuildOutput>
<SuppressDependenciesWhenPacking>true</SuppressDependenciesWhenPacking>
<IncludeSymbols>false</IncludeSymbols>
</PropertyGroup>
<ItemGroup>
<Compile Include="addons\shrinksdk\*.cs" />
<Compile Include="..\Editor\ShrinkPackageVersion.cs" Link="addons\shrinksdk\ShrinkPackageVersion.cs" />
<PackageReference Include="GodotSharp" Version="4.6.3" />
<PackageReference Include="GodotSharpEditor" Version="4.6.3" />
<None Include="addons\shrinksdk\plugin.cfg" Pack="true" PackagePath="contentFiles\any\any\addons\shrinksdk\plugin.cfg" BuildAction="None" />
<None Include="addons\shrinksdk\*.cs" Pack="true" PackagePath="contentFiles\any\any\addons\shrinksdk\" BuildAction="None" />
<None Include="..\Editor\ShrinkPackageVersion.cs" Pack="true" PackagePath="contentFiles\any\any\addons\shrinksdk\ShrinkPackageVersion.cs" BuildAction="None" />
</ItemGroup>
</Project>