fix: preserve Installer content file metadata
Publish UPM package / publish (push) Failing after 2s
Publish NuGet packages / publish (push) Successful in 28s

This commit is contained in:
2026-09-05 04:26:13 +08:00
parent 3650f9c08b
commit 9e92d38a53
2 changed files with 3 additions and 3 deletions
+2 -2
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@@ -4,7 +4,7 @@
<EnableDefaultCompileItems>false</EnableDefaultCompileItems> <EnableDefaultCompileItems>false</EnableDefaultCompileItems>
<AssemblyName>ShrinkSDK.Godot.Installer</AssemblyName> <AssemblyName>ShrinkSDK.Godot.Installer</AssemblyName>
<PackageId>ShrinkSDK.Godot.Installer</PackageId> <PackageId>ShrinkSDK.Godot.Installer</PackageId>
<Version>0.1.2</Version> <Version>0.1.3</Version>
<Description>Godot Editor package manager and CodeGen diagnostics for ShrinkSDK.</Description> <Description>Godot Editor package manager and CodeGen diagnostics for ShrinkSDK.</Description>
<IncludeBuildOutput>false</IncludeBuildOutput> <IncludeBuildOutput>false</IncludeBuildOutput>
<SuppressDependenciesWhenPacking>true</SuppressDependenciesWhenPacking> <SuppressDependenciesWhenPacking>true</SuppressDependenciesWhenPacking>
@@ -16,7 +16,7 @@
<PackageReference Include="GodotSharp" Version="4.6.3" /> <PackageReference Include="GodotSharp" Version="4.6.3" />
<PackageReference Include="GodotSharpEditor" Version="4.6.3" /> <PackageReference Include="GodotSharpEditor" Version="4.6.3" />
<None Include="addons\shrinksdk\plugin.cfg" Pack="true" PackagePath="contentFiles\any\any\addons\shrinksdk\plugin.cfg" BuildAction="None" /> <None Include="addons\shrinksdk\plugin.cfg" Pack="true" PackagePath="contentFiles\any\any\addons\shrinksdk\plugin.cfg" BuildAction="None" />
<None Include="addons\shrinksdk\*.cs" Pack="true" PackagePath="contentFiles\any\any\addons\shrinksdk\" BuildAction="None" /> <None Include="addons\shrinksdk\*.cs" Pack="true" PackagePath="contentFiles\any\any\addons\shrinksdk" BuildAction="None" />
<None Include="..\Editor\ShrinkPackageVersion.cs" Pack="true" PackagePath="contentFiles\any\any\addons\shrinksdk\ShrinkPackageVersion.cs" BuildAction="None" /> <None Include="..\Editor\ShrinkPackageVersion.cs" Pack="true" PackagePath="contentFiles\any\any\addons\shrinksdk\ShrinkPackageVersion.cs" BuildAction="None" />
</ItemGroup> </ItemGroup>
</Project> </Project>
+1 -1
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@@ -22,7 +22,7 @@ https://git.crash.work/ShrinkSDK/Installer.git#main
## Godot 4.6 C# ## Godot 4.6 C#
Godot Installer 源码和 NuGet 打包工程位于 `Godot~`。取得 `ShrinkSDK.Godot.Installer 0.1.2` 后,将包内 `contentFiles/any/any/addons/shrinksdk` 复制到 Godot 项目的 `addons/shrinksdk`,再到 `Project > Project Settings > Plugins` 启用 **ShrinkSDK Installer** Godot Installer 源码和 NuGet 打包工程位于 `Godot~`。取得 `ShrinkSDK.Godot.Installer 0.1.3` 后,将包内 `contentFiles/any/any/addons/shrinksdk` 复制到 Godot 项目的 `addons/shrinksdk`,再到 `Project > Project Settings > Plugins` 启用 **ShrinkSDK Installer**
Godot 面板直接修改项目 `.csproj``PackageReference`,安全合并项目级 `NuGet.Config`,并可执行 `dotnet restore/build`、显示 CodeGen 织入状态。已安装版本高于目录版本时不会执行降级。 Godot 面板直接修改项目 `.csproj``PackageReference`,安全合并项目级 `NuGet.Config`,并可执行 `dotnet restore/build`、显示 CodeGen 织入状态。已安装版本高于目录版本时不会执行降级。