fix: preserve Installer content file metadata
Publish UPM package / publish (push) Failing after 2s
Publish NuGet packages / publish (push) Successful in 28s

This commit is contained in:
2026-09-05 04:26:13 +08:00
parent 3650f9c08b
commit 9e92d38a53
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -4,7 +4,7 @@
<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
<AssemblyName>ShrinkSDK.Godot.Installer</AssemblyName>
<PackageId>ShrinkSDK.Godot.Installer</PackageId>
<Version>0.1.2</Version>
<Version>0.1.3</Version>
<Description>Godot Editor package manager and CodeGen diagnostics for ShrinkSDK.</Description>
<IncludeBuildOutput>false</IncludeBuildOutput>
<SuppressDependenciesWhenPacking>true</SuppressDependenciesWhenPacking>
@@ -16,7 +16,7 @@
<PackageReference Include="GodotSharp" Version="4.6.3" />
<PackageReference Include="GodotSharpEditor" Version="4.6.3" />
<None Include="addons\shrinksdk\plugin.cfg" Pack="true" PackagePath="contentFiles\any\any\addons\shrinksdk\plugin.cfg" BuildAction="None" />
<None Include="addons\shrinksdk\*.cs" Pack="true" PackagePath="contentFiles\any\any\addons\shrinksdk\" BuildAction="None" />
<None Include="addons\shrinksdk\*.cs" Pack="true" PackagePath="contentFiles\any\any\addons\shrinksdk" BuildAction="None" />
<None Include="..\Editor\ShrinkPackageVersion.cs" Pack="true" PackagePath="contentFiles\any\any\addons\shrinksdk\ShrinkPackageVersion.cs" BuildAction="None" />
</ItemGroup>
</Project>