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ark-stronghold-protocol
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ee9fc83207280e59b0165d05d5c4e98d17b28b49
ark-stronghold-protocol
/
server
/
sim
/
content
/
kits
T
History
sganggs
ca3d0572ad
feedback3 WF: the initial deployment goes by column — the left column first, top to bottom within a column (PRTS 从上到下>从左到右 read as a scan, the 阿戈尔 devour's order; mirrored boss side from its own left); a merge's elite among several deployed copies follows it (server and client); tests whose target was the latest deployed keep it
2026-10-04 19:50:42 +08:00
..
tier1.js
feedback1 final: six 重装 skills cast with an enemy in range, a deliberate deviation from the official TAKE_DAMAGE row (GitHub issue
#4
, PR
#12
)
2026-10-03 19:13:35 +08:00
tier2.js
feedback1 final: six 重装 skills cast with an enemy in range, a deliberate deviation from the official TAKE_DAMAGE row (GitHub issue
#4
, PR
#12
)
2026-10-03 19:13:35 +08:00
tier3.js
feedback3 WF: the initial deployment goes by column — the left column first, top to bottom within a column (PRTS 从上到下>从左到右 read as a scan, the 阿戈尔 devour's order; mirrored boss side from its own left); a merge's elite among several deployed copies follows it (server and client); tests whose target was the latest deployed keep it
2026-10-04 19:50:42 +08:00
tier4.js
要塞分支不再攻击空中单位;莫斯提马的减速显示状态图标 (
#48
)
2026-10-04 02:16:20 +08:00
tier5.js
feedback2 WK: an operator forced off the field (史尔特尔's 余烬, 耀骑士临光 S2, 骑士戒律 + 竞技旗, 伊内丝 S3, a 商人 that cannot pay) lies down on its tile and redeploys there like a knocked-out one, still no kill (PRTS 卫戍协议/帮助; GitHub
#60
)
2026-10-04 02:55:48 +08:00
tier6.js
feedback3 WB: 圣聆初雪 S2 freezes the protection point (the blue gate) once it holds 5 snow layers, deploy attributes ignored, and no other tile; the frozen gate shows as an ice diamond instead of her own face (PRTS 备注, community report
#32
)
2026-10-04 17:38:07 +08:00