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ark-stronghold-protocol
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e8252548501d6794f0d1825f468a69c131d77c62
ark-stronghold-protocol
/
public
T
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sganggs
e825254850
0.2.6-dev: the render demo's stress scene takes &ops=<chessId>,… — up to 6 given chess in the crowd's front row (ids 6, 8, 10, …), a given model inside an impostor-rendered crowd (
#542
); golden: unchanged
2026-10-13 03:30:48 +08:00
..
css
0.2.5-dev: an optional 「官方伤害数字」 setting (default off) shows only the numbers the official game shows per the PRTS red-number rule (
#412
, the owner's decision of 2026-10-12); a small link to the project's GitHub repository on the title page (
#543
); golden: unchanged
2026-10-12 14:59:20 +08:00
dev
0.2.6-dev: the render demo's stress scene takes &ops=<chessId>,… — up to 6 given chess in the crowd's front row (ids 6, 8, 10, …), a given model inside an impostor-rendered crowd (
#542
); golden: unchanged
2026-10-13 03:30:48 +08:00
i18n
0.2.5-dev: merge PR
#490
by D-Roote — Korean: 「恢复本机对局」 reads 게임 복귀 (the PR's latest commit; its earlier commits are already connected)
2026-10-12 18:13:28 +08:00
icons
0.2.3: the install icon keeps the 0.2.x mint rook (the owner's choice), refined: a narrower tower, lighter base and more padding so it sits well among launcher icons; manifest sizes, maskable and favicons re-exported (the ICO keeps its transparent mask)
2026-10-10 02:36:12 +08:00
js
0.2.6-dev: merge PR
#546
by Xinglan233 — the strategy draft enables 跳过 only while another unpicked player remains (finished players stay in the shown order but are not skip targets)
2026-10-13 01:43:55 +08:00
index.html
0.2.3: 重绘系列通用安装图标并记录功能审核决定(#413、#77/#408、#444、#407)
2026-10-10 02:11:23 +08:00
manifest.json
0.2.3: 重绘系列通用安装图标并记录功能审核决定(#413、#77/#408、#444、#407)
2026-10-10 02:11:23 +08:00